Player Matchup

Ymir
Ymir
 
Ymir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
E3Achilles
Gilgamesh
Level 89
God Stats
11W - 6L
1,315 SR
Queue Stats
107W - 107L
1,428 Elo+
Party 1
Rama
Rama
E3Odin
Rama
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,451 Elo+
Party 1
Pele
Pele
Theraint
Pele
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
105W - 86L
1,393 Elo+
Solo
Ullr
Ullr
kxv141230
Ullr
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
357W - 362L
1,414 Elo+
Solo
Team Averages
Level 93
1,419 SR
1,437 Elo+

VS

Team Averages
Level 84
1,525 SR
1,497 Elo+
Tyr
Tyr
ARabidElf
Tyr
Level 72
God Stats
4W - 5L
1,497 SR
Queue Stats
161W - 152L
1,507 Elo+
Solo
Ne Zha
Ne Zha
DragonKingEpic
Ne Zha
Level 101
God Stats
3W - 7L
1,715 SR
Queue Stats
114W - 132L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SnowmanZach
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,683 Elo+
Solo
Ymir
Ymir
TTVRealisticKC
Ymir
Level 98
God Stats
13W - 7L
1,411 SR
Queue Stats
218W - 235L
1,426 Elo+
Party 2
Cupid
Cupid
koolguy1121
Cupid
Level 86
God Stats
16W - 9L
1,500 SR
Queue Stats
75W - 82L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 0
5,026
503
1,758
9,314
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
E3Achilles
Gilgamesh
10
0 / 3 / 1
5,709
571
3,392
8,369
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
E3Odin
Rama
8
0 / 5 / 0
4,547
455
1,956
5,399
891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
9
1 / 3 / 0
5,441
544
4,239
7,901
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
11
0 / 2 / 0
5,940
594
1,978
6,393
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
6,526
653
6,145
6,947
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 3
5,990
599
3,359
4,803
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SnowmanZach
Morgan Le Fay
11
1 / 0 / 2
6,340
634
2,242
4,173
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 7
6,133
613
4,239
6,495
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 6
6,314
631
9,137
4,469
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
16
16
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
4
1
0
4
W
3
0
3
4.5
L
Gilgamesh
E3Achilles
Gilgamesh
0
3
1
0.17
L
Rama
E3Odin
Rama
0
5
0
0
W
Morgan Le Fay
SnowmanZach
Morgan Le Fay
1
0
2
2
W
5
0
7
8.5
L
Pele
1
3
0
0.33
W
3
0
6
6
L
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,323
Damage
25,122
37,376
Taken
26,887
12,822
Mitigated
11,116
10,486
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,758
777
0
2,401
9,314
3,444
104
2,104
7,039
17,585
0
W
6,145
920
0
3,409
6,947
3,830
532
0
6,947
0
28,841
W
3,359
753
136
2,053
4,803
1,381
0
0
4,803
0
26,504
L
Gilgamesh
E3Achilles
Gilgamesh
3,392
1,076
0
2,776
8,369
4,437
0
100
7,767
0
28,456
L
Rama
E3Odin
Rama
1,956
1,827
0
879
5,399
891
282
492
4,883
0
18,224
W
Morgan Le Fay
SnowmanZach
Morgan Le Fay
2,242
409
0
544
4,173
1,246
0
0
4,173
34,899
0
W
4,239
1,618
0
2,838
6,495
3,397
0
1,361
5,134
20,152
0
L
Pele
4,239
1,072
0
2,553
7,901
2,021
0
960
6,850
0
25,193
W
9,137
5,506
320
2,468
4,469
1,262
0
397
4,072
0
34,553
L
Ullr
1,978
365
0
1,877
6,393
2,029
0
2,474
3,854
0
38,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,663
Gold Earned
31,303
282
Minions Killed
293
0
Camps Cleared
0
978,669
Distance Traveled
1,025,851
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,026
503
30
3
0
203,567
3
W
Tyr
6,526
653
58
6
0
210,043
3
W
Ne Zha
5,990
599
55
6
0
241,452
1
L
Gilgamesh
5,709
571
69
7
0
180,293
1
L
Rama
4,547
455
41
4
0
172,912
2
W
Morgan Le Fay
6,340
634
83
8
0
196,985
4
W
Ymir
6,133
613
34
3
0
197,703
3
L
Pele
5,441
544
53
5
0
228,363
4
W
Cupid
6,314
631
63
6
0
179,668
2
L
Ullr
5,940
594
89
9
0
193,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role