Player Matchup

Bakasura
Bakasura
Buho1713
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 65L
1,722 Elo+
Party 1
Sol
Sol
HelloImarca
Sol
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
120W - 97L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
Ryakkusu
Sun Wukong
Level 69
God Stats
31W - 37L
1,236 SR
Queue Stats
238W - 272L
1,451 Elo+
Solo
Loki
Loki
SirFatHands
Loki
Level 124
God Stats
2W - 1L
1,754 SR
Queue Stats
4W - 7L
1,792 Elo+
Party 1
Chang'e
Chang'e
xCrexxus
Chang'e
Level 109
God Stats
4W - 0L
1,862 SR
Queue Stats
112W - 87L
1,601 Elo+
Party 1
Team Averages
Level 97
1,570 SR
1,639 Elo+

VS

Team Averages
Level 33
1,593 SR
1,590 Elo+
Sun Wukong
Sun Wukong
AhBadMan
Sun Wukong
Level 47
God Stats
12W - 13L
1,480 SR
Queue Stats
46W - 62L
1,439 Elo+
Solo
Poseidon
Poseidon
AutoKGB
Poseidon
Level 16
God Stats
8W - 9L
1,742 SR
Queue Stats
190W - 184L
1,423 Elo+
Party 2
Ratatoskr
Ratatoskr
BIackSnowFaII
Ratatoskr
Level 17
God Stats
1W - 1L
1,533 SR
Queue Stats
11W - 17L
1,507 Elo+
Party 2
Fenrir
Fenrir
Highkeyy
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,760 Elo+
Party 2
Charybdis
Charybdis
Koipinoy
Charybdis
Level 67
God Stats
0W - 1L
1,709 SR
Queue Stats
19W - 19L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buho1713
Bakasura
20
12 / 10 / 7
17,298
641
25,175
29,197
16,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 4 / 7
17,886
662
24,465
20,579
8,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Ryakkusu
Sun Wukong
20
5 / 3 / 15
15,747
583
19,522
29,369
34,513
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
14 / 5 / 11
16,222
601
22,137
23,080
9,282
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
xCrexxus
Chang'e
20
6 / 5 / 22
15,233
564
17,725
23,930
24,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AhBadMan
Sun Wukong
18
1 / 8 / 4
11,666
432
9,467
25,493
12,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
AutoKGB
Poseidon
17
4 / 15 / 4
11,458
424
9,525
21,801
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
BIackSnowFaII
Ratatoskr
12
1 / 12 / 6
8,773
325
6,333
23,220
8,999
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Highkeyy
Fenrir
18
4 / 9 / 12
13,240
490
10,852
36,129
38,686
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Koipinoy
Charybdis
20
16 / 6 / 4
17,033
631
39,074
26,970
12,949
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
56
50
Kills
26
27
Deaths
50
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AhBadMan
Sun Wukong
1
8
4
0.38
L
Poseidon
AutoKGB
Poseidon
4
15
4
0.4
L
Ratatoskr
BIackSnowFaII
Ratatoskr
1
12
6
0.33
W
Bakasura
Buho1713
Bakasura
12
10
7
1.55
W
13
4
7
4.13
L
Fenrir
Highkeyy
Fenrir
4
9
12
1.11
L
Charybdis
Koipinoy
Charybdis
16
6
4
3
W
Sun Wukong
Ryakkusu
Sun Wukong
5
3
15
4.17
W
14
5
11
3.9
W
Chang'e
xCrexxus
Chang'e
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,024
Damage
75,251
126,155
Taken
133,613
93,052
Mitigated
80,545
57,901
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AhBadMan
Sun Wukong
9,467
1,795
0
2,896
25,493
12,669
630
5,815
19,129
0
71,186
L
Poseidon
AutoKGB
Poseidon
9,525
1,000
192
669
21,801
7,242
0
6,064
15,105
63,366
0
L
Ratatoskr
BIackSnowFaII
Ratatoskr
6,333
1,700
0
579
23,220
8,999
0
9,459
13,094
0
30,753
W
Bakasura
Buho1713
Bakasura
25,175
16,689
0
8,790
29,197
16,237
560
4,532
23,783
0
113,368
W
24,465
9,198
0
14,367
20,579
8,253
16,379
1,480
19,099
157,207
14,242
L
Fenrir
Highkeyy
Fenrir
10,852
2,262
1,771
1,955
36,129
38,686
0
10,955
22,931
0
45,940
L
Charybdis
Koipinoy
Charybdis
39,074
17,256
0
10,413
26,970
12,949
0
10,476
16,252
0
166,134
W
Sun Wukong
Ryakkusu
Sun Wukong
19,522
3,763
0
9,503
29,369
34,513
1,594
2,377
26,992
9,231
63,108
W
22,137
8,484
0
5,682
23,080
9,282
114
3,760
16,654
0
101,681
W
Chang'e
xCrexxus
Chang'e
17,725
1,841
7,788
11,771
23,930
24,767
1,561
1,563
22,367
73,238
5,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,386
Gold Earned
62,170
680
Minions Killed
586
0
Camps Cleared
0
2,572,962
Distance Traveled
2,313,796
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,666
432
121
4
0
456,380
3
L
Poseidon
11,458
424
121
4
0
426,835
4
L
Ratatoskr
8,773
325
35
1
0
490,279
1
W
Bakasura
17,298
641
171
6
0
538,853
0
W
Sol
17,886
662
198
7
0
517,283
3
L
Fenrir
13,240
490
66
2
0
498,759
4
L
Charybdis
17,033
631
243
9
0
441,543
3
W
Sun Wukong
15,747
583
108
4
0
498,559
6
W
Loki
16,222
601
106
4
0
538,043
0
W
Chang'e
15,233
564
97
4
0
480,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role