Player Matchup

Ymir
Ymir
Gold V
Exanorize
Ymir
Gold V
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 79L
1,550 MMR
Party 2
Serqet
Serqet
Gold IV
Grizzou
Serqet
Gold IV
Level 156
God Stats
1W - 2L
1,771 SR
Queue Stats
166W - 104L
1,669 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
K6OD
Ah Muzen Cab
Gold IV
Level 128
God Stats
17W - 7L
1,848 SR
Queue Stats
130W - 88L
1,667 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,706 SR
1,629 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,559 SR
1,626 MMR
Tiamat
Tiamat
Gold V
MageMasterD
Tiamat
Gold V
Level 60
God Stats
1W - 1L
1,268 SR
Queue Stats
6W - 8L
1,640 MMR
Party 1
Ne Zha
Ne Zha
Gold V
OleCowboyJay
Ne Zha
Gold V
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,640 MMR
Party 1
Mulan
Mulan
Silver II
RoseEmpressTora
Mulan
Silver II
Level 115
God Stats
0W - 1L
1,908 SR
Queue Stats
2W - 3L
1,598 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 5 / 11
17,706
656
15,690
30,377
50,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Grizzou
Serqet
20
7 / 4 / 8
18,927
701
23,594
32,694
40,427
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
K6OD
Ah Muzen Cab
20
8 / 5 / 4
18,855
698
32,089
28,656
12,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneBastetAtlasMorgan Le FayGilgamesh

VS

Bans
ThothSobekRaijinBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
3 / 5 / 7
16,042
594
25,634
18,693
12,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
20
3 / 5 / 9
16,533
612
16,124
30,023
30,870
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 7 / 2
17,870
662
35,321
32,702
33,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
17
Kills
14
14
Deaths
17
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
5
11
1.5
W
Serqet
Grizzou
Serqet
7
4
8
2.75
W
Ah Muzen Cab
K6OD
Ah Muzen Cab
8
5
4
2
L
Tiamat
3
5
7
1.3
L
Ne Zha
3
5
9
1.5
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,373
Damage
77,079
91,727
Taken
81,418
103,309
Mitigated
76,611
18,785
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
15,690
3,252
1,461
3,971
30,377
50,077
0
8,511
21,866
33,551
0
W
Serqet
Grizzou
Serqet
23,594
6,559
0
4,435
32,694
40,427
334
11,287
21,407
116
56,016
W
Ah Muzen Cab
K6OD
Ah Muzen Cab
32,089
13,163
0
8,918
28,656
12,805
2,526
6,562
22,094
0
142,548
L
Tiamat
25,634
2,244
0
2,463
18,693
12,732
570
4,087
12,967
81,406
0
L
Ne Zha
16,124
4,044
378
4,123
30,023
30,870
704
6,287
22,851
0
56,144
L
35,321
4,759
1,164
11,968
32,702
33,009
36
5,838
26,052
0
88,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
50,445
322
Minions Killed
332
10
Camps Cleared
11
1,448,922
Distance Traveled
1,408,031
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,706
656
48
2
1
435,580
8
W
Serqet
18,927
701
43
2
4
530,269
4
W
Ah Muzen Cab
18,855
698
231
9
5
483,073
3
L
Tiamat
16,042
594
115
4
6
454,484
10
L
Ne Zha
16,533
612
72
3
2
490,607
3
L
Mulan
17,870
662
145
5
3
462,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role