Player Matchup

Ares
Ares
Platinum I
 
Ares
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum II
Blizzard121
Sol
Platinum II
Level 131
God Stats
9W - 8L
1,697 SR
Queue Stats
456W - 422L
1,894 MMR
Solo
Charybdis
Charybdis
Gold I
FugueState
Charybdis
Gold I
Level 159
God Stats
6W - 3L
1,870 SR
Queue Stats
317W - 310L
1,852 MMR
Solo
Bakasura
Bakasura
Platinum V
Jipwill
Bakasura
Platinum V
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 19L
1,934 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
togger
Kuzenbo
Platinum III
Level 121
God Stats
5W - 5L
1,503 SR
Queue Stats
55W - 46L
1,832 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,614 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,558 SR
1,880 MMR
Anhur
Anhur
Platinum III
Breakneck7
Anhur
Platinum III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 121L
1,851 MMR
Solo
Athena
Athena
Gold I
DustyLocane
Athena
Gold I
Level 69
God Stats
1W - 6L
1,527 SR
Queue Stats
121W - 101L
1,872 MMR
Party 2
Chang'e
Chang'e
Platinum III
Ichimаru
Chang'e
Platinum III
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 126L
1,878 MMR
Solo
Thanatos
Thanatos
Gold I
SirDeathacus
Thanatos
Gold I
Level 159
God Stats
1W - 1L
1,761 SR
Queue Stats
154W - 147L
1,872 MMR
Solo
Camazotz
Camazotz
Platinum I
Ηokage
Camazotz
Platinum I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 107L
1,927 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 2 / 13
11,449
572
8,635
18,706
20,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
2 / 3 / 11
11,740
587
14,714
10,483
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
FugueState
Charybdis
19
6 / 4 / 9
12,801
640
13,391
10,461
2,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Jipwill
Bakasura
20
14 / 3 / 3
15,100
755
19,175
18,599
12,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
togger
Kuzenbo
17
2 / 6 / 2
11,365
568
10,363
17,663
24,912
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasBastetRama

VS

Bans
ArtioThothGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
2 / 7 / 3
10,260
513
8,531
18,540
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
15
1 / 6 / 4
9,255
463
7,553
22,683
19,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Ichimаru
Chang'e
13
2 / 3 / 1
9,201
460
4,651
7,618
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
SirDeathacus
Thanatos
17
9 / 7 / 3
11,188
559
11,306
18,389
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Ηokage
Camazotz
18
4 / 4 / 4
11,214
561
10,734
23,917
20,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
27
Kills
18
18
Deaths
27
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
13
4.75
W
2
3
11
2.5
L
Anhur
2
7
3
0.5
L
Athena
1
6
4
0.5
W
Charybdis
FugueState
Charybdis
6
4
9
2.63
L
Chang'e
Ichimаru
Chang'e
2
3
1
0.83
W
Bakasura
Jipwill
Bakasura
14
3
3
5.17
L
Thanatos
SirDeathacus
Thanatos
9
7
3
1.5
W
Kuzenbo
togger
Kuzenbo
2
6
2
0.5
L
Camazotz
Ηokage
Camazotz
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,278
Damage
42,775
75,912
Taken
91,147
67,154
Mitigated
53,163
20,872
Healing
33,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,635
341
158
4,333
18,706
20,728
0
3,453
15,192
20,350
0
W
14,714
6,199
0
3,456
10,483
6,708
4,087
3,861
6,460
79,333
9,572
L
Anhur
8,531
4,934
0
3,295
18,540
4,583
1,968
3,734
14,246
0
63,572
L
Athena
7,553
1,931
360
2,721
22,683
19,827
130
10,429
11,249
35,606
0
W
Charybdis
FugueState
Charybdis
13,391
4,602
0
2,931
10,461
2,297
5,596
1,900
8,521
0
87,873
L
Chang'e
Ichimаru
Chang'e
4,651
192
507
2,233
7,618
2,143
0
2,257
4,956
50,917
0
W
Bakasura
Jipwill
Bakasura
19,175
13,534
0
5,215
18,599
12,509
0
2,421
15,772
0
144,482
L
Thanatos
SirDeathacus
Thanatos
11,306
3,043
0
10,507
18,389
5,789
734
5,365
12,291
0
70,391
W
Kuzenbo
togger
Kuzenbo
10,363
3,524
0
4,779
17,663
24,912
426
586
16,089
59,651
0
L
Camazotz
Ηokage
Camazotz
10,734
2,836
0
13,560
23,917
20,821
0
10,558
12,709
0
73,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,455
Gold Earned
51,118
621
Minions Killed
538
0
Camps Cleared
0
2,106,697
Distance Traveled
1,734,686
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,449
572
18
1
0
420,116
10
W
Sol
11,740
587
138
7
0
380,343
7
L
Anhur
10,260
513
111
6
0
312,882
5
L
Athena
9,255
463
64
3
0
388,669
10
W
Charybdis
12,801
640
154
8
0
376,170
2
L
Chang'e
9,201
460
127
6
0
273,381
2
W
Bakasura
15,100
755
217
11
0
527,077
5
L
Thanatos
11,188
559
109
5
0
390,399
1
W
Kuzenbo
11,365
568
94
5
0
402,991
0
L
Camazotz
11,214
561
127
6
0
369,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role