Player Matchup

Izanami
Izanami
Brickeltons
Izanami
Level 88
God Stats
1W - 0L
1,727 SR
Queue Stats
163W - 158L
1,410 Elo+
Party 1
Cliodhna
Cliodhna
Jamyynn
Cliodhna
Level 101
God Stats
5W - 4L
1,823 SR
Queue Stats
215W - 193L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
OneMustachefart
Baron Samedi
Level 127
God Stats
8W - 3L
1,907 SR
Queue Stats
123W - 86L
1,691 Elo+
Solo
Loki
Loki
SoloBlind
Loki
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 86L
1,607 Elo+
Solo
Geb
Geb
ryanmedic30
Geb
Level 84
God Stats
18W - 12L
1,855 SR
Queue Stats
160W - 149L
1,442 Elo+
Party 1
Team Averages
Level 109
1,762 SR
1,515 Elo+

VS

Team Averages
Level 120
1,521 SR
1,567 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ImPumpkinn
Cthulhu
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 29L
1,593 Elo+
Party 3
Cliodhna
Cliodhna
Rittenhouse4L
Cliodhna
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 113L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
a ghetto squid
Gilgamesh
Level 126
God Stats
1W - 7L
1,388 SR
Queue Stats
150W - 140L
1,603 Elo+
Party 2
Cupid
Cupid
oJadeDragon
Cupid
Level 126
God Stats
3W - 1L
1,715 SR
Queue Stats
122W - 123L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brickeltons
Izanami
15
2 / 4 / 4
8,572
571
6,849
9,932
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Jamyynn
Cliodhna
14
4 / 2 / 7
8,531
569
8,550
10,814
6,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
OneMustachefart
Baron Samedi
15
5 / 2 / 5
8,943
596
8,685
7,119
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
16
8 / 0 / 8
9,559
637
8,454
8,872
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 1 / 8
7,932
529
5,189
11,264
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 6 / 1
7,218
481
5,132
8,718
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ImPumpkinn
Cthulhu
11
2 / 4 / 1
6,604
440
3,999
10,685
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Rittenhouse4L
Cliodhna
12
0 / 4 / 3
6,935
462
4,659
9,693
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
a ghetto squid
Gilgamesh
13
2 / 4 / 0
7,936
529
4,951
11,075
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 4 / 1
8,446
563
10,607
11,218
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
22
Kills
9
9
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
1
0.25
W
Izanami
Brickeltons
Izanami
2
4
4
1
L
Cthulhu
ImPumpkinn
Cthulhu
2
4
1
0.63
W
Cliodhna
Jamyynn
Cliodhna
4
2
7
3.75
W
Baron Samedi
OneMustachefart
Baron Samedi
5
2
5
3.75
L
Cliodhna
Rittenhouse4L
Cliodhna
0
4
3
0.38
W
Loki
8
0
8
12
L
Gilgamesh
a ghetto squid
Gilgamesh
2
4
0
0.5
L
4
4
1
1.13
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
29,348
48,001
Taken
51,389
25,313
Mitigated
21,256
18,625
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,132
453
0
478
8,718
2,372
0
2,482
6,015
45,449
0
W
Izanami
Brickeltons
Izanami
6,849
3,742
0
2,990
9,932
2,932
1,145
754
9,178
0
58,869
L
Cthulhu
ImPumpkinn
Cthulhu
3,999
366
543
1,766
10,685
6,801
0
3,259
7,258
27,854
0
W
Cliodhna
Jamyynn
Cliodhna
8,550
1,529
277
4,380
10,814
6,159
310
2,666
7,937
0
45,036
W
Baron Samedi
OneMustachefart
Baron Samedi
8,685
295
959
2,928
7,119
3,006
414
1,589
5,470
58,596
0
L
Cliodhna
Rittenhouse4L
Cliodhna
4,659
313
0
1,104
9,693
3,142
0
3,141
6,432
0
46,612
W
Loki
8,454
1,246
0
4,128
8,872
3,159
192
1,314
7,516
0
55,098
L
Gilgamesh
a ghetto squid
Gilgamesh
4,951
1,530
0
2,356
11,075
6,412
0
3,321
7,666
0
42,323
L
10,607
5,519
189
3,349
11,218
2,529
0
1,046
10,144
0
57,731
W
5,189
745
391
2,572
11,264
10,057
124
2,433
8,769
19,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,537
Gold Earned
37,139
444
Minions Killed
447
0
Camps Cleared
0
1,536,516
Distance Traveled
1,386,970
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,218
481
114
8
0
272,297
7
W
Izanami
8,572
571
113
8
0
259,019
3
L
Cthulhu
6,604
440
40
3
0
269,902
3
W
Cliodhna
8,531
569
97
6
0
325,229
1
W
Baron Samedi
8,943
596
119
8
0
289,653
2
L
Cliodhna
6,935
462
76
5
0
304,282
2
W
Loki
9,559
637
96
6
0
356,170
0
L
Gilgamesh
7,936
529
108
7
0
284,837
5
L
Cupid
8,446
563
109
7
0
255,652
6
W
Geb
7,932
529
19
1
0
306,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role