Player Matchup

Cliodhna
Cliodhna
BeatsByJNC
Cliodhna
Level 37
God Stats
3W - 2L
1,582 SR
Queue Stats
45W - 60L
1,313 Elo+
Party 1
Achilles
Achilles
CrownDokashi
Achilles
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Anubis
Anubis
handwovengerm11
Anubis
Level 29
God Stats
15W - 21L
1,412 SR
Queue Stats
38W - 48L
1,323 Elo+
Party 1
Team Averages
Level 41
1,498 SR
1,379 Elo+

VS

Team Averages
Level 109
1,377 SR
1,316 Elo+
Ra
Ra
FAD3DTKO
Ra
Level 107
God Stats
1W - 7L
1,116 SR
Queue Stats
32W - 52L
1,304 Elo+
Solo
Kali
Kali
PinkStingRing
Kali
Level 103
God Stats
0W - 1L
1,734 SR
Queue Stats
12W - 14L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
WickedDragon94
Erlang Shen
Level 117
God Stats
0W - 1L
1,280 SR
Queue Stats
160W - 165L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BeatsByJNC
Cliodhna
17
3 / 4 / 8
12,135
714
14,873
12,805
4,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
CrownDokashi
Achilles
15
2 / 9 / 9
11,657
686
13,015
27,901
23,765
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 2 / 1
13,264
780
17,033
14,187
7,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
10,998
647
11,386
10,896
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 9
11,577
681
8,808
16,414
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
WickedDragon94
Erlang Shen
18
7 / 3 / 6
13,133
773
19,040
24,169
22,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
12
Kills
15
15
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BeatsByJNC
Cliodhna
3
4
8
1.75
W
Achilles
CrownDokashi
Achilles
2
9
9
0.72
L
4
5
5
1.3
L
4
4
9
2.13
L
Erlang Shen
WickedDragon94
Erlang Shen
7
3
6
3.33
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
39,234
54,893
Taken
51,479
35,623
Mitigated
31,234
17,323
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BeatsByJNC
Cliodhna
14,873
1,861
532
4,336
12,805
4,653
846
3,167
9,638
0
41,168
W
Achilles
CrownDokashi
Achilles
13,015
3,296
79
5,525
27,901
23,765
585
5,927
21,974
0
32,501
L
11,386
691
971
1,859
10,896
2,833
294
4,211
6,685
49,602
0
L
8,808
2,039
0
2,623
16,414
5,450
0
6,385
10,029
0
27,850
L
Erlang Shen
WickedDragon94
Erlang Shen
19,040
10,555
606
10,696
24,169
22,951
0
6,839
17,330
0
42,371
W
17,033
1,112
0
6,851
14,187
7,205
1,501
3,155
11,032
65,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
35,708
176
Minions Killed
166
5
Camps Cleared
7
796,126
Distance Traveled
832,409
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,135
714
42
2
2
287,856
4
W
Achilles
11,657
686
35
2
1
253,464
0
L
Ra
10,998
647
87
5
5
219,462
2
L
Kali
11,577
681
34
2
1
284,853
4
L
Erlang Shen
13,133
773
45
3
1
328,094
4
W
Anubis
13,264
780
99
6
2
254,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role