Player Matchup

Sol
Sol
FluxCAPacity
Sol
Level 49
God Stats
1W - 4L
1,542 SR
Queue Stats
16W - 15L
1,747 Elo+
Party 1
Chronos
Chronos
MTNKing156
Chronos
Level 103
God Stats
18W - 11L
1,565 SR
Queue Stats
144W - 132L
1,449 Elo+
Solo
Sylvanus
Sylvanus
NoseOffToes
Sylvanus
Level 100
God Stats
1W - 3L
1,604 SR
Queue Stats
24W - 17L
1,419 Elo+
Solo
Cernunnos
Cernunnos
OGAirplanePerson
Cernunnos
Level 68
God Stats
8W - 11L
1,847 SR
Queue Stats
123W - 129L
1,445 Elo+
Solo
Amaterasu
Amaterasu
echosuffer
Amaterasu
Level 147
God Stats
6W - 5L
1,565 SR
Queue Stats
23W - 15L
1,754 Elo+
Party 1
Team Averages
Level 93
1,624 SR
1,563 Elo+

VS

Team Averages
Level 58
1,596 SR
1,288 Elo+
Jing Wei
Jing Wei
Aaron JG16
Jing Wei
Level 22
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 1L
1,739 Elo+
Solo
Chaac
Chaac
HypnoAT
Chaac
Level 56
God Stats
1W - 0L
1,467 SR
Queue Stats
8W - 12L
1,279 Elo+
Party 2
Zeus
Zeus
MjeceuCp6Nje
Zeus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 15L
1,019 Elo+
Party 2
Arachne
Arachne
Phati3
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
YudiVillarica
Cthulhu
Level 78
God Stats
1W - 0L
1,816 SR
Queue Stats
8W - 16L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,840
760
7,665
8,600
2,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
MTNKing156
Chronos
13
1 / 3 / 5
6,720
747
3,487
7,341
2,662
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
NoseOffToes
Sylvanus
9
0 / 0 / 0
5,579
620
0
0
0
Cernunnos
15
4 / 0 / 4
7,592
844
6,945
5,242
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
echosuffer
Amaterasu
14
5 / 2 / 2
7,528
836
8,844
9,731
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aaron JG16
Jing Wei
12
0 / 5 / 2
6,404
712
2,637
6,840
3,290
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
HypnoAT
Chaac
12
1 / 1 / 5
6,869
763
4,057
8,466
4,911
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 1 / 3
7,508
834
9,304
5,223
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Phati3
Arachne
13
3 / 4 / 4
6,894
766
3,050
6,850
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
14
3 / 0 / 7
7,403
823
6,994
8,799
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
11
Kills
11
11
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aaron JG16
Jing Wei
0
5
2
0.2
L
1
6
2
0.33
W
Chaac
HypnoAT
Chaac
1
1
5
3.5
L
Chronos
MTNKing156
Chronos
1
3
5
1.17
W
4
1
3
5.5
L
Sylvanus
NoseOffToes
Sylvanus
0
0
0
0
L
Cernunnos
4
0
4
6
W
Arachne
Phati3
Arachne
3
4
4
1.25
W
Cthulhu
3
0
7
6.5
L
Amaterasu
echosuffer
Amaterasu
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
26,042
30,914
Taken
36,178
14,124
Mitigated
20,498
7,157
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aaron JG16
Jing Wei
2,637
1,724
0
0
6,840
3,290
567
1,590
5,250
0
12,708
L
7,665
2,448
294
1,942
8,600
2,716
594
3,902
4,310
22,662
0
W
Chaac
HypnoAT
Chaac
4,057
249
381
2,378
8,466
4,911
181
3,573
4,893
0
17,051
L
Chronos
MTNKing156
Chronos
3,487
419
0
802
7,341
2,662
594
3,251
3,892
17,363
0
W
9,304
959
200
262
5,223
1,522
0
1,579
3,644
25,814
0
L
Sylvanus
NoseOffToes
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
6,945
2,986
62
2,106
5,242
1,953
218
2,359
2,647
0
25,364
W
Arachne
Phati3
Arachne
3,050
2,320
81
487
6,850
2,977
0
2,153
4,697
0
8,123
W
Cthulhu
6,994
154
527
920
8,799
7,798
0
2,257
6,542
21,120
0
L
Amaterasu
echosuffer
Amaterasu
8,844
2,471
0
1,951
9,731
6,793
0
5,553
3,767
0
24,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
35,078
161
Minions Killed
153
0
Camps Cleared
0
742,251
Distance Traveled
953,674
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,404
712
29
3
0
150,838
1
L
Sol
6,840
760
47
5
0
174,748
1
W
Chaac
6,869
763
33
4
0
210,356
0
L
Chronos
6,720
747
32
4
0
173,441
0
W
Zeus
7,508
834
38
4
0
205,022
0
L
Sylvanus
5,579
620
0
0
0
0
0
L
Cernunnos
7,592
844
42
5
0
192,761
1
W
Arachne
6,894
766
18
2
0
164,335
0
W
Cthulhu
7,403
823
35
4
0
223,123
0
L
Amaterasu
7,528
836
40
4
0
201,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role