Player Matchup

Medusa
Medusa
Dobblesxd
Medusa
Level 88
God Stats
10W - 8L
1,500 SR
Queue Stats
64W - 66L
1,801 Elo+
Solo
Nu Wa
Nu Wa
Kanekiuchiha1138
Nu Wa
Level 144
God Stats
2W - 2L
1,410 SR
Queue Stats
64W - 68L
1,430 Elo+
Solo
Nemesis
Nemesis
Nunster7
Nemesis
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
425W - 410L
1,442 Elo+
Solo
Bacchus
Bacchus
Saltncakes
Bacchus
Level 125
God Stats
2W - 5L
1,536 SR
Queue Stats
72W - 73L
1,511 Elo+
Solo
Hades
Hades
Vasentia
Hades
Level 147
God Stats
3W - 8L
1,290 SR
Queue Stats
230W - 253L
1,450 Elo+
Solo
Team Averages
Level 122
1,447 SR
1,527 Elo+

VS

Team Averages
Level 97
1,627 SR
1,479 Elo+
Chernobog
Chernobog
 
Chernobog
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AstralMurder
Vulcan
Level 108
God Stats
3W - 1L
1,685 SR
Queue Stats
41W - 58L
1,410 Elo+
Solo
Thanatos
Thanatos
Melbeezo
Thanatos
Level 107
God Stats
15W - 9L
1,594 SR
Queue Stats
326W - 278L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XxGoatClipperxX
Kumbhakarna
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 165L
1,493 Elo+
Party 1
Nemesis
Nemesis
jaimes_js
Nemesis
Level 47
God Stats
3W - 1L
1,855 SR
Queue Stats
77W - 73L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dobblesxd
Medusa
14
4 / 10 / 0
9,299
443
12,112
21,024
6,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 7 / 4
10,284
490
8,960
15,514
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Nunster7
Nemesis
16
4 / 9 / 4
10,002
476
10,511
17,184
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Saltncakes
Bacchus
14
0 / 5 / 4
8,931
425
7,415
17,527
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Vasentia
Hades
15
3 / 10 / 0
9,727
463
7,775
20,544
14,530
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
9 / 2 / 11
13,950
664
17,605
21,074
8,320
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
16
6 / 9 / 4
11,838
564
12,751
12,732
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Melbeezo
Thanatos
20
11 / 2 / 13
13,467
641
18,567
15,635
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
XxGoatClipperxX
Kumbhakarna
17
5 / 1 / 8
12,296
586
6,854
20,291
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
jaimes_js
Nemesis
20
10 / 2 / 2
15,015
715
17,936
14,377
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
15
Kills
41
41
Deaths
16
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
2
11
7.25
W
Vulcan
6
9
4
0.89
L
Medusa
Dobblesxd
Medusa
4
10
0
0.4
L
4
7
4
0.86
W
Thanatos
Melbeezo
Thanatos
11
2
13
8.75
L
Nemesis
Nunster7
Nemesis
4
9
4
0.67
L
Bacchus
Saltncakes
Bacchus
0
5
4
0.4
L
Hades
Vasentia
Hades
3
10
0
0.3
W
Kumbhakarna
XxGoatClipperxX
Kumbhakarna
5
1
8
9
W
Nemesis
jaimes_js
Nemesis
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,773
Damage
73,713
91,793
Taken
84,109
47,477
Mitigated
46,562
20,612
Healing
44,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
17,605
11,172
0
11,803
21,074
8,320
4,255
5,010
15,844
0
118,431
W
Vulcan
12,751
4,264
0
1,290
12,732
3,787
1,469
4,385
8,347
81,243
0
L
Medusa
Dobblesxd
Medusa
12,112
5,691
0
4,282
21,024
6,054
0
6,550
14,392
0
58,105
L
8,960
3,119
147
3,402
15,514
4,299
182
5,929
9,299
69,875
0
W
Thanatos
Melbeezo
Thanatos
18,567
4,685
0
19,984
15,635
6,149
5,021
4,578
11,057
0
82,110
L
Nemesis
Nunster7
Nemesis
10,511
3,524
0
4,793
17,184
5,907
0
3,810
13,216
0
68,467
L
Bacchus
Saltncakes
Bacchus
7,415
468
326
2,303
17,527
16,687
0
2,386
15,092
44,371
0
L
Hades
Vasentia
Hades
7,775
1,849
156
5,203
20,544
14,530
0
315
20,189
52,660
0
W
Kumbhakarna
XxGoatClipperxX
Kumbhakarna
6,854
1,010
751
5,038
20,291
21,281
637
3,103
17,188
44,403
0
W
Nemesis
jaimes_js
Nemesis
17,936
10,590
0
5,768
14,377
7,025
5,431
7,074
7,303
0
101,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
66,566
514
Minions Killed
665
0
Camps Cleared
0
1,750,320
Distance Traveled
2,039,310
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,950
664
175
8
0
436,460
9
W
Vulcan
11,838
564
130
6
0
325,525
1
L
Medusa
9,299
443
74
4
0
339,014
5
L
Nu Wa
10,284
490
147
7
0
336,978
3
W
Thanatos
13,467
641
113
5
0
483,884
4
L
Nemesis
10,002
476
105
5
0
391,334
1
L
Bacchus
8,931
425
69
3
0
391,825
3
L
Hades
9,727
463
119
6
0
291,169
1
W
Kumbhakarna
12,296
586
65
3
0
399,322
9
W
Nemesis
15,015
715
182
9
0
394,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role