Player Matchup

Baron Samedi
Baron Samedi
Darth Kanos
Baron Samedi
Level 46
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
MonsterHunter7I3
Artemis
Level 6
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jack_thereaper78
Cthulhu
Level 62
God Stats
0W - 2L
1,605 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 38
1,405 SR
1,500 Elo+

VS

Team Averages
Level 69
1,671 SR
1,439 Elo+
Danzaburou
Danzaburou
Betobot1006
Danzaburou
Level 27
God Stats
15W - 17L
1,495 SR
Queue Stats
85W - 104L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
ElDuz16
Ah Puch
Level 72
God Stats
4W - 1L
1,686 SR
Queue Stats
31W - 36L
1,425 Elo+
Party 1
Chaac
Chaac
MajorTurtle883
Chaac
Level 109
God Stats
7W - 10L
1,833 SR
Queue Stats
42W - 59L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darth Kanos
Baron Samedi
11
0 / 8 / 4
7,338
612
6,256
12,413
4,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 6 / 2
8,803
734
6,475
11,317
3,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 9 / 4
8,025
669
4,865
15,210
11,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Betobot1006
Danzaburou
14
5 / 1 / 15
9,909
826
10,050
9,325
3,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
ElDuz16
Ah Puch
15
6 / 2 / 13
10,190
849
10,103
6,482
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 2 / 9
10,724
894
13,744
12,309
13,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
4
Kills
23
23
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Betobot1006
Danzaburou
5
1
15
12.5
L
Baron Samedi
Darth Kanos
Baron Samedi
0
8
4
0.25
W
Ah Puch
ElDuz16
Ah Puch
6
2
13
6.25
W
12
2
9
8.25
L
3
6
2
0.67
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,596
Damage
33,897
38,940
Taken
28,116
19,641
Mitigated
19,738
3,843
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Betobot1006
Danzaburou
10,050
4,545
0
4,167
9,325
3,556
1,533
4,606
4,719
0
25,041
L
Baron Samedi
Darth Kanos
Baron Samedi
6,256
606
595
1,374
12,413
4,583
0
3,353
8,690
18,323
0
W
Ah Puch
ElDuz16
Ah Puch
10,103
312
0
1,435
6,482
2,664
932
2,831
3,651
44,410
0
W
13,744
1,476
0
3,955
12,309
13,518
0
4,143
8,166
0
30,512
L
6,475
3,248
148
933
11,317
3,378
0
3,456
7,482
0
26,172
L
4,865
830
346
447
15,210
11,680
0
2,880
11,737
12,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
30,823
106
Minions Killed
152
1
Camps Cleared
11
525,953
Distance Traveled
665,585
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,909
826
34
3
1
230,705
2
L
Baron Samedi
7,338
612
27
2
0
181,911
2
W
Ah Puch
10,190
849
76
6
8
209,172
4
W
Chaac
10,724
894
42
4
2
225,708
3
L
Artemis
8,803
734
52
4
1
163,601
0
L
Cthulhu
8,025
669
27
2
0
180,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role