Player Matchup

Ymir
Ymir
Duh_Weird_1
Ymir
Level 105
God Stats
3W - 6L
1,390 SR
Queue Stats
332W - 372L
1,518 Elo+
Solo
Da Ji
Da Ji
PAN FR4NCES
Da Ji
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
326W - 321L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
PredaconWarlord
Kukulkan
Level 150
God Stats
489W - 536L
1,341 SR
Queue Stats
520W - 586L
1,427 Elo+
Solo
Artemis
Artemis
bryantekate4060
Artemis
Level 62
God Stats
8W - 9L
1,632 SR
Queue Stats
34W - 31L
1,630 Elo+
Party 1
Zeus
Zeus
erik3918
Zeus
Level 62
God Stats
5W - 6L
1,369 SR
Queue Stats
319W - 354L
1,440 Elo+
Solo
Team Averages
Level 97
1,446 SR
1,501 Elo+

VS

Team Averages
Level 100
1,512 SR
1,527 Elo+
Amaterasu
Amaterasu
Celeste99
Amaterasu
Level 98
God Stats
1W - 4L
1,409 SR
Queue Stats
50W - 40L
1,781 Elo+
Solo
Chang'e
Chang'e
Madamesuccubus24
Chang'e
Level 102
God Stats
120W - 147L
1,488 SR
Queue Stats
146W - 175L
1,470 Elo+
Solo
Nox
Nox
Mjorxe
Nox
Level 90
God Stats
14W - 9L
1,551 SR
Queue Stats
14W - 9L
1,514 Elo+
Party 2
Hera
Hera
VampishBrownguy
Hera
Level 86
God Stats
1W - 1L
1,268 SR
Queue Stats
130W - 136L
1,508 Elo+
Solo
Bastet
Bastet
eGirlBonnie
Bastet
Level 126
God Stats
5W - 1L
1,843 SR
Queue Stats
64W - 47L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 6
12,860
1,072
7,637
18,350
22,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 2 / 3
11,663
972
6,441
10,223
3,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
17
1 / 2 / 2
12,309
1,026
7,403
5,714
1,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 3
12,892
1,074
13,153
12,599
3,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
18
2 / 6 / 4
12,655
1,055
9,603
12,246
3,093
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

156

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Celeste99
Amaterasu
18
5 / 1 / 3
12,997
1,083
8,115
11,068
10,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 1 / 3
11,853
988
1,710
4,334
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
Mjorxe
Nox
18
1 / 1 / 6
12,279
1,023
5,120
9,161
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 5 / 7
12,871
1,073
8,548
11,792
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
19
8 / 1 / 8
14,343
1,195
33,023
12,681
4,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
9
Kills
16
16
Deaths
9
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Celeste99
Amaterasu
5
1
3
6.5
L
0
3
6
1
W
0
1
3
1.5
W
Nox
Mjorxe
Nox
1
1
6
4
L
2
2
3
1.75
L
Kukulkan
1
2
2
1
W
2
5
7
1.1
L
4
3
3
1.83
W
Bastet
8
1
8
12
L
Zeus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,237
Damage
56,516
59,132
Taken
49,036
34,193
Mitigated
23,060
6,848
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Celeste99
Amaterasu
8,115
2,799
0
2,798
11,068
10,777
0
3,722
7,346
0
20,350
L
7,637
1,359
0
2,939
18,350
22,442
0
8,510
9,328
19,438
0
W
1,710
386
2,593
1,570
4,334
1,344
0
2,252
2,082
34,596
0
W
Nox
Mjorxe
Nox
5,120
308
0
538
9,161
3,285
0
4,201
4,960
27,898
0
L
6,441
2,070
0
0
10,223
3,300
0
1,090
9,133
0
10,061
L
Kukulkan
7,403
1,029
471
333
5,714
1,454
0
1,622
3,992
54,985
0
W
8,548
1,604
0
0
11,792
3,632
0
6,751
5,041
32,114
0
L
13,153
7,852
236
1,876
12,599
3,904
0
1,278
11,285
0
25,791
W
Bastet
33,023
6,079
0
3,437
12,681
4,022
0
7,717
4,964
0
42,192
L
Zeus
9,603
2,099
0
993
12,246
3,093
0
2,086
10,016
44,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,379
Gold Earned
64,343
265
Minions Killed
261
7
Camps Cleared
11
975,708
Distance Traveled
1,216,884
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,997
1,083
27
2
4
243,957
0
L
Ymir
12,860
1,072
11
1
0
174,120
0
W
Chang'e
11,853
988
96
8
0
234,182
0
W
Nox
12,279
1,023
54
5
1
219,846
0
L
Da Ji
11,663
972
18
2
0
200,678
0
L
Kukulkan
12,309
1,026
126
11
1
192,413
0
W
Hera
12,871
1,073
64
5
1
231,717
0
L
Artemis
12,892
1,074
31
3
4
210,525
1
W
Bastet
14,343
1,195
20
2
5
287,182
1
L
Zeus
12,655
1,055
79
7
2
197,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role