Player Matchup

Xing Tian
Xing Tian
Anomaly792
Xing Tian
Level 144
God Stats
1W - 1L
1,543 SR
Queue Stats
40W - 28L
1,647 Elo+
Party 1
Amaterasu
Amaterasu
Bleeds_Rainbows
Amaterasu
Level 123
God Stats
7W - 2L
1,819 SR
Queue Stats
56W - 51L
1,575 Elo+
Party 1
Medusa
Medusa
HeWhoSweats
Medusa
Level 22
God Stats
35W - 21L
1,809 SR
Queue Stats
41W - 29L
1,614 Elo+
Party 1
Neith
Neith
Izanagi-San_
Neith
Level 25
God Stats
15W - 14L
1,553 SR
Queue Stats
18W - 19L
1,491 Elo+
Party 1
Mulan
Mulan
Lovaasdograh
Mulan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,566 Elo+
Party 1
Team Averages
Level 86
1,645 SR
1,579 Elo+

VS

Team Averages
Level 73
1,488 SR
1,429 Elo+
Zeus
Zeus
HitmanSav
Zeus
Level 48
God Stats
0W - 3L
1,166 SR
Queue Stats
1W - 11L
1,151 Elo+
Solo
Medusa
Medusa
JDC-gt
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,652 Elo+
Solo
Sol
Sol
Remesyn
Sol
Level 69
God Stats
3W - 7L
1,812 SR
Queue Stats
70W - 71L
1,641 Elo+
Solo
Jormungandr
Jormungandr
StarGirl12345
Jormungandr
Level 42
God Stats
2W - 1L
1,269 SR
Queue Stats
9W - 17L
1,188 Elo+
Solo
Anubis
Anubis
unseasonedbreads
Anubis
Level 103
God Stats
1W - 2L
1,693 SR
Queue Stats
267W - 278L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Anomaly792
Xing Tian
16
7 / 2 / 13
9,134
830
10,626
13,093
14,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Bleeds_Rainbows
Amaterasu
15
4 / 2 / 9
9,021
820
6,150
14,206
9,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
16
3 / 0 / 9
8,571
779
5,286
4,006
1,380
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 10
8,463
769
11,274
11,270
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 2 / 13
8,371
761
8,301
12,659
9,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 5 / 5
8,331
757
5,102
7,140
5,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
JDC-gt
Medusa
15
4 / 4 / 1
8,259
751
10,183
8,722
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
0 / 4 / 2
7,066
642
7,171
8,783
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
StarGirl12345
Jormungandr
15
2 / 2 / 3
8,083
735
8,588
9,776
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 9 / 3
7,955
723
6,415
11,789
5,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
24
Kills
11
11
Deaths
24
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Anomaly792
Xing Tian
7
2
13
6.75
W
Amaterasu
Bleeds_Rainbows
Amaterasu
4
2
9
4.25
W
Medusa
3
0
9
7.5
L
Zeus
2
5
5
0.9
W
6
5
10
2.2
L
Medusa
JDC-gt
Medusa
4
4
1
1.13
W
4
2
13
5.25
L
Sol
0
4
2
0.25
L
Jormungandr
StarGirl12345
Jormungandr
2
2
3
1.75
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,637
Damage
37,459
55,234
Taken
46,210
38,151
Mitigated
23,548
10,419
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Anomaly792
Xing Tian
10,626
1,247
0
821
13,093
14,072
0
4,925
8,168
28,459
0
W
Amaterasu
Bleeds_Rainbows
Amaterasu
6,150
1,885
1,202
3,835
14,206
9,767
104
6,438
7,768
0
17,871
W
Medusa
5,286
1,901
0
112
4,006
1,380
1,766
2,849
1,157
0
23,473
L
Zeus
5,102
1,300
235
251
7,140
5,900
450
2,534
4,606
18,620
0
W
11,274
5,268
0
1,956
11,270
3,928
715
6,312
4,958
0
23,478
L
Medusa
JDC-gt
Medusa
10,183
3,990
31
1,622
8,722
3,080
850
863
7,859
0
27,497
W
8,301
1,472
408
2,085
12,659
9,004
0
5,807
6,852
1,336
24,169
L
Sol
7,171
2,143
0
1,455
8,783
3,171
666
2,539
6,244
15,291
2,171
L
Jormungandr
StarGirl12345
Jormungandr
8,588
2,841
17
975
9,776
5,976
0
1,420
8,356
25,768
0
L
6,415
188
164
962
11,789
5,421
0
3,754
8,035
12,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
39,694
185
Minions Killed
165
0
Camps Cleared
0
1,115,948
Distance Traveled
943,786
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,134
830
30
3
0
225,423
1
W
Amaterasu
9,021
820
31
3
0
227,712
1
W
Medusa
8,571
779
54
5
0
239,985
0
L
Zeus
8,331
757
35
3
0
167,089
0
W
Neith
8,463
769
35
3
0
182,734
0
L
Medusa
8,259
751
39
4
0
186,321
0
W
Mulan
8,371
761
35
3
0
240,094
1
L
Sol
7,066
642
34
3
0
180,373
0
L
Jormungandr
8,083
735
37
3
0
226,769
2
L
Anubis
7,955
723
20
2
0
183,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role