Player Matchup

Gilgamesh
Gilgamesh
Cozy4285
Gilgamesh
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 99L
1,434 Elo+
Party 1
Scylla
Scylla
FalseDisciple
Scylla
Level 48
God Stats
9W - 6L
1,573 SR
Queue Stats
49W - 41L
1,412 Elo+
Party 1
Hera
Hera
JayAspen32
Hera
Level 124
God Stats
17W - 13L
1,627 SR
Queue Stats
259W - 295L
1,345 Elo+
Solo
Neith
Neith
ZERO_HERO12
Neith
Level 32
God Stats
26W - 26L
1,568 SR
Queue Stats
74W - 82L
1,379 Elo+
Party 1
Arachne
Arachne
clownshoeess
Arachne
Level 77
God Stats
93W - 71L
1,606 SR
Queue Stats
158W - 169L
1,373 Elo+
Party 1
Team Averages
Level 57
1,575 SR
1,388 Elo+

VS

Team Averages
Level 64
1,572 SR
1,372 Elo+
Thor
Thor
ATMrCleanMMA
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 2
Scylla
Scylla
GamboChan
Scylla
Level 118
God Stats
18W - 19L
1,815 SR
Queue Stats
32W - 37L
1,407 Elo+
Party 3
Ares
Ares
LunaTheConfused
Ares
Level 11
God Stats
1W - 1L
1,478 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 2
Bacchus
Bacchus
StillJennWay
Bacchus
Level 107
God Stats
6W - 11L
1,542 SR
Queue Stats
27W - 26L
1,407 Elo+
Party 3
Odin
Odin
khaos_green99
Odin
Level 25
God Stats
1W - 1L
1,525 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cozy4285
Gilgamesh
16
3 / 1 / 5
11,152
446
8,115
18,518
14,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 2 / 8
11,270
451
15,305
12,559
3,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 10
12,443
498
27,381
13,284
7,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 8
10,152
406
6,767
16,633
5,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
clownshoeess
Arachne
17
13 / 1 / 3
12,126
485
14,940
19,840
9,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 3
9,091
364
6,372
19,934
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
GamboChan
Scylla
15
8 / 2 / 1
10,352
414
19,114
14,450
5,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 8 / 2
10,097
404
3,654
24,882
12,908
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
StillJennWay
Bacchus
13
2 / 5 / 5
9,441
378
6,863
20,316
24,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 0
8,535
341
7,497
21,752
14,101
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
31
Kills
14
15
Deaths
31
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Gilgamesh
Cozy4285
Gilgamesh
3
1
5
5.5
W
7
2
8
5.5
L
Scylla
GamboChan
Scylla
8
2
1
4.25
W
7
2
10
6
L
2
8
2
0.38
L
Bacchus
StillJennWay
Bacchus
2
5
5
0.9
W
1
9
8
0.56
W
Arachne
clownshoeess
Arachne
13
1
3
14.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,508
Damage
43,500
80,834
Taken
101,334
40,162
Mitigated
65,378
22,475
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,372
756
0
2,133
19,934
8,100
0
7,750
12,184
0
57,867
W
Gilgamesh
Cozy4285
Gilgamesh
8,115
2,261
0
3,413
18,518
14,718
1,182
2,014
16,504
2,512
43,378
W
15,305
2,684
245
4,606
12,559
3,867
3,180
7,021
5,538
56,294
0
L
Scylla
GamboChan
Scylla
19,114
1,090
0
5,949
14,450
5,904
0
5,764
8,686
54,068
0
W
27,381
5,391
345
5,369
13,284
7,238
833
7,446
5,838
88,770
0
L
3,654
1,193
0
6,511
24,882
12,908
1,817
7,855
17,027
34,055
0
L
Bacchus
StillJennWay
Bacchus
6,863
531
0
1,011
20,316
24,365
0
13,038
7,278
29,801
0
W
6,767
3,958
0
4,033
16,633
5,210
2,834
6,806
9,827
0
49,889
W
Arachne
clownshoeess
Arachne
14,940
12,102
0
4,464
19,840
9,129
288
6,461
13,379
0
66,883
L
7,497
1,848
0
2,264
21,752
14,101
161
9,048
12,704
0
35,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,143
Gold Earned
47,516
419
Minions Killed
284
0
Camps Cleared
0
2,294,917
Distance Traveled
2,114,434
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,091
364
76
3
0
386,900
1
W
Gilgamesh
11,152
446
77
3
0
515,452
0
W
Scylla
11,270
451
77
3
0
443,730
0
L
Scylla
10,352
414
75
3
0
425,637
3
W
Hera
12,443
498
100
4
0
454,474
2
L
Ares
10,097
404
49
2
0
390,504
0
L
Bacchus
9,441
378
34
1
0
448,943
3
W
Neith
10,152
406
87
3
0
342,924
0
W
Arachne
12,126
485
78
3
0
538,337
2
L
Odin
8,535
341
50
2
0
462,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role