Player Matchup

Mercury
Mercury
BigBoyBoats
Mercury
Level 39
God Stats
3W - 5L
1,568 SR
Queue Stats
125W - 160L
1,489 Elo+
Solo
Horus
Horus
IcyHelvete
Horus
Level 158
God Stats
4W - 5L
1,545 SR
Queue Stats
59W - 74L
1,588 Elo+
Party 1
Kuzenbo
Kuzenbo
Robin_SoloView
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 179L
1,567 Elo+
Party 1
Poseidon
Poseidon
ScarfedLlama_
Poseidon
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 106L
1,515 Elo+
Party 1
Sol
Sol
TankWithLegs
Sol
Level 105
God Stats
10W - 10L
1,612 SR
Queue Stats
166W - 175L
1,545 Elo+
Party 1
Team Averages
Level 108
1,545 SR
1,541 Elo+

VS

Team Averages
Level 66
1,551 SR
1,688 Elo+
Nu Wa
Nu Wa
LeftySV
Nu Wa
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
287W - 301L
1,520 Elo+
Solo
Fenrir
Fenrir
SooTaylor
Fenrir
Level 11
God Stats
4W - 2L
1,622 SR
Queue Stats
40W - 10L
1,916 Elo+
Party 2
Hachiman
Hachiman
Str8Ballr69
Hachiman
Level 108
God Stats
8W - 5L
1,320 SR
Queue Stats
333W - 245L
1,587 Elo+
Party 2
Poseidon
Poseidon
TechNonU
Poseidon
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 225L
1,690 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheSimpSlayer
Tsukuyomi
Level 87
God Stats
3W - 2L
1,815 SR
Queue Stats
84W - 55L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBoyBoats
Mercury
7
1 / 4 / 1
4,663
466
2,603
7,078
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
7
0 / 3 / 4
4,907
491
3,484
8,332
3,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,151
515
2,077
6,680
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
ScarfedLlama_
Poseidon
8
0 / 6 / 0
4,863
486
1,956
6,148
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 4 / 1
6,035
604
4,007
6,269
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LeftySV
Nu Wa
11
0 / 0 / 2
6,425
643
4,097
4,173
1,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
SooTaylor
Fenrir
8
2 / 2 / 2
5,733
573
2,835
7,297
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Str8Ballr69
Hachiman
11
3 / 2 / 4
6,791
679
6,086
6,031
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
TechNonU
Poseidon
13
6 / 1 / 2
7,383
738
5,613
4,650
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TheSimpSlayer
Tsukuyomi
12
8 / 1 / 2
7,239
724
6,191
5,670
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
19
19
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigBoyBoats
Mercury
1
4
1
0.38
L
Horus
0
3
4
0.67
W
Nu Wa
LeftySV
Nu Wa
0
0
2
1
L
0
2
0
0
L
Poseidon
ScarfedLlama_
Poseidon
0
6
0
0
W
Fenrir
SooTaylor
Fenrir
2
2
2
1.5
W
Hachiman
Str8Ballr69
Hachiman
3
2
4
2.5
L
4
4
1
1.13
W
Poseidon
TechNonU
Poseidon
6
1
2
7
W
Tsukuyomi
TheSimpSlayer
Tsukuyomi
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,127
Damage
24,822
34,507
Taken
27,821
14,373
Mitigated
9,248
8,506
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigBoyBoats
Mercury
2,603
1,416
0
996
7,078
1,560
0
347
6,731
0
12,697
L
Horus
3,484
1,480
823
2,612
8,332
3,455
0
1,538
6,794
0
7,829
W
Nu Wa
LeftySV
Nu Wa
4,097
1,530
0
2,461
4,173
1,170
546
1,801
2,096
40,818
0
L
2,077
767
0
1,697
6,680
6,100
0
3,955
2,725
27,220
0
L
Poseidon
ScarfedLlama_
Poseidon
1,956
316
0
985
6,148
1,630
0
3,783
2,365
23,816
0
W
Fenrir
SooTaylor
Fenrir
2,835
737
162
1,680
7,297
3,188
0
1,736
5,561
0
12,065
W
Hachiman
Str8Ballr69
Hachiman
6,086
3,588
0
2,227
6,031
1,357
290
1,002
4,785
0
39,892
L
4,007
1,166
0
1,393
6,269
1,628
0
87
6,182
23,203
3,411
W
Poseidon
TechNonU
Poseidon
5,613
792
0
1,075
4,650
1,303
0
1,619
2,929
48,663
0
W
Tsukuyomi
TheSimpSlayer
Tsukuyomi
6,191
1,734
0
1,764
5,670
2,230
0
1,127
4,523
0
37,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
33,571
191
Minions Killed
325
0
Camps Cleared
0
968,864
Distance Traveled
1,015,695
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,663
466
26
3
0
197,399
0
L
Horus
4,907
491
12
1
0
219,170
8
W
Nu Wa
6,425
643
72
7
0
164,131
0
L
Kuzenbo
5,151
515
58
6
0
200,007
1
L
Poseidon
4,863
486
46
5
0
177,531
4
W
Fenrir
5,733
573
16
2
0
229,573
4
W
Hachiman
6,791
679
76
8
0
192,978
2
L
Sol
6,035
604
49
5
0
174,757
0
W
Poseidon
7,383
738
84
8
0
206,251
2
W
Tsukuyomi
7,239
724
77
8
0
222,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role