Player Matchup

Chronos
Chronos
Allanlauw
Chronos
Level 47
God Stats
8W - 2L
1,702 SR
Queue Stats
40W - 31L
1,799 Elo+
Solo
Ullr
Ullr
DaBoomer57
Ullr
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
309W - 247L
1,695 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KodiacH
Tsukuyomi
Level 47
God Stats
16W - 16L
1,776 SR
Queue Stats
555W - 477L
1,704 Elo+
Party 1
Mulan
Mulan
PhantomKnightxx
Mulan
Level 86
God Stats
26W - 21L
1,738 SR
Queue Stats
573W - 489L
1,704 Elo+
Party 1
Sylvanus
Sylvanus
SupremeNarwhal
Sylvanus
Level 105
God Stats
19W - 12L
1,824 SR
Queue Stats
180W - 120L
1,686 Elo+
Party 1
Team Averages
Level 75
1,708 SR
1,718 Elo+

VS

Team Averages
Level 66
1,560 SR
1,353 Elo+
Medusa
Medusa
CheekyChimp3413
Medusa
Level 63
God Stats
0W - 3L
1,466 SR
Queue Stats
15W - 23L
1,317 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarkLeon07
Morgan Le Fay
Level 132
God Stats
0W - 1L
1,637 SR
Queue Stats
44W - 41L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Galaxyflow123
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 2
Khepri
Khepri
ShankingZOMBIE8
Khepri
Level 37
God Stats
6W - 8L
1,539 SR
Queue Stats
45W - 52L
1,445 Elo+
Party 2
Kali
Kali
SmiteBeast6969
Kali
Level 86
God Stats
4W - 4L
1,659 SR
Queue Stats
31W - 32L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Allanlauw
Chronos
12
4 / 2 / 1
6,913
576
6,174
7,005
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 4 / 4
6,824
569
5,602
7,513
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
KodiacH
Tsukuyomi
13
8 / 3 / 5
7,839
653
9,316
10,251
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
10 / 0 / 4
8,513
709
10,287
8,775
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
10
1 / 2 / 5
6,571
548
4,231
11,441
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,699
475
7,763
7,001
2,058
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
DarkLeon07
Morgan Le Fay
11
3 / 6 / 1
6,463
539
7,991
12,098
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
7
0 / 8 / 0
4,714
393
1,931
9,713
3,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 3
5,477
456
3,088
8,280
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
5 / 6 / 1
6,351
529
4,056
9,126
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
27
Kills
11
11
Deaths
27
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
Allanlauw
Chronos
4
2
1
2.25
L
3
3
1
1.17
W
4
4
4
1.5
L
Morgan Le Fay
DarkLeon07
Morgan Le Fay
3
6
1
0.58
L
Guan Yu
0
8
0
0
W
Tsukuyomi
KodiacH
Tsukuyomi
8
3
5
3.5
W
10
0
4
12
L
0
4
3
0.38
L
5
6
1
0.92
W
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
24,829
44,985
Taken
46,218
23,345
Mitigated
19,101
16,396
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Allanlauw
Chronos
6,174
1,694
0
1,907
7,005
2,323
0
1,632
5,341
33,232
5,945
L
7,763
2,569
0
330
7,001
2,058
460
3,842
3,112
0
30,084
W
5,602
1,977
0
751
7,513
2,441
2,243
3,671
3,602
0
27,087
L
Morgan Le Fay
DarkLeon07
Morgan Le Fay
7,991
498
0
4,432
12,098
3,691
0
1,415
10,648
36,470
0
L
Guan Yu
1,931
927
0
627
9,713
3,871
0
185
9,057
0
11,975
W
Tsukuyomi
KodiacH
Tsukuyomi
9,316
3,085
0
3,154
10,251
3,718
0
2,382
7,723
0
40,154
W
10,287
2,668
0
3,115
8,775
6,537
743
391
8,344
1,903
42,924
L
3,088
203
0
1,441
8,280
5,811
160
3,344
4,898
14,535
0
L
4,056
1,624
0
2,491
9,126
3,670
0
320
8,778
0
23,672
W
Sylvanus
4,231
895
1,827
5,642
11,441
8,326
342
2,463
8,896
15,752
7,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,660
Gold Earned
28,704
331
Minions Killed
207
0
Camps Cleared
0
1,134,890
Distance Traveled
1,072,417
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,913
576
75
6
0
210,263
0
L
Medusa
5,699
475
56
5
0
210,728
0
W
Ullr
6,824
569
53
4
0
227,315
4
L
Morgan Le Fay
6,463
539
58
5
0
201,501
4
L
Guan Yu
4,714
393
24
2
0
191,549
2
W
Tsukuyomi
7,839
653
75
6
0
260,778
3
W
Mulan
8,513
709
98
8
0
216,719
3
L
Khepri
5,477
456
31
3
0
233,988
0
L
Kali
6,351
529
38
3
0
234,651
0
W
Sylvanus
6,571
548
30
3
0
219,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role