Player Matchup

Zhong Kui
Zhong Kui
FlaccidFather
Zhong Kui
Level 160
God Stats
1W - 0L
1,329 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
King Arthur
King Arthur
HandyJ97
King Arthur
Level 29
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 2L
1,582 Elo+
Party 1
Jormungandr
Jormungandr
Nixle
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,456 SR
1,527 Elo+

VS

Team Averages
Level 57
1,500 SR
1,538 Elo+
Jing Wei
Jing Wei
ChildishGojita
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,786 Elo+
Party 2
Erlang Shen
Erlang Shen
HoodieCorruptVII
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
StrifeXVI
Baron Samedi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 69L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlaccidFather
Zhong Kui
14
8 / 2 / 5
9,281
844
13,722
10,003
9,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
HandyJ97
King Arthur
11
1 / 3 / 8
7,495
681
4,194
12,542
10,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Nixle
Jormungandr
13
5 / 1 / 8
8,896
809
7,139
8,784
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 4 / 5
7,424
675
6,024
8,081
3,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
HoodieCorruptVII
Erlang Shen
10
1 / 6 / 5
7,289
663
6,265
12,142
7,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
StrifeXVI
Baron Samedi
13
4 / 4 / 2
8,766
797
10,899
9,163
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
6
6
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
4
5
0.88
W
Zhong Kui
FlaccidFather
Zhong Kui
8
2
5
5.25
W
King Arthur
HandyJ97
King Arthur
1
3
8
1.67
L
Erlang Shen
HoodieCorruptVII
Erlang Shen
1
6
5
0.58
W
Jormungandr
Nixle
Jormungandr
5
1
8
9
L
Baron Samedi
StrifeXVI
Baron Samedi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
23,188
31,329
Taken
29,386
26,876
Mitigated
14,325
6,336
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,024
5,094
0
1,291
8,081
3,012
522
5,527
2,412
0
15,835
W
Zhong Kui
FlaccidFather
Zhong Kui
13,722
2,238
0
4,220
10,003
9,254
859
2,455
7,548
35,275
0
W
King Arthur
HandyJ97
King Arthur
4,194
725
0
698
12,542
10,876
0
5,544
6,998
0
13,905
L
Erlang Shen
HoodieCorruptVII
Erlang Shen
6,265
3,007
0
2,833
12,142
7,513
0
8,751
3,147
0
13,312
W
Jormungandr
Nixle
Jormungandr
7,139
1,841
215
1,203
8,784
6,746
223
3,566
5,218
16,326
0
L
Baron Samedi
StrifeXVI
Baron Samedi
10,899
1,999
1,820
3,347
9,163
3,800
255
6,301
2,724
37,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
23,479
98
Minions Killed
103
4
Camps Cleared
6
551,056
Distance Traveled
570,506
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,424
675
42
4
2
179,106
1
W
Zhong Kui
9,281
844
52
5
2
170,955
0
W
King Arthur
7,495
681
15
1
0
209,519
0
L
Erlang Shen
7,289
663
9
1
2
204,961
2
W
Jormungandr
8,896
809
31
3
2
170,582
1
L
Baron Samedi
8,766
797
52
5
2
186,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role