Player Matchup

Sun Wukong
Sun Wukong
Carter
Sun Wukong
Level 155
God Stats
1W - 0L
1,749 SR
Queue Stats
13W - 3L
2,259 Elo+
Party 2
Artio
Artio
Vilkur
Artio
Level 158
God Stats
6W - 0L
1,500 SR
Queue Stats
36W - 27L
2,121 Elo+
Solo
Anubis
Anubis
slayer58
Anubis
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 119L
1,663 Elo+
Party 2
Team Averages
Level 153
1,583 SR
2,014 Elo+

VS

Team Averages
Level 150
1,491 SR
1,659 Elo+
Kumbhakarna
Kumbhakarna
DarkEvol
Kumbhakarna
Level 148
God Stats
0W - 2L
1,301 SR
Queue Stats
95W - 66L
1,421 Elo+
Party 1
Agni
Agni
Dunker1B
Agni
Level 158
God Stats
2W - 3L
1,301 SR
Queue Stats
62W - 36L
1,767 Elo+
Party 1
Anhur
Anhur
Jewelangel
Anhur
Level 145
God Stats
2W - 2L
1,872 SR
Queue Stats
77W - 58L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carter
Sun Wukong
17
7 / 1 / 4
12,162
811
21,805
22,349
17,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Artio
Vilkur
Artio
14
1 / 2 / 8
9,957
664
9,908
11,976
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
slayer58
Anubis
15
5 / 4 / 5
10,948
730
8,326
13,039
5,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkEvol
Kumbhakarna
14
1 / 2 / 6
10,651
710
3,610
19,282
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
16
4 / 4 / 3
11,081
739
13,737
14,668
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
14
2 / 7 / 4
10,416
694
12,385
13,437
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
7
7
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Carter
Sun Wukong
7
1
4
9
L
Kumbhakarna
DarkEvol
Kumbhakarna
1
2
6
2
L
Agni
4
4
3
1.38
L
Anhur
2
7
4
0.57
W
Artio
Vilkur
Artio
1
2
8
2.5
W
Anubis
slayer58
Anubis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
29,732
47,364
Taken
47,387
34,311
Mitigated
26,141
23,158
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Carter
Sun Wukong
21,805
4,865
422
11,303
22,349
17,346
398
8,012
14,337
0
52,044
L
Kumbhakarna
DarkEvol
Kumbhakarna
3,610
362
0
2,316
19,282
17,493
0
7,481
11,246
7,796
0
L
Agni
13,737
1,351
106
4,936
14,668
4,968
1,092
4,274
10,164
46,861
0
L
Anhur
12,385
8,533
0
490
13,437
3,680
1,994
5,713
7,546
0
43,450
W
Artio
Vilkur
Artio
9,908
1,418
1,602
5,258
11,976
11,640
678
4,927
7,049
20,688
0
W
Anubis
slayer58
Anubis
8,326
580
0
4,573
13,039
5,325
1,164
5,040
7,999
50,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
32,148
158
Minions Killed
138
6
Camps Cleared
4
827,799
Distance Traveled
787,040
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,162
811
44
3
4
307,787
5
L
Kumbhakarna
10,651
710
7
0
1
276,861
6
L
Agni
11,081
739
68
5
2
259,973
5
L
Anhur
10,416
694
63
4
1
250,206
4
W
Artio
9,957
664
31
2
1
277,510
2
W
Anubis
10,948
730
83
6
1
242,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role