Player Matchup

Geb
Geb
GordonF12345
Geb
Level 115
God Stats
11W - 10L
1,654 SR
Queue Stats
107W - 89L
1,471 Elo+
Party 2
Ares
Ares
Invincible619
Ares
Level 61
God Stats
2W - 2L
1,438 SR
Queue Stats
51W - 49L
1,401 Elo+
Party 2
Loki
Loki
LonelySurvivor4
Loki
Level 124
God Stats
15W - 21L
1,489 SR
Queue Stats
59W - 77L
1,479 Elo+
Party 2
Anhur
Anhur
Sligzy
Anhur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 93L
1,483 Elo+
Party 2
King Arthur
King Arthur
VampiricStorm94
King Arthur
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 61L
1,441 Elo+
Party 2
Team Averages
Level 102
1,516 SR
1,455 Elo+

VS

Team Averages
Level 92
1,464 SR
1,386 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BIG_HOSS_0228
Ra
Level 130
God Stats
11W - 12L
1,473 SR
Queue Stats
322W - 357L
1,487 Elo+
Solo
Charybdis
Charybdis
POVurSalty
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,494 Elo+
Party 1
Mercury
Mercury
Suburban_Demon
Mercury
Level 53
God Stats
1W - 2L
1,346 SR
Queue Stats
66W - 95L
1,179 Elo+
Party 1
Sun Wukong
Sun Wukong
Yvng_Wolf17
Sun Wukong
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 97L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
6,726
611
3,971
9,694
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 4
6,269
570
2,175
6,326
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 1 / 1
6,051
550
5,034
6,590
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Sligzy
Anhur
13
6 / 1 / 3
7,598
691
7,451
7,195
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
VampiricStorm94
King Arthur
11
2 / 1 / 1
6,579
598
6,488
8,568
5,268
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
2 / 5 / 1
5,486
499
7,893
9,624
2,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,241
476
2,683
6,636
1,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
POVurSalty
Charybdis
9
1 / 3 / 1
5,700
518
2,816
7,190
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,386
490
1,798
7,179
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Yvng_Wolf17
Sun Wukong
11
1 / 1 / 0
6,189
563
5,236
8,131
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
1
0.5
L
0
4
0
0
W
3
1
6
6
W
1
0
4
3
W
4
1
1
4.5
L
Charybdis
POVurSalty
Charybdis
1
3
1
0.5
W
Anhur
Sligzy
Anhur
6
1
3
7.5
L
0
3
0
0
W
King Arthur
VampiricStorm94
King Arthur
2
1
1
2.5
L
Sun Wukong
Yvng_Wolf17
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
20,426
38,373
Taken
38,760
19,861
Mitigated
13,298
11,470
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,893
1,564
137
2,302
9,624
2,994
203
2,953
6,671
28,646
0
L
2,683
84
400
2,421
6,636
1,533
0
444
6,192
22,871
0
W
3,971
502
394
1,806
9,694
7,000
0
4,047
5,615
18,215
0
W
2,175
32
0
2,462
6,326
3,197
23
1,193
5,133
30,811
0
W
5,034
1,901
0
866
6,590
2,241
0
3,439
3,151
0
24,895
L
Charybdis
POVurSalty
Charybdis
2,816
2,041
0
1,712
7,190
1,018
0
1,145
6,045
0
24,729
W
Anhur
Sligzy
Anhur
7,451
3,252
0
3,572
7,195
2,155
302
1,933
5,262
0
55,898
L
1,798
375
0
2,289
7,179
1,737
0
1,567
5,612
0
25,461
W
King Arthur
VampiricStorm94
King Arthur
6,488
984
21
2,349
8,568
5,268
0
793
7,254
6,216
30,201
L
Sun Wukong
Yvng_Wolf17
Sun Wukong
5,236
745
0
1,879
8,131
6,016
582
1,200
6,931
3,978
31,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
28,002
309
Minions Killed
266
0
Camps Cleared
0
1,150,625
Distance Traveled
1,056,977
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,486
499
41
4
0
176,550
1
L
Ra
5,241
476
48
4
0
224,163
4
W
Geb
6,726
611
25
2
0
243,568
7
W
Ares
6,269
570
65
6
0
254,547
0
W
Loki
6,051
550
48
4
0
214,476
0
L
Charybdis
5,700
518
48
4
0
195,885
1
W
Anhur
7,598
691
101
9
0
202,279
5
L
Mercury
5,386
490
59
5
0
247,261
1
W
King Arthur
6,579
598
70
6
0
235,755
0
L
Sun Wukong
6,189
563
70
6
0
213,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role