Player Matchup

Thanatos
Thanatos
ChumChumJ
Thanatos
Level 140
God Stats
3W - 2L
1,242 SR
Queue Stats
206W - 212L
1,426 Elo+
Party 3
Zhong Kui
Zhong Kui
ImmaBadB
Zhong Kui
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 190L
1,411 Elo+
Party 3
Horus
Horus
Mynameiswoody
Horus
Level 131
God Stats
1W - 1L
1,832 SR
Queue Stats
127W - 108L
1,623 Elo+
Party 2
Neith
Neith
Raven_Azurath
Neith
Level 128
God Stats
14W - 13L
1,784 SR
Queue Stats
278W - 269L
1,521 Elo+
Party 3
Ra
Ra
TheBlackHawk702
Ra
Level 116
God Stats
10W - 3L
1,781 SR
Queue Stats
131W - 119L
1,605 Elo+
Party 2
Team Averages
Level 128
1,628 SR
1,517 Elo+

VS

Team Averages
Level 125
1,592 SR
1,517 Elo+
Osiris
Osiris
Gerfazz11
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 166L
1,458 Elo+
Party 1
Awilix
Awilix
Grymalking
Awilix
Level 150
God Stats
5W - 6L
1,743 SR
Queue Stats
135W - 132L
1,583 Elo+
Solo
Vulcan
Vulcan
VictorDobleC
Vulcan
Level 142
God Stats
1W - 1L
1,719 SR
Queue Stats
23W - 34L
1,469 Elo+
Party 1
Ullr
Ullr
elmeromero_verh
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,547 Elo+
Party 1
Thor
Thor
mameyman
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChumChumJ
Thanatos
18
13 / 4 / 16
12,391
652
21,661
20,855
11,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
ImmaBadB
Zhong Kui
18
6 / 0 / 10
11,983
631
11,802
13,319
13,758
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 2 / 17
11,156
587
17,802
17,564
14,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
10 / 0 / 12
12,518
659
13,595
8,828
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 4 / 10
12,373
651
11,147
13,848
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gerfazz11
Osiris
14
3 / 10 / 1
8,896
468
8,768
20,212
12,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Grymalking
Awilix
14
2 / 11 / 3
8,837
465
4,262
19,144
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
14
3 / 8 / 2
9,536
502
8,190
18,430
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 7 / 2
8,149
429
8,977
14,106
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
12
0 / 11 / 1
7,513
395
4,836
18,331
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
47
Kills
8
10
Deaths
47
65
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChumChumJ
Thanatos
13
4
16
5.25
L
Osiris
Gerfazz11
Osiris
3
10
1
0.35
L
Awilix
Grymalking
Awilix
2
11
3
0.32
W
Zhong Kui
ImmaBadB
Zhong Kui
6
0
10
11
W
10
2
17
9.25
W
10
0
12
16
W
8
4
10
3.25
L
Vulcan
3
8
2
0.5
L
0
7
2
0.14
L
Thor
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,007
Damage
35,033
74,414
Taken
90,223
48,697
Mitigated
38,717
39,627
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChumChumJ
Thanatos
21,661
6,447
0
17,969
20,855
11,144
560
1,417
19,438
0
85,689
L
Osiris
Gerfazz11
Osiris
8,768
1,426
0
1,654
20,212
12,710
0
4,145
16,067
0
45,202
L
Awilix
Grymalking
Awilix
4,262
1,601
0
500
19,144
4,582
681
3,557
15,587
0
50,209
W
Zhong Kui
ImmaBadB
Zhong Kui
11,802
658
0
3,964
13,319
13,758
3,237
664
12,655
76,734
0
W
17,802
6,396
2,514
4,026
17,564
14,429
396
2,825
14,739
5,733
38,571
W
13,595
4,447
0
3,978
8,828
3,714
4,571
917
7,911
0
96,685
W
11,147
2,418
2,056
5,120
13,848
5,652
4,252
2,367
11,481
97,697
0
L
Vulcan
8,190
3,284
80
1,674
18,430
12,122
0
6,481
11,949
24,574
0
L
8,977
3,458
0
720
14,106
3,958
0
2,288
11,818
0
51,405
L
Thor
4,836
514
0
610
18,331
5,345
0
7,845
10,486
0
28,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,421
Gold Earned
42,931
603
Minions Killed
345
0
Camps Cleared
0
1,958,278
Distance Traveled
1,669,060
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,391
652
105
6
0
438,643
5
L
Osiris
8,896
468
76
4
0
364,202
1
L
Awilix
8,837
465
92
5
0
334,832
2
W
Zhong Kui
11,983
631
135
7
0
382,784
3
W
Horus
11,156
587
53
3
0
396,478
0
W
Neith
12,518
659
141
7
0
369,413
3
W
Ra
12,373
651
169
9
0
370,960
2
L
Vulcan
9,536
502
37
2
0
340,139
0
L
Ullr
8,149
429
86
5
0
337,506
4
L
Thor
7,513
395
54
3
0
292,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role