Player Matchup

Ares
Ares
Dysphorica
Ares
Level 149
God Stats
12W - 8L
1,831 SR
Queue Stats
500W - 603L
1,468 Elo+
Party 1
Neith
Neith
FlippedOtter
Neith
Level 126
God Stats
47W - 49L
1,775 SR
Queue Stats
195W - 275L
1,418 Elo+
Party 1
Bellona
Bellona
MxWolfgang503
Bellona
Level 56
God Stats
4W - 9L
1,150 SR
Queue Stats
416W - 478L
1,400 Elo+
Party 1
Eset
Eset
PupLykanTTV
Eset
Level 116
God Stats
7W - 6L
1,530 SR
Queue Stats
282W - 321L
1,439 Elo+
Party 1
Serqet
Serqet
SoggySlopper
Serqet
Level 85
God Stats
0W - 6L
1,320 SR
Queue Stats
217W - 231L
1,442 Elo+
Solo
Team Averages
Level 106
1,521 SR
1,434 Elo+

VS

Team Averages
Level 112
1,507 SR
1,653 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ImANoob286
Fenrir
Level 157
God Stats
6W - 3L
1,718 SR
Queue Stats
43W - 44L
1,527 Elo+
Solo
Sol
Sol
KaptainCargo
Sol
Level 156
God Stats
6W - 0L
1,809 SR
Queue Stats
66W - 60L
1,969 Elo+
Party 2
Erlang Shen
Erlang Shen
Peterp4rker
Erlang Shen
Level 69
God Stats
30W - 35L
982 SR
Queue Stats
503W - 511L
1,404 Elo+
Solo
Mercury
Mercury
r3xil3d
Mercury
Level 25
God Stats
2W - 0L
1,528 SR
Queue Stats
17W - 2L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,457
496
2,493
10,006
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 5 / 3
5,874
534
7,014
7,865
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
0 / 0 / 2
6,203
564
3,988
7,661
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 4
5,538
503
6,720
8,539
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
6 / 4 / 0
6,994
636
4,736
9,480
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
4 / 2 / 3
6,640
604
8,787
5,741
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
ImANoob286
Fenrir
9
2 / 2 / 4
6,373
579
3,840
9,919
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 2 / 1
8,857
805
12,573
10,871
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Peterp4rker
Erlang Shen
12
0 / 1 / 1
6,978
634
4,267
5,264
3,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
r3xil3d
Mercury
11
4 / 3 / 2
6,856
623
4,441
6,839
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
20
20
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
2
3
2.75
L
1
4
3
0.63
L
2
5
3
0.7
W
Fenrir
ImANoob286
Fenrir
2
2
4
2
W
10
2
1
5.25
L
Bellona
0
0
2
1
W
Erlang Shen
Peterp4rker
Erlang Shen
0
1
1
0.5
L
1
7
4
0.43
L
Serqet
6
4
0
1.5
W
Mercury
r3xil3d
Mercury
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
33,908
43,551
Taken
38,634
19,190
Mitigated
14,414
8,147
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,787
5,049
0
1,724
5,741
1,605
60
2,439
3,302
0
35,179
L
2,493
322
197
1,476
10,006
5,031
0
1,887
8,119
10,226
0
L
7,014
2,271
0
946
7,865
2,167
0
3,030
4,835
0
29,554
W
Fenrir
ImANoob286
Fenrir
3,840
655
282
2,801
9,919
3,939
42
2,044
7,617
0
16,366
W
12,573
7,130
0
6,974
10,871
3,054
3,763
4,564
6,082
54,175
0
L
Bellona
3,988
2,126
0
3,262
7,661
6,321
0
853
6,808
0
33,625
W
Erlang Shen
Peterp4rker
Erlang Shen
4,267
2,699
0
2,053
5,264
3,733
0
0
4,876
0
34,962
L
6,720
141
66
517
8,539
2,784
0
4,153
4,386
22,890
0
L
Serqet
4,736
1,175
0
1,683
9,480
2,887
0
2,650
6,830
0
21,030
W
Mercury
r3xil3d
Mercury
4,441
1,699
0
517
6,839
2,083
1,317
166
6,673
0
41,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
35,704
254
Minions Killed
350
0
Camps Cleared
0
1,063,209
Distance Traveled
1,045,136
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,640
604
60
5
0
197,182
0
L
Ares
5,457
496
14
1
0
221,695
4
L
Neith
5,874
534
59
5
0
189,316
1
W
Fenrir
6,373
579
23
2
0
204,280
2
W
Sol
8,857
805
101
9
0
186,059
1
L
Bellona
6,203
564
88
8
0
229,009
3
W
Erlang Shen
6,978
634
95
9
0
208,736
3
L
Eset
5,538
503
38
3
0
192,171
0
L
Serqet
6,994
636
55
5
0
231,018
0
W
Mercury
6,856
623
71
6
0
248,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role