Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImKeni
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,895 Elo+
Party 2
Bacchus
Bacchus
bbcoot
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,791 Elo+
Party 2
Cliodhna
Cliodhna
kunagarp
Cliodhna
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 25L
1,603 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,658 Elo+

VS

Team Averages
Level 64
1,511 SR
1,583 Elo+
Osiris
Osiris
Astinash04
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,608 Elo+
Solo
Atlas
Atlas
BigGeyMan
Atlas
Level 83
God Stats
6W - 5L
1,686 SR
Queue Stats
17W - 16L
1,521 Elo+
Party 1
Nemesis
Nemesis
DBBlicky
Nemesis
Level 154
God Stats
26W - 38L
1,370 SR
Queue Stats
143W - 160L
1,448 Elo+
Party 1
Zeus
Zeus
Mateizito
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,524 Elo+
Solo
Geb
Geb
copydat
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
12 / 1 / 6
9,351
935
22,792
10,228
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
 
Mulan
15
1 / 2 / 13
7,779
778
6,546
11,775
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
ImKeni
Morgan Le Fay
16
1 / 0 / 13
8,064
806
10,634
5,480
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
bbcoot
Bacchus
13
1 / 1 / 9
7,073
707
2,880
7,881
9,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
kunagarp
Cliodhna
16
8 / 1 / 9
8,656
866
11,619
6,873
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Astinash04
Osiris
11
0 / 7 / 2
6,444
644
6,070
15,588
10,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
BigGeyMan
Atlas
13
2 / 3 / 1
7,294
729
7,215
14,335
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
DBBlicky
Nemesis
12
0 / 7 / 3
6,660
666
3,733
11,671
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
14
3 / 1 / 1
7,646
765
9,503
4,546
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
12
0 / 5 / 2
6,759
676
4,011
12,159
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
23
Kills
5
5
Deaths
23
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
6
15
W
Mulan
 
Mulan
1
2
13
3.75
L
Osiris
Astinash04
Osiris
0
7
2
0.14
L
Atlas
BigGeyMan
Atlas
2
3
1
0.83
L
Nemesis
DBBlicky
Nemesis
0
7
3
0.21
W
Morgan Le Fay
ImKeni
Morgan Le Fay
1
0
13
7.5
L
Zeus
3
1
1
3.5
W
Bacchus
bbcoot
Bacchus
1
1
9
5.5
L
Geb
0
5
2
0.2
W
Cliodhna
kunagarp
Cliodhna
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,471
Damage
30,532
42,237
Taken
58,299
26,511
Mitigated
35,127
10,992
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
22,792
12,444
0
2,532
10,228
4,236
0
4,539
5,448
0
48,636
W
Mulan
 
Mulan
6,546
458
0
4,948
11,775
8,049
0
5,480
5,913
0
27,227
L
Osiris
Astinash04
Osiris
6,070
2,741
157
778
15,588
10,397
0
3,657
11,840
0
13,354
L
Atlas
BigGeyMan
Atlas
7,215
2,407
475
1,563
14,335
11,195
0
4,508
9,639
19,441
0
L
Nemesis
DBBlicky
Nemesis
3,733
1,245
0
1,721
11,671
4,051
0
1,818
9,710
0
12,662
W
Morgan Le Fay
ImKeni
Morgan Le Fay
10,634
1,367
0
789
5,480
2,335
0
2,959
2,435
38,790
0
L
Zeus
9,503
464
0
322
4,546
979
0
458
4,088
25,523
0
W
Bacchus
bbcoot
Bacchus
2,880
233
0
260
7,881
9,016
374
3,615
3,990
6,576
0
L
Geb
4,011
146
490
911
12,159
8,505
0
3,073
9,053
7,856
0
W
Cliodhna
kunagarp
Cliodhna
11,619
1,600
0
2,463
6,873
2,875
124
2,987
3,722
0
25,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,923
Gold Earned
34,803
214
Minions Killed
134
0
Camps Cleared
0
1,126,774
Distance Traveled
1,018,246
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,351
935
52
5
0
225,324
2
W
Mulan
7,779
778
49
5
0
204,767
3
L
Osiris
6,444
644
17
2
0
202,434
1
L
Atlas
7,294
729
29
3
0
205,856
1
L
Nemesis
6,660
666
27
3
0
198,987
2
W
Morgan Le Fay
8,064
806
69
7
0
226,765
0
L
Zeus
7,646
765
57
6
0
215,267
4
W
Bacchus
7,073
707
7
1
0
222,875
0
L
Geb
6,759
676
4
0
0
195,702
0
W
Cliodhna
8,656
866
37
4
0
247,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role