Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Epicfisher
Jing Wei
Level 67
God Stats
43W - 55L
1,453 SR
Queue Stats
43W - 55L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Jyule
Nu Wa
Level 80
God Stats
33W - 30L
1,543 SR
Queue Stats
72W - 74L
1,428 Elo+
Party 2
Team Averages
Level 101
1,499 SR
1,451 Elo+

VS

Team Averages
Level 62
1,504 SR
1,449 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Tazmani25
Hel
Level 16
God Stats
4W - 9L
1,511 SR
Queue Stats
13W - 32L
1,318 Elo+
Party 1
Ullr
Ullr
Triniti7
Ullr
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 60L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 1 / 8
9,366
781
6,405
10,831
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Epicfisher
Jing Wei
15
3 / 1 / 6
9,194
766
7,122
8,648
2,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Jyule
Nu Wa
14
5 / 1 / 5
9,034
753
8,361
5,859
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 3 / 2
7,049
587
7,044
10,362
2,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 2 / 1
7,833
653
4,064
5,567
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
12
1 / 5 / 1
7,784
649
3,484
9,375
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
8
6
L
Ne Zha
 
Ne Zha
0
3
2
0.33
W
Jing Wei
Epicfisher
Jing Wei
3
1
6
6
W
Nu Wa
Jyule
Nu Wa
5
1
5
7.5
L
1
2
1
0.75
L
Ullr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
14,592
25,338
Taken
25,304
16,633
Mitigated
6,160
10,056
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,405
853
2,946
4,214
10,831
11,867
0
2,193
8,638
0
23,461
L
Ne Zha
 
Ne Zha
7,044
554
0
925
10,362
2,393
0
3,016
7,040
0
24,451
W
Jing Wei
Epicfisher
Jing Wei
7,122
5,390
0
2,608
8,648
2,933
2,643
1,765
6,883
0
41,860
W
Nu Wa
Jyule
Nu Wa
8,361
2,571
0
288
5,859
1,833
852
544
5,315
30,477
0
L
4,064
38
2,596
2,698
5,567
1,441
0
1,907
3,334
26,615
0
L
Ullr
3,484
296
0
750
9,375
2,326
0
2,738
6,477
0
17,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,594
Gold Earned
22,666
161
Minions Killed
120
10
Camps Cleared
1
720,996
Distance Traveled
650,703
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,366
781
30
3
4
248,900
3
L
Ne Zha
7,049
587
27
2
0
221,612
3
W
Jing Wei
9,194
766
85
7
4
249,202
0
W
Nu Wa
9,034
753
46
4
2
222,894
5
L
Hel
7,833
653
52
4
0
215,705
4
L
Ullr
7,784
649
41
3
1
213,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role