Player Matchup

Chaac
Chaac
BigWukie
Chaac
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,726 Elo+
Party 1
Yemoja
Yemoja
Fates__Fury
Yemoja
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 228L
1,463 Elo+
Party 3
Thanatos
Thanatos
FireKnight902
Thanatos
Level 105
God Stats
2W - 0L
1,656 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Agni
Agni
TAW2000
Agni
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 61L
1,534 Elo+
Party 3
Neith
Neith
UnpureBruh
Neith
Level 17
God Stats
2W - 0L
1,544 SR
Queue Stats
2W - 0L
1,726 Elo+
Party 1
Team Averages
Level 105
1,540 SR
1,590 Elo+

VS

Team Averages
Level 15
1,624 SR
1,236 Elo+
Thor
Thor
CableTheBarista
Thor
Level 25
God Stats
2W - 1L
1,777 SR
Queue Stats
60W - 74L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
MWPJOHNTRON
Gilgamesh
Level 16
God Stats
4W - 5L
1,462 SR
Queue Stats
33W - 58L
1,207 Elo+
Party 2
Heimdallr
Heimdallr
Zimberderp
Heimdallr
Level 8
God Stats
4W - 6L
1,831 SR
Queue Stats
10W - 29L
1,221 Elo+
Party 2
Merlin
Merlin
bigboislayer
Merlin
Level 15
God Stats
2W - 6L
1,290 SR
Queue Stats
30W - 58L
1,228 Elo+
Party 2
Erlang Shen
Erlang Shen
splicethedice
Erlang Shen
Level 13
God Stats
2W - 1L
1,758 SR
Queue Stats
11W - 34L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigWukie
Chaac
17
7 / 2 / 17
10,236
853
15,420
12,636
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Yemoja
16
2 / 2 / 18
9,560
797
4,097
7,800
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
FireKnight902
Thanatos
18
12 / 2 / 10
10,592
883
15,202
13,865
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
TAW2000
Agni
18
8 / 1 / 10
10,745
895
16,422
7,712
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
6 / 1 / 15
10,016
835
17,398
8,299
3,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,248
687
5,561
12,832
8,522
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MWPJOHNTRON
Gilgamesh
15
0 / 7 / 8
8,251
688
9,344
24,810
12,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Zimberderp
Heimdallr
15
4 / 8 / 2
9,270
773
8,703
14,538
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
15
2 / 5 / 2
8,795
733
9,753
10,812
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
splicethedice
Erlang Shen
13
0 / 8 / 3
7,418
618
4,679
15,662
8,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
27
35
Kills
8
8
Deaths
35
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigWukie
Chaac
7
2
17
7.75
L
2
7
4
0.57
W
Yemoja
2
2
18
5.5
W
Thanatos
FireKnight902
Thanatos
12
2
10
8.5
L
Gilgamesh
MWPJOHNTRON
Gilgamesh
0
7
8
0.57
W
Agni
TAW2000
Agni
8
1
10
13
W
Neith
6
1
15
13.5
L
Heimdallr
Zimberderp
Heimdallr
4
8
2
0.63
L
Merlin
2
5
2
0.6
L
Erlang Shen
splicethedice
Erlang Shen
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,539
Damage
38,040
50,312
Taken
78,654
30,240
Mitigated
36,770
26,591
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigWukie
Chaac
15,420
4,282
0
7,021
12,636
7,513
0
1,138
11,498
0
34,077
L
5,561
2,223
0
1,149
12,832
8,522
0
2,799
9,895
0
11,871
W
Yemoja
4,097
1,251
4,012
1,751
7,800
10,491
1,462
835
6,965
16,185
0
W
Thanatos
FireKnight902
Thanatos
15,202
4,266
0
11,114
13,865
5,915
451
3,591
10,274
0
31,528
L
Gilgamesh
MWPJOHNTRON
Gilgamesh
9,344
1,909
423
5,085
24,810
12,170
0
5,914
18,580
0
22,859
W
Agni
TAW2000
Agni
16,422
1,188
0
438
7,712
3,033
2,638
1,832
5,880
47,589
0
W
Neith
17,398
6,234
0
2,255
8,299
3,288
1,515
2,357
5,942
0
44,463
L
Heimdallr
Zimberderp
Heimdallr
8,703
6,976
0
1,438
14,538
5,164
0
3,865
10,559
0
19,498
L
Merlin
9,753
1,635
0
242
10,812
2,833
0
2,761
7,971
27,829
0
L
Erlang Shen
splicethedice
Erlang Shen
4,679
1,507
167
1,323
15,662
8,081
0
4,336
11,130
0
11,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,149
Gold Earned
41,982
264
Minions Killed
118
0
Camps Cleared
0
1,204,575
Distance Traveled
1,042,259
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,236
853
46
4
0
235,170
3
L
Thor
8,248
687
16
1
0
207,503
2
W
Yemoja
9,560
797
21
2
0
228,189
1
W
Thanatos
10,592
883
40
3
0
239,940
1
L
Gilgamesh
8,251
688
24
2
0
245,648
1
W
Agni
10,745
895
92
8
0
262,375
2
W
Neith
10,016
835
65
5
0
238,901
1
L
Heimdallr
9,270
773
26
2
0
170,586
0
L
Merlin
8,795
733
38
3
0
206,441
2
L
Erlang Shen
7,418
618
14
1
0
212,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role