Player Matchup

Izanami
Izanami
Kaimro
Izanami
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
28W - 57L
1,123 Elo+
Party 2
Yemoja
Yemoja
Kianagorawrr
Yemoja
Level 14
God Stats
5W - 9L
1,499 SR
Queue Stats
83W - 135L
1,079 Elo+
Party 2
Amaterasu
Amaterasu
Petit Elan
Amaterasu
Level 18
God Stats
5W - 20L
1,159 SR
Queue Stats
196W - 245L
1,110 Elo+
Party 2
Team Averages
Level 40
1,458 SR
1,104 Elo+

VS

Team Averages
Level 41
1,428 SR
1,674 Elo+
Xbalanque
Xbalanque
DODEMElSTER1
Xbalanque
Level 97
God Stats
3W - 0L
1,468 SR
Queue Stats
22W - 18L
1,761 Elo+
Party 1
Artio
Artio
KillaX_86
Artio
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,761 Elo+
Party 1
Raijin
Raijin
Killa_mob_007
Raijin
Level 14
God Stats
1W - 0L
1,317 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaimro
Izanami
16
10 / 6 / 2
12,024
925
16,822
15,780
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
13
0 / 8 / 7
8,894
684
3,564
15,145
13,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Amaterasu
Petit Elan
Amaterasu
14
2 / 9 / 8
10,149
781
5,215
20,454
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DODEMElSTER1
Xbalanque
16
11 / 4 / 11
12,166
936
21,324
15,295
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
KillaX_86
Artio
15
2 / 4 / 17
10,509
808
5,290
18,552
19,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 4 / 10
11,967
921
17,173
12,147
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
23
23
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DODEMElSTER1
Xbalanque
11
4
11
4.13
L
Izanami
Kaimro
Izanami
10
6
2
1.83
L
Yemoja
0
8
7
0.44
W
Artio
KillaX_86
Artio
2
4
17
2.63
W
10
4
10
3.75
L
Amaterasu
Petit Elan
Amaterasu
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
43,787
51,379
Taken
45,994
31,205
Mitigated
29,858
5,701
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DODEMElSTER1
Xbalanque
21,324
11,832
0
5,171
15,295
5,630
2,145
1,731
13,404
0
57,390
L
Izanami
Kaimro
Izanami
16,822
10,878
0
1,581
15,780
5,466
995
8,658
6,770
0
53,846
L
Yemoja
3,564
807
1,169
446
15,145
13,024
225
8,122
6,637
17,825
0
W
Artio
KillaX_86
Artio
5,290
808
1,600
7,383
18,552
19,421
224
1,683
16,493
19,130
0
W
17,173
1,806
166
2,455
12,147
4,807
775
1,233
10,842
46,228
0
L
Amaterasu
Petit Elan
Amaterasu
5,215
2,180
49
2,456
20,454
12,715
0
4,879
15,277
0
13,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
34,642
112
Minions Killed
156
3
Camps Cleared
7
652,689
Distance Traveled
691,670
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,166
936
77
6
3
228,484
1
L
Izanami
12,024
925
78
6
3
205,471
5
L
Yemoja
8,894
684
20
2
0
191,571
0
W
Artio
10,509
808
16
1
0
244,842
1
W
Raijin
11,967
921
63
5
4
218,344
2
L
Amaterasu
10,149
781
14
1
0
255,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role