Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Darth Kanos
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,247 Elo+
Party 3
Artemis
Artemis
MonsterHunter7I3
Artemis
Level 6
God Stats
1W - 2L
1,348 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 3
Chaac
Chaac
Nioh370
Chaac
Level 28
God Stats
2W - 1L
1,685 SR
Queue Stats
16W - 20L
1,461 Elo+
Party 2
Pele
Pele
jack_thereaper78
Pele
Level 62
God Stats
0W - 2L
1,304 SR
Queue Stats
16W - 33L
1,359 Elo+
Party 3
Team Averages
Level 46
1,467 SR
1,351 Elo+

VS

Team Averages
Level 56
1,516 SR
1,355 Elo+
Anubis
Anubis
Backstabber0220
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,355 Elo+
Party 1
Atlas
Atlas
ShadowManiac773
Atlas
Level 27
God Stats
2W - 2L
1,544 SR
Queue Stats
36W - 45L
1,237 Elo+
Party 1
Cu Chulainn
Cu Chulainn
THE KEZ FAMILY
Cu Chulainn
Level 88
God Stats
3W - 2L
1,480 SR
Queue Stats
89W - 120L
1,344 Elo+
Party 1
Bellona
Bellona
ViborAsesina
Bellona
Level 37
God Stats
49W - 58L
1,556 SR
Queue Stats
99W - 114L
1,528 Elo+
Solo
Sobek
Sobek
XMoistRelicX
Sobek
Level 63
God Stats
5W - 0L
1,500 SR
Queue Stats
40W - 47L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 1 / 2
5,957
1,191
4,900
3,442
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Darth Kanos
Thanatos
10
0 / 1 / 3
5,468
1,094
1,566
2,785
882
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,823
1,165
1,675
1,686
529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Nioh370
Chaac
10
1 / 3 / 2
6,070
1,214
3,977
7,962
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 2
5,334
1,067
2,070
3,777
858
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

336

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,788
1,358
3,391
2,713
1,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 6
5,864
1,173
2,450
4,396
2,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
THE KEZ FAMILY
Cu Chulainn
11
2 / 1 / 3
6,314
1,263
3,078
3,519
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ViborAsesina
Bellona
11
1 / 1 / 4
6,387
1,277
5,046
4,129
3,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 6
6,627
1,325
3,343
3,742
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
3
Kills
8
8
Deaths
3
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
2
2
W
4
0
1
4.5
L
Thanatos
Darth Kanos
Thanatos
0
1
3
1.5
L
1
1
1
1.5
L
Chaac
Nioh370
Chaac
1
3
2
0.67
W
0
1
6
3
W
Cu Chulainn
THE KEZ FAMILY
Cu Chulainn
2
1
3
3.5
W
Bellona
ViborAsesina
Bellona
1
1
4
3
W
1
0
6
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,188
Damage
17,308
19,652
Taken
18,499
8,876
Mitigated
11,589
2,920
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,900
385
0
197
3,442
2,291
0
1,622
1,820
16,141
0
W
3,391
0
0
739
2,713
1,638
0
680
1,974
13,906
0
L
Thanatos
Darth Kanos
Thanatos
1,566
185
0
690
2,785
882
0
817
1,968
0
2,225
L
1,675
1,282
0
90
1,686
529
0
847
839
0
4,744
L
Chaac
Nioh370
Chaac
3,977
788
0
1,515
7,962
4,316
0
3,841
4,121
0
16,232
W
2,450
1,077
0
0
4,396
2,437
0
1,317
3,019
8,420
0
W
Cu Chulainn
THE KEZ FAMILY
Cu Chulainn
3,078
1,562
104
140
3,519
1,312
0
663
2,856
0
16,740
W
Bellona
ViborAsesina
Bellona
5,046
2,249
912
649
4,129
3,090
0
934
3,016
0
10,465
W
3,343
453
116
1,175
3,742
3,112
0
1,306
2,404
6,425
0
L
2,070
1,111
209
219
3,777
858
0
2,057
1,720
0
3,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
31,980
62
Minions Killed
83
3
Camps Cleared
3
358,941
Distance Traveled
468,468
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,957
1,191
15
3
1
77,395
0
W
Anubis
6,788
1,358
23
5
1
78,451
2
L
Thanatos
5,468
1,094
3
1
0
73,565
0
L
Artemis
5,823
1,165
7
1
0
55,780
0
L
Chaac
6,070
1,214
35
7
1
90,212
2
W
Atlas
5,864
1,173
13
3
0
92,193
0
W
Cu Chulainn
6,314
1,263
26
5
1
96,453
0
W
Bellona
6,387
1,277
14
3
0
101,527
2
W
Sobek
6,627
1,325
7
1
1
99,844
0
L
Pele
5,334
1,067
2
0
1
61,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role