Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
JDMordie08
Hun Batz
Level 121
God Stats
3W - 4L
1,703 SR
Queue Stats
347W - 342L
1,575 Elo+
Party 1
Hachiman
Hachiman
RealChamaco
Hachiman
Level 81
God Stats
1W - 4L
1,518 SR
Queue Stats
653W - 673L
1,497 Elo+
Party 1
Anubis
Anubis
Saltncakes
Anubis
Level 125
God Stats
0W - 3L
1,172 SR
Queue Stats
72W - 73L
1,499 Elo+
Solo
Ymir
Ymir
nike12345kn
Ymir
Level 84
God Stats
39W - 35L
1,187 SR
Queue Stats
745W - 756L
1,475 Elo+
Party 1
Team Averages
Level 96
1,416 SR
1,509 Elo+

VS

Team Averages
Level 81
1,441 SR
1,571 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
BoyGreatness
Kukulkan
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 109L
1,536 Elo+
Party 2
Ares
Ares
Contrived6
Ares
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 26L
1,765 Elo+
Party 3
Mulan
Mulan
MEANDYOURDAD69
Mulan
Level 17
God Stats
1W - 1L
1,345 SR
Queue Stats
13W - 12L
1,669 Elo+
Party 3
Chaac
Chaac
SwoleyPoley
Chaac
Level 89
God Stats
6W - 9L
1,360 SR
Queue Stats
27W - 42L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 3 / 0
4,991
454
1,736
7,044
2,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
JDMordie08
Hun Batz
10
2 / 2 / 0
5,824
529
1,895
7,404
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
RealChamaco
Hachiman
9
1 / 3 / 2
5,391
490
6,776
5,980
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Saltncakes
Anubis
11
0 / 3 / 1
5,980
544
794
5,034
1,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 3 / 2
5,321
484
2,835
10,700
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 3 / 2
6,265
570
6,315
9,001
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
BoyGreatness
Kukulkan
14
4 / 0 / 3
7,788
708
4,685
3,071
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 1 / 2
6,447
586
5,521
8,160
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 6
7,006
637
6,226
5,770
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 0
7,632
694
4,432
5,896
2,429
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Hachiman
 
Hachiman
2
3
2
1
W
Kukulkan
BoyGreatness
Kukulkan
4
0
3
5.5
W
2
1
2
3
L
Hun Batz
JDMordie08
Hun Batz
2
2
0
1
W
3
1
6
6
L
Hachiman
RealChamaco
Hachiman
1
3
2
0.67
L
Anubis
Saltncakes
Anubis
0
3
1
0.17
W
3
0
0
3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
27,179
36,162
Taken
31,898
12,710
Mitigated
12,442
7,811
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,736
1,031
0
2,432
7,044
2,946
0
0
7,044
0
16,293
W
Hachiman
 
Hachiman
6,315
4,293
0
4,184
9,001
2,300
0
1,560
7,441
0
39,618
W
Kukulkan
BoyGreatness
Kukulkan
4,685
530
0
866
3,071
1,051
0
421
2,650
50,588
0
W
5,521
293
0
2,162
8,160
4,398
0
1,210
6,950
14,539
3,343
L
Hun Batz
JDMordie08
Hun Batz
1,895
414
0
400
7,404
2,035
0
1,555
5,791
0
36,295
W
6,226
1,417
0
1,255
5,770
2,264
0
438
5,332
0
39,533
L
Hachiman
RealChamaco
Hachiman
6,776
4,018
0
1,381
5,980
1,472
0
1,872
4,108
0
22,569
L
Anubis
Saltncakes
Anubis
794
0
0
1,492
5,034
1,632
0
1,518
3,432
35,282
0
W
4,432
1,585
0
2,121
5,896
2,429
150
0
5,896
0
40,752
L
2,835
737
142
1,964
10,700
4,625
0
4,793
5,829
11,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
35,138
229
Minions Killed
382
0
Camps Cleared
0
1,083,258
Distance Traveled
1,077,014
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,991
454
32
3
0
224,601
3
W
Hachiman
6,265
570
77
7
0
212,277
0
W
Kukulkan
7,788
708
117
11
0
223,049
3
W
Ares
6,447
586
19
2
0
223,652
4
L
Hun Batz
5,824
529
60
5
0
253,648
5
W
Mulan
7,006
637
73
7
0
227,707
0
L
Hachiman
5,391
490
42
4
0
195,642
2
L
Anubis
5,980
544
78
7
0
203,979
3
W
Chaac
7,632
694
96
9
0
190,329
2
L
Ymir
5,321
484
17
2
0
205,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role