Player Matchup

Discordia
Discordia
FreeRad105
Discordia
Level 143
God Stats
7W - 4L
1,945 SR
Queue Stats
571W - 598L
1,416 Elo+
Party 2
Ravana
Ravana
TacticalCarp
Ravana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,398 Elo+
Solo
Chaac
Chaac
butters lo
Chaac
Level 99
God Stats
5W - 2L
1,500 SR
Queue Stats
120W - 102L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
gmuse42
Ah Puch
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,434 Elo+
Party 2
Hachiman
Hachiman
kxgyu
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,816 Elo+
Party 2
Team Averages
Level 77
1,589 SR
1,506 Elo+

VS

Team Averages
Level 51
1,460 SR
1,334 Elo+
Medusa
Medusa
LilBaskins
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 176L
1,207 Elo+
Party 1
Neith
Neith
SamoanPride4L1F3
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,507 Elo+
Solo
Odin
Odin
iSlapTheA555
Odin
Level 113
God Stats
6W - 4L
1,300 SR
Queue Stats
175W - 190L
1,407 Elo+
Solo
Discordia
Discordia
mewize
Discordia
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
201W - 192L
1,207 Elo+
Party 1
Cernunnos
Cernunnos
steezydonaveen
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FreeRad105
Discordia
13
2 / 7 / 7
8,080
735
9,602
10,092
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
4 / 7 / 5
8,119
738
6,787
11,374
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
15
2 / 3 / 7
8,920
811
10,635
23,967
21,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
gmuse42
Ah Puch
14
3 / 5 / 2
7,727
702
9,195
9,989
3,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
kxgyu
Hachiman
13
1 / 8 / 6
7,750
705
8,894
11,579
3,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LilBaskins
Medusa
13
2 / 3 / 8
8,295
754
4,807
7,784
2,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 0 / 18
10,668
970
18,488
10,661
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
6 / 2 / 18
10,266
933
11,323
20,506
13,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
mewize
Discordia
18
7 / 2 / 15
10,176
925
17,419
9,049
3,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
steezydonaveen
Cernunnos
15
5 / 5 / 13
9,387
853
10,680
10,843
4,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
12
Kills
30
30
Deaths
12
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Discordia
FreeRad105
Discordia
2
7
7
0.79
W
Medusa
LilBaskins
Medusa
2
3
8
2
W
10
0
18
19
L
Ravana
4
7
5
0.93
L
Chaac
2
3
7
1.83
L
Ah Puch
gmuse42
Ah Puch
3
5
2
0.8
W
6
2
18
7.5
L
Hachiman
kxgyu
Hachiman
1
8
6
0.5
W
Discordia
mewize
Discordia
7
2
15
7.25
W
Cernunnos
steezydonaveen
Cernunnos
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,113
Damage
62,717
67,001
Taken
58,843
38,712
Mitigated
28,819
21,411
Healing
30,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FreeRad105
Discordia
9,602
353
530
1,523
10,092
3,293
0
2,316
7,776
17,796
0
W
Medusa
LilBaskins
Medusa
4,807
2,328
1,178
1,682
7,784
2,913
1,425
3,069
4,715
0
15,041
W
18,488
6,213
962
5,442
10,661
4,748
1,786
3,746
6,915
0
41,983
L
Ravana
6,787
1,846
1,722
955
11,374
6,807
0
2,820
8,554
0
9,819
L
Chaac
10,635
1,177
339
12,740
23,967
21,057
0
8,535
15,432
0
22,556
L
Ah Puch
gmuse42
Ah Puch
9,195
439
270
1,624
9,989
3,833
0
2,388
7,601
22,175
0
W
11,323
851
3,517
9,249
20,506
13,550
292
5,608
14,898
645
16,584
L
Hachiman
kxgyu
Hachiman
8,894
3,635
375
1,333
11,579
3,722
0
1,660
9,919
0
15,028
W
Discordia
mewize
Discordia
17,419
1,045
1,141
3,216
9,049
3,562
1,180
3,475
5,574
27,589
0
W
Cernunnos
steezydonaveen
Cernunnos
10,680
3,749
1,883
2,108
10,843
4,046
890
2,899
7,944
0
19,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
48,792
87
Minions Killed
142
0
Camps Cleared
0
880,930
Distance Traveled
1,004,100
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,080
735
9
1
0
167,797
0
W
Medusa
8,295
754
25
2
0
186,497
0
W
Neith
10,668
970
58
5
0
180,126
0
L
Ravana
8,119
738
8
1
0
180,388
0
L
Chaac
8,920
811
20
2
0
229,890
3
L
Ah Puch
7,727
702
29
3
0
136,084
0
W
Odin
10,266
933
15
1
0
236,795
1
L
Hachiman
7,750
705
21
2
0
166,771
0
W
Discordia
10,176
925
25
2
0
202,415
0
W
Cernunnos
9,387
853
19
2
0
198,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role