Player Matchup

He Bo
He Bo
Ashishii
He Bo
Level 97
God Stats
2W - 11L
1,375 SR
Queue Stats
609W - 569L
1,550 Elo+
Party 2
Atlas
Atlas
FranchieFry
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Arachne
Arachne
Logan982019
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,483 Elo+
Party 4
Horus
Horus
Nikillers
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 221L
1,432 Elo+
Party 2
Apollo
Apollo
mariojnp17
Apollo
Level 26
God Stats
55W - 53L
1,603 SR
Queue Stats
406W - 368L
1,562 Elo+
Party 2
Team Averages
Level 50
1,496 SR
1,505 Elo+

VS

Team Averages
Level 45
1,457 SR
1,528 Elo+
Medusa
Medusa
HotdogPeople
Medusa
Level 24
God Stats
6W - 7L
1,598 SR
Queue Stats
47W - 55L
1,448 Elo+
Party 3
Chronos
Chronos
KÁOTIC
Chronos
Level 127
God Stats
3W - 3L
1,371 SR
Queue Stats
55W - 34L
1,568 Elo+
Party 1
Mulan
Mulan
MasonTheMonsoon
Mulan
Level 17
God Stats
1W - 0L
1,316 SR
Queue Stats
30W - 18L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
Retromingant
Cabrakan
Level 41
God Stats
6W - 4L
1,500 SR
Queue Stats
110W - 102L
1,455 Elo+
Party 3
Chernobog
Chernobog
bobobacon13
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ashishii
He Bo
18
4 / 5 / 2
10,934
497
19,763
13,465
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 2
9,942
452
8,046
21,054
18,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
Logan982019
Arachne
17
4 / 5 / 5
10,614
482
9,328
21,299
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Nikillers
Horus
14
1 / 5 / 8
9,624
437
6,035
21,481
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
mariojnp17
Apollo
18
5 / 5 / 4
11,812
537
13,532
16,773
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 3 / 5
12,304
559
9,290
13,230
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
KÁOTIC
Chronos
20
6 / 0 / 11
13,759
625
24,544
15,456
13,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 6 / 5
13,469
612
17,091
21,193
10,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Retromingant
Cabrakan
16
2 / 3 / 13
11,518
524
10,121
23,635
26,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
bobobacon13
Chernobog
19
4 / 2 / 11
13,119
596
7,482
13,404
5,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
14
Kills
24
24
Deaths
14
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ashishii
He Bo
4
5
2
1
L
0
4
2
0.25
W
Medusa
4
3
5
2.17
W
Chronos
KÁOTIC
Chronos
6
0
11
11.5
L
Arachne
Logan982019
Arachne
4
5
5
1.3
W
8
6
5
1.75
L
Horus
Nikillers
Horus
1
5
8
1
W
Cabrakan
Retromingant
Cabrakan
2
3
13
2.83
W
Chernobog
bobobacon13
Chernobog
4
2
11
4.75
L
Apollo
mariojnp17
Apollo
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,704
Damage
68,528
94,072
Taken
86,918
51,253
Mitigated
60,175
29,127
Healing
32,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ashishii
He Bo
19,763
249
0
3,150
13,465
6,663
0
3,543
9,922
87,721
0
L
8,046
2,338
52
6,010
21,054
18,105
540
11,068
9,986
67,806
0
W
Medusa
9,290
4,297
314
3,729
13,230
4,400
405
3,658
9,499
0
74,844
W
Chronos
KÁOTIC
Chronos
24,544
9,366
0
8,336
15,456
13,047
2,775
6,927
8,367
97,733
0
L
Arachne
Logan982019
Arachne
9,328
6,152
0
4,747
21,299
7,594
0
5,942
15,357
0
86,228
W
17,091
1,144
0
8,284
21,193
10,051
581
3,758
17,210
0
111,981
L
Horus
Nikillers
Horus
6,035
3,038
3,854
5,232
21,481
12,638
0
8,719
12,762
0
27,571
W
Cabrakan
Retromingant
Cabrakan
10,121
1,320
1,555
4,821
23,635
26,945
57
6,699
16,655
36,014
0
W
Chernobog
bobobacon13
Chernobog
7,482
4,794
0
5,495
13,404
5,732
2,162
5,805
7,378
0
88,427
L
Apollo
mariojnp17
Apollo
13,532
10,063
0
6,082
16,773
6,253
0
5,393
11,380
0
88,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,926
Gold Earned
64,169
562
Minions Killed
661
0
Camps Cleared
0
2,199,423
Distance Traveled
2,164,160
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,934
497
122
6
0
419,973
6
L
Atlas
9,942
452
115
5
0
405,064
4
W
Medusa
12,304
559
146
7
0
439,759
3
W
Chronos
13,759
625
148
7
0
433,686
5
L
Arachne
10,614
482
133
6
0
480,950
1
W
Mulan
13,469
612
164
7
0
436,122
1
L
Horus
9,624
437
34
2
0
446,024
1
W
Cabrakan
11,518
524
34
2
0
414,955
1
W
Chernobog
13,119
596
169
8
0
439,638
6
L
Apollo
11,812
537
158
7
0
447,412
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role