Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold I
Awesomes
Odin
Gold I
Level 160
God Stats
2W - 1L
1,815 SR
Queue Stats
26W - 12L
1,971 MMR
Party 2
Medusa
Medusa
Platinum II
DoctorCorleone
Medusa
Platinum II
Level 105
God Stats
26W - 20L
1,641 SR
Queue Stats
126W - 120L
2,047 MMR
Solo
Merlin
Merlin
Platinum II
Earthwormy
Merlin
Platinum II
Level 145
God Stats
37W - 29L
1,684 SR
Queue Stats
103W - 105L
1,899 MMR
Solo
Atlas
Atlas
Platinum I
SlamDiego
Atlas
Platinum I
Level 160
God Stats
59W - 65L
1,553 SR
Queue Stats
408W - 419L
1,919 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,639 SR
1,867 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,492 SR
2,080 MMR
Charybdis
Charybdis
Diamond V
BigDudeBill
Charybdis
Diamond V
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
687W - 675L
1,829 MMR
Party 1
Ganesha
Ganesha
Platinum III
GayGiraffe
Ganesha
Platinum III
Level 160
God Stats
1W - 1L
1,312 SR
Queue Stats
42W - 37L
1,827 MMR
Solo
Sol
Sol
Masters
Ruedus
Sol
Masters
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 67L
2,520 MMR
Party 3
Erlang Shen
Erlang Shen
Diamond V
Rukinder
Erlang Shen
Diamond V
Level 141
God Stats
28W - 24L
1,637 SR
Queue Stats
933W - 780L
1,808 MMR
Party 1
Mercury
Mercury
Diamond IV
imascrub
Mercury
Diamond IV
Level 160
God Stats
6W - 2L
1,508 SR
Queue Stats
90W - 48L
2,417 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
6 / 5 / 3
10,739
537
7,650
18,229
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
15
1 / 5 / 3
9,869
493
5,688
17,517
13,766
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 7 / 5
10,658
533
17,119
21,025
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Earthwormy
Merlin
15
2 / 5 / 7
9,732
487
12,200
11,434
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
SlamDiego
Atlas
15
2 / 2 / 12
10,110
506
9,875
18,173
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CamazotzBastetAthena

VS

Bans
ThothArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigDudeBill
Charybdis
18
1 / 6 / 5
12,232
612
10,208
14,466
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GayGiraffe
Ganesha
18
0 / 3 / 13
12,329
616
3,887
18,084
15,334
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Ruedus
Sol
20
4 / 5 / 4
13,695
685
22,968
20,623
5,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Rukinder
Erlang Shen
19
10 / 3 / 2
13,636
682
17,196
15,948
16,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
imascrub
Mercury
20
9 / 2 / 3
14,452
723
13,296
18,278
9,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
17
Kills
24
24
Deaths
19
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
5
3
1.5
L
Odin
1
5
3
0.5
W
Charybdis
BigDudeBill
Charybdis
1
6
5
0.58
L
6
7
5
1.21
L
Merlin
Earthwormy
Merlin
2
5
7
1.1
W
Ganesha
GayGiraffe
Ganesha
0
3
13
2.17
W
Sol
Ruedus
Sol
4
5
4
1.2
W
Erlang Shen
Rukinder
Erlang Shen
10
3
2
3.67
L
Atlas
SlamDiego
Atlas
2
2
12
4
W
Mercury
imascrub
Mercury
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,532
Damage
67,555
86,378
Taken
87,399
46,721
Mitigated
51,964
21,976
Healing
37,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,650
3,208
0
5,349
18,229
6,381
0
5,250
12,875
0
53,909
L
Odin
5,688
1,873
0
2,338
17,517
13,766
0
3,129
14,388
0
59,168
W
Charybdis
BigDudeBill
Charybdis
10,208
3,820
0
3,413
14,466
5,016
2,860
7,039
7,031
0
90,893
L
17,119
9,283
0
6,617
21,025
7,397
0
11,780
9,245
0
79,375
L
Merlin
Earthwormy
Merlin
12,200
568
439
1,456
11,434
3,808
0
2,797
8,637
63,991
0
W
Ganesha
GayGiraffe
Ganesha
3,887
412
3,855
5,839
18,084
15,334
881
4,337
13,677
35,296
2,269
W
Sol
Ruedus
Sol
22,968
13,390
0
11,553
20,623
5,919
6,864
3,116
17,389
117,845
0
W
Erlang Shen
Rukinder
Erlang Shen
17,196
9,514
0
5,628
15,948
16,267
4,196
4,547
11,287
0
80,744
L
Atlas
SlamDiego
Atlas
9,875
3,121
766
5,011
18,173
15,369
105
5,199
12,811
34,199
5,584
W
Mercury
imascrub
Mercury
13,296
9,249
0
7,378
18,278
9,428
0
3,007
15,187
0
155,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,108
Gold Earned
66,344
530
Minions Killed
770
0
Camps Cleared
0
1,922,574
Distance Traveled
2,047,010
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,739
537
95
5
0
394,694
5
L
Odin
9,869
493
117
6
0
381,027
2
W
Charybdis
12,232
612
183
9
0
353,425
9
L
Medusa
10,658
533
144
7
0
347,767
6
L
Merlin
9,732
487
127
6
0
371,383
10
W
Ganesha
12,329
616
24
1
0
422,830
9
W
Sol
13,695
685
194
10
0
335,174
6
W
Erlang Shen
13,636
682
159
8
0
423,649
4
L
Atlas
10,110
506
47
2
0
427,703
9
W
Mercury
14,452
723
210
11
0
511,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role