Player Matchup

Gilgamesh
Gilgamesh
KlymPy
Gilgamesh
Level 104
God Stats
248W - 186L
1,630 SR
Queue Stats
636W - 548L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Rosencraff
Cthulhu
Level 104
God Stats
1W - 0L
1,324 SR
Queue Stats
63W - 68L
1,419 Elo+
Solo
Sol
Sol
SlowpokePotato
Sol
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
727W - 615L
1,578 Elo+
Party 2
Team Averages
Level 123
1,484 SR
1,525 Elo+

VS

Team Averages
Level 84
1,439 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kcalb1119
Cthulhu
Level 3
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
mark412
Kuzenbo
Level 143
God Stats
166W - 192L
1,427 SR
Queue Stats
629W - 696L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KlymPy
Gilgamesh
11
1 / 2 / 7
7,497
682
5,761
10,321
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Rosencraff
Cthulhu
13
3 / 2 / 8
8,255
750
8,604
10,929
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
9 / 0 / 4
9,386
853
12,680
8,630
3,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 7 / 2
6,807
619
4,563
8,939
3,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kcalb1119
Cthulhu
10
1 / 6 / 2
6,996
636
5,221
13,067
7,581
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
mark412
Kuzenbo
12
2 / 1 / 2
7,143
649
6,837
10,407
13,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
7
2
0.29
L
Cthulhu
Kcalb1119
Cthulhu
1
6
2
0.33
W
Gilgamesh
KlymPy
Gilgamesh
1
2
7
2.25
W
Cthulhu
Rosencraff
Cthulhu
3
2
8
3.5
W
9
0
4
11
L
Kuzenbo
mark412
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
16,621
29,880
Taken
32,413
19,728
Mitigated
24,624
11,637
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,563
2,506
305
719
8,939
3,296
0
6,313
2,446
0
13,891
L
Cthulhu
Kcalb1119
Cthulhu
5,221
662
131
315
13,067
7,581
0
9,190
3,364
12,364
0
W
Gilgamesh
KlymPy
Gilgamesh
5,761
1,159
708
1,289
10,321
6,048
0
3,403
6,918
811
17,978
W
Cthulhu
Rosencraff
Cthulhu
8,604
469
423
3,368
10,929
10,444
0
4,867
6,062
23,531
0
W
12,680
4,832
0
5,849
8,630
3,236
2,732
4,333
4,297
43,661
1,311
L
Kuzenbo
mark412
Kuzenbo
6,837
2,162
0
0
10,407
13,747
0
5,219
4,780
23,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
20,946
157
Minions Killed
68
7
Camps Cleared
2
601,286
Distance Traveled
475,264
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,807
619
27
2
1
116,344
0
L
Cthulhu
6,996
636
14
1
0
160,012
0
W
Gilgamesh
7,497
682
30
3
5
212,912
5
W
Cthulhu
8,255
750
31
3
1
209,296
3
W
Sol
9,386
853
96
9
1
179,078
1
L
Kuzenbo
7,143
649
27
2
1
198,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role