Player Matchup

Poseidon
Poseidon
CheapCoffee9242
Poseidon
Level 41
God Stats
6W - 4L
1,738 SR
Queue Stats
115W - 118L
1,508 Elo+
Party 3
Chronos
Chronos
KamaleiKoaMakua
Chronos
Level 126
God Stats
25W - 20L
1,463 SR
Queue Stats
93W - 86L
1,487 Elo+
Party 3
Kuzenbo
Kuzenbo
efkfkrkr
Kuzenbo
Level 44
God Stats
2W - 4L
1,493 SR
Queue Stats
7W - 12L
1,364 Elo+
Party 2
Hachiman
Hachiman
xd Dizzyz
Hachiman
Level 64
God Stats
0W - 4L
1,137 SR
Queue Stats
10W - 21L
1,310 Elo+
Party 2
Eset
Eset
xd Marlin2463
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,079 Elo+
Party 2
Team Averages
Level 68
1,466 SR
1,350 Elo+

VS

Team Averages
Level 71
1,463 SR
1,478 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Chopstix007
Gilgamesh
Level 75
God Stats
37W - 44L
1,508 SR
Queue Stats
234W - 222L
1,472 Elo+
Party 1
Poseidon
Poseidon
Handicapped_Taco
Poseidon
Level 44
God Stats
1W - 2L
1,253 SR
Queue Stats
54W - 59L
1,431 Elo+
Solo
Bakasura
Bakasura
MDJ092
Bakasura
Level 69
God Stats
4W - 7L
1,641 SR
Queue Stats
212W - 202L
1,505 Elo+
Party 1
Artemis
Artemis
Virista
Artemis
Level 43
God Stats
2W - 2L
1,412 SR
Queue Stats
167W - 168L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
0 / 4 / 0
5,312
531
1,659
4,765
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 5 / 0
4,939
494
1,150
5,912
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
efkfkrkr
Kuzenbo
7
0 / 2 / 1
4,689
469
2,861
6,397
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
xd Dizzyz
Hachiman
7
2 / 4 / 0
4,808
481
4,333
5,659
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
4,609
461
738
5,380
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 5
5,717
572
2,258
7,450
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Chopstix007
Gilgamesh
12
9 / 0 / 1
7,429
743
5,133
5,424
2,691
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 3
7,206
721
5,757
3,276
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
MDJ092
Bakasura
9
3 / 1 / 4
6,157
616
2,575
5,475
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Virista
Artemis
9
2 / 1 / 2
5,662
566
3,078
4,192
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
20
20
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
5
3.5
L
Poseidon
0
4
0
0
W
Gilgamesh
Chopstix007
Gilgamesh
9
0
1
9.5
W
5
0
3
6.5
L
0
5
0
0
W
Bakasura
MDJ092
Bakasura
3
1
4
5
W
Artemis
Virista
Artemis
2
1
2
3
L
Kuzenbo
efkfkrkr
Kuzenbo
0
2
1
0.25
L
Hachiman
xd Dizzyz
Hachiman
2
4
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,741
Damage
18,801
28,113
Taken
25,817
10,521
Mitigated
12,482
3,538
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,258
1,106
1,104
3,286
7,450
5,849
178
1,416
6,034
13,230
0
L
Poseidon
1,659
336
0
744
4,765
926
390
0
4,765
24,765
0
W
Gilgamesh
Chopstix007
Gilgamesh
5,133
1,678
0
1,685
5,424
2,691
738
1,653
3,771
0
35,660
W
5,757
625
0
646
3,276
1,011
280
1,400
1,876
43,385
0
L
1,150
84
136
966
5,912
1,579
2,003
826
4,998
21,566
4,432
W
Bakasura
MDJ092
Bakasura
2,575
1,764
0
2,338
5,475
1,890
658
505
4,970
0
20,634
W
Artemis
Virista
Artemis
3,078
1,405
335
1,432
4,192
1,041
270
1,406
2,786
0
23,400
L
Kuzenbo
efkfkrkr
Kuzenbo
2,861
1,171
106
891
6,397
5,560
0
2,050
4,288
9,845
0
L
Hachiman
xd Dizzyz
Hachiman
4,333
2,427
0
665
5,659
1,002
0
1,988
3,571
0
17,639
L
738
114
0
30
5,380
1,454
166
3,151
2,229
16,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
32,171
209
Minions Killed
281
0
Camps Cleared
0
877,077
Distance Traveled
948,078
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,717
572
17
2
0
166,150
4
L
Poseidon
5,312
531
61
6
0
185,479
3
W
Gilgamesh
7,429
743
80
8
0
197,528
5
W
Poseidon
7,206
721
86
9
0
186,239
2
L
Chronos
4,939
494
58
6
0
180,066
0
W
Bakasura
6,157
616
52
5
0
232,775
0
W
Artemis
5,662
566
46
5
0
165,386
5
L
Kuzenbo
4,689
469
26
3
0
178,319
3
L
Hachiman
4,808
481
32
3
0
176,272
0
L
Eset
4,609
461
32
3
0
156,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role