Player Matchup

Yemoja
Yemoja
JohnnyxKarate
Yemoja
Level 26
God Stats
57W - 60L
1,450 SR
Queue Stats
102W - 135L
1,380 Elo+
Party 1
Chaac
Chaac
MoneyIncEX-Bro
Chaac
Level 65
God Stats
33W - 27L
1,501 SR
Queue Stats
187W - 177L
1,455 Elo+
Solo
Discordia
Discordia
PhantomDogma
Discordia
Level 76
God Stats
2W - 5L
1,737 SR
Queue Stats
155W - 186L
1,454 Elo+
Party 1
Mercury
Mercury
salty goodness
Mercury
Level 40
God Stats
1W - 1L
1,284 SR
Queue Stats
15W - 13L
1,469 Elo+
Party 1
Izanami
Izanami
thebeast1007
Izanami
Level 25
God Stats
4W - 2L
1,288 SR
Queue Stats
38W - 72L
1,309 Elo+
Party 1
Team Averages
Level 46
1,452 SR
1,414 Elo+

VS

Team Averages
Level 54
1,333 SR
1,250 Elo+
Bakasura
Bakasura
Aname531
Bakasura
Level 29
God Stats
13W - 18L
1,118 SR
Queue Stats
439W - 597L
1,122 Elo+
Party 2
Hercules
Hercules
BREEM1
Hercules
Level 101
God Stats
1W - 5L
1,053 SR
Queue Stats
319W - 443L
1,230 Elo+
Party 2
Olorun
Olorun
ICEINMYVEINS313
Olorun
Level 66
God Stats
4W - 5L
1,286 SR
Queue Stats
367W - 373L
1,368 Elo+
Solo
Atlas
Atlas
Juiceboxkidd999
Atlas
Level 29
God Stats
1W - 7L
1,488 SR
Queue Stats
1W - 14L
1,264 Elo+
Party 3
Charybdis
Charybdis
joshsrequiem
Charybdis
Level 47
God Stats
1W - 2L
1,722 SR
Queue Stats
5W - 34L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,624
511
3,087
7,552
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 1 / 0
6,619
602
5,109
7,694
4,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
PhantomDogma
Discordia
11
4 / 0 / 0
6,519
593
4,521
4,833
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 1
6,053
550
1,506
6,206
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
thebeast1007
Izanami
9
0 / 0 / 0
5,090
463
4,883
4,186
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aname531
Bakasura
4
0 / 2 / 0
3,869
352
200
2,431
577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
BREEM1
Hercules
9
2 / 3 / 0
5,808
528
2,878
8,682
3,194
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 2 / 0
5,812
528
2,828
6,107
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
4,565
415
2,462
8,581
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
joshsrequiem
Charybdis
8
1 / 1 / 0
4,816
438
4,516
4,246
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
7
Kills
3
3
Deaths
8
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aname531
Bakasura
0
2
0
0
L
Hercules
BREEM1
Hercules
2
3
0
0.67
L
0
2
0
0
W
0
1
0
0
L
0
0
0
0
W
2
1
0
2
W
Discordia
PhantomDogma
Discordia
4
0
0
4
L
Charybdis
joshsrequiem
Charybdis
1
1
0
1
W
1
1
1
1.5
W
Izanami
thebeast1007
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
12,884
30,471
Taken
30,047
10,904
Mitigated
10,434
11,662
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aname531
Bakasura
200
144
0
39
2,431
577
0
602
1,829
0
4,693
L
Hercules
BREEM1
Hercules
2,878
606
0
1,287
8,682
3,194
0
0
8,682
0
20,440
L
2,828
1,043
49
1,744
6,107
2,430
0
3,283
2,824
32,264
4,616
W
3,087
274
1,420
1,995
7,552
2,554
151
1,266
6,286
16,672
0
L
2,462
1,042
111
2,813
8,581
3,109
0
2,148
6,433
11,522
0
W
5,109
1,101
0
4,337
7,694
4,071
240
0
7,694
0
31,815
W
Discordia
PhantomDogma
Discordia
4,521
695
0
2,458
4,833
1,371
387
1,930
2,883
31,126
0
L
Charybdis
joshsrequiem
Charybdis
4,516
1,887
0
1,565
4,246
1,124
71
1,575
2,671
0
23,195
W
1,506
363
0
557
6,206
1,881
586
218
5,988
0
32,268
W
Izanami
thebeast1007
Izanami
4,883
2,737
0
895
4,186
1,027
393
1,586
2,600
0
28,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
24,870
274
Minions Killed
181
0
Camps Cleared
0
999,407
Distance Traveled
824,023
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,869
352
9
1
0
56,060
0
L
Hercules
5,808
528
49
4
0
199,422
1
L
Olorun
5,812
528
74
7
0
199,457
3
W
Yemoja
5,624
511
25
2
0
165,430
0
L
Atlas
4,565
415
8
1
0
200,717
0
W
Chaac
6,619
602
59
5
0
209,654
1
W
Discordia
6,519
593
62
6
0
199,449
1
L
Charybdis
4,816
438
41
4
0
168,367
1
W
Mercury
6,053
550
64
6
0
254,001
0
W
Izanami
5,090
463
64
6
0
170,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role