Player Matchup

Achilles
Achilles
CasualAbuse
Achilles
Level 124
God Stats
12W - 2L
1,941 SR
Queue Stats
131W - 149L
1,527 Elo+
Party 1
Janus
Janus
SacRamenToe
Janus
Level 63
God Stats
10W - 17L
1,173 SR
Queue Stats
148W - 174L
1,484 Elo+
Party 3
Xbalanque
Xbalanque
Ttv_URM8Terah
Xbalanque
Level 83
God Stats
6W - 9L
1,589 SR
Queue Stats
197W - 220L
1,526 Elo+
Party 1
King Arthur
King Arthur
WetSacGoon
King Arthur
Level 18
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 4L
1,676 Elo+
Party 3
Ymir
Ymir
ashispure
Ymir
Level 49
God Stats
20W - 17L
1,969 SR
Queue Stats
81W - 110L
1,508 Elo+
Party 1
Team Averages
Level 67
1,596 SR
1,544 Elo+

VS

Team Averages
Level 93
1,504 SR
1,486 Elo+
Anubis
Anubis
Blues Fan I Am
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 40L
1,321 Elo+
Party 2
Loki
Loki
PowerfulSnow258
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,468 Elo+
Party 2
Olorun
Olorun
PowerlessSnow
Olorun
Level 109
God Stats
2W - 1L
1,303 SR
Queue Stats
129W - 122L
1,537 Elo+
Party 2
Chiron
Chiron
Tac0Te3sday
Chiron
Level 84
God Stats
7W - 9L
1,500 SR
Queue Stats
104W - 94L
1,529 Elo+
Party 2
Ares
Ares
VoodooVic
Ares
Level 138
God Stats
7W - 0L
1,717 SR
Queue Stats
60W - 48L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CasualAbuse
Achilles
10
0 / 0 / 0
5,316
532
2,619
5,952
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 2 / 0
5,607
561
1,730
3,154
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ttv_URM8Terah
Xbalanque
9
0 / 2 / 0
5,041
504
1,900
5,424
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
WetSacGoon
King Arthur
8
0 / 2 / 0
4,811
481
2,704
7,630
4,455
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
7
0 / 2 / 0
4,814
481
519
6,843
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,963
596
2,559
2,914
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 0
5,731
573
1,793
5,050
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 0
6,731
673
5,647
5,641
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
11
2 / 0 / 1
5,905
591
4,481
3,372
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
9
3 / 0 / 2
6,204
620
3,892
4,827
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
8
8
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Achilles
CasualAbuse
Achilles
0
0
0
0
W
1
0
0
1
W
2
0
0
2
L
2
2
0
1
W
Chiron
2
0
1
2.5
L
Xbalanque
Ttv_URM8Terah
Xbalanque
0
2
0
0
W
Ares
3
0
2
4
L
King Arthur
WetSacGoon
King Arthur
0
2
0
0
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,472
Damage
18,372
29,003
Taken
21,804
12,335
Mitigated
8,684
6,975
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,559
106
0
1,088
2,914
1,184
0
743
2,063
32,222
0
L
Achilles
CasualAbuse
Achilles
2,619
722
0
1,594
5,952
3,310
0
1,745
4,207
0
32,339
W
1,793
307
0
500
5,050
1,277
0
455
4,527
0
33,192
W
5,647
2,684
0
3,576
5,641
2,509
871
0
5,641
36,905
5,845
L
1,730
0
0
250
3,154
777
0
925
2,229
23,739
0
W
Chiron
4,481
1,605
524
2,302
3,372
869
741
106
3,266
0
34,049
L
Xbalanque
Ttv_URM8Terah
Xbalanque
1,900
464
0
1,578
5,424
1,174
0
1,016
4,408
0
27,088
W
Ares
3,892
169
0
1,846
4,827
2,845
288
745
4,058
13,128
0
L
King Arthur
WetSacGoon
King Arthur
2,704
703
0
2,932
7,630
4,455
0
3,864
3,766
0
22,181
L
Ymir
519
30
113
508
6,843
2,619
0
3,498
3,345
11,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,589
Gold Earned
30,534
238
Minions Killed
316
0
Camps Cleared
0
1,014,244
Distance Traveled
983,395
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,963
596
80
8
0
173,455
0
L
Achilles
5,316
532
66
7
0
212,439
0
W
Loki
5,731
573
67
7
0
226,857
1
W
Olorun
6,731
673
82
8
0
180,240
5
L
Janus
5,607
561
52
5
0
211,450
3
W
Chiron
5,905
591
71
7
0
200,151
4
L
Xbalanque
5,041
504
63
6
0
205,313
0
W
Ares
6,204
620
16
2
0
202,692
4
L
King Arthur
4,811
481
39
4
0
185,000
2
L
Ymir
4,814
481
18
2
0
200,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role