Player Matchup

Ra
Ra
Bardocksama
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jiro7
Cu Chulainn
Level 22
God Stats
1W - 1L
1,709 SR
Queue Stats
29W - 24L
1,524 Elo+
Party 2
Chiron
Chiron
Panza verde1393
Chiron
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 152L
1,369 Elo+
Solo
Fenrir
Fenrir
pop_guy8
Fenrir
Level 42
God Stats
7W - 8L
1,601 SR
Queue Stats
32W - 35L
1,446 Elo+
Solo
Chaac
Chaac
vFr0sty
Chaac
Level 25
God Stats
9W - 6L
1,690 SR
Queue Stats
33W - 31L
1,488 Elo+
Party 2
Team Averages
Level 20
1,600 SR
1,444 Elo+

VS

Team Averages
Level 41
1,655 SR
1,500 Elo+
Agni
Agni
BigG734
Agni
Level 26
God Stats
5W - 8L
1,472 SR
Queue Stats
161W - 159L
1,561 Elo+
Party 1
Rama
Rama
FkSalayMore
Rama
Level 25
God Stats
11W - 12L
1,848 SR
Queue Stats
56W - 44L
1,572 Elo+
Party 1
Sol
Sol
GoldenSniper104
Sol
Level 129
God Stats
5W - 1L
1,747 SR
Queue Stats
22W - 13L
1,570 Elo+
Party 1
Ymir
Ymir
GucciNuggz
Ymir
Level 17
God Stats
4W - 2L
1,700 SR
Queue Stats
103W - 106L
1,449 Elo+
Party 1
Pele
Pele
PatrickLost_27
Pele
Level 10
God Stats
18W - 30L
1,509 SR
Queue Stats
203W - 245L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
9,337
667
10,002
12,271
4,504
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Jiro7
Cu Chulainn
16
4 / 5 / 8
10,253
732
13,623
22,592
23,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 4 / 6
10,648
761
8,146
12,047
5,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
pop_guy8
Fenrir
16
5 / 6 / 3
10,090
721
6,151
14,890
5,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
vFr0sty
Chaac
18
4 / 4 / 10
10,603
757
17,529
24,830
24,491
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BigG734
Agni
18
5 / 5 / 13
11,073
791
16,130
10,223
4,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 3 / 7
11,745
839
16,443
17,029
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 5 / 12
11,744
839
21,346
18,201
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 3 / 10
10,391
742
6,438
20,266
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 2 / 3
11,123
795
12,073
12,134
5,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
18
Kills
28
28
Deaths
18
33
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
Agni
BigG734
Agni
5
5
13
2.3
W
9
3
7
4.17
W
6
5
12
2.4
W
2
3
10
2.33
L
Cu Chulainn
Jiro7
Cu Chulainn
4
5
8
1.6
L
3
4
6
1.5
W
6
2
3
3.75
L
Fenrir
pop_guy8
Fenrir
5
6
3
1.08
L
Chaac
vFr0sty
Chaac
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,451
Damage
72,430
86,630
Taken
77,853
63,517
Mitigated
42,371
11,205
Healing
24,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,002
1,319
1,342
1,176
12,271
4,504
272
7,095
5,176
21,295
0
W
Agni
BigG734
Agni
16,130
1,192
0
508
10,223
4,244
480
2,258
7,965
35,321
0
W
16,443
13,295
0
5,853
17,029
7,189
1,576
2,419
14,610
0
37,831
W
21,346
9,023
0
9,798
18,201
7,077
4,338
2,626
15,522
69,079
0
W
6,438
1,894
932
3,188
20,266
18,765
214
2,712
17,289
17,646
0
L
Cu Chulainn
Jiro7
Cu Chulainn
13,623
2,384
375
636
22,592
23,096
355
13,461
9,131
6,015
21,104
L
8,146
2,705
307
2,758
12,047
5,576
2,169
5,107
6,940
142
34,682
W
12,073
4,139
0
4,354
12,134
5,096
0
2,265
9,869
0
38,077
L
Fenrir
pop_guy8
Fenrir
6,151
1,394
0
686
14,890
5,850
0
7,064
7,826
0
16,344
L
Chaac
vFr0sty
Chaac
17,529
2,117
278
3,647
24,830
24,491
456
11,187
13,643
0
51,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,931
Gold Earned
56,076
190
Minions Killed
256
0
Camps Cleared
0
1,246,066
Distance Traveled
1,443,093
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,337
667
21
2
0
204,532
1
W
Agni
11,073
791
52
4
0
308,180
3
W
Rama
11,745
839
40
3
0
284,041
0
W
Sol
11,744
839
100
7
0
260,459
0
W
Ymir
10,391
742
19
1
0
322,224
2
L
Cu Chulainn
10,253
732
27
2
0
285,211
0
L
Chiron
10,648
761
64
5
0
228,212
2
W
Pele
11,123
795
45
3
0
268,189
0
L
Fenrir
10,090
721
22
2
0
232,914
1
L
Chaac
10,603
757
56
4
0
295,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role