Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AweStuck
Kumbhakarna
Level 160
God Stats
2W - 4L
1,302 SR
Queue Stats
84W - 84L
1,585 Elo+
Party 1
Sol
Sol
CactusOfSpikes
Sol
Level 138
God Stats
0W - 3L
1,364 SR
Queue Stats
129W - 139L
1,565 Elo+
Party 3
Medusa
Medusa
FlowerKat
Medusa
Level 104
God Stats
3W - 4L
1,449 SR
Queue Stats
13W - 13L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
KonmanKB
Gilgamesh
Level 88
God Stats
5W - 4L
1,620 SR
Queue Stats
71W - 69L
1,575 Elo+
Party 3
Team Averages
Level 130
1,447 SR
1,561 Elo+

VS

Team Averages
Level 131
1,588 SR
1,557 Elo+
Nike
Nike
 
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Hoe1seph
Hera
Level 125
God Stats
3W - 1L
1,803 SR
Queue Stats
103W - 97L
1,658 Elo+
Solo
Hachiman
Hachiman
O-For-The-Win
Hachiman
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
248W - 219L
1,484 Elo+
Party 2
Awilix
Awilix
Porkers43
Awilix
Level 126
God Stats
29W - 15L
1,623 SR
Queue Stats
336W - 298L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
ReeverDerchie
Zhong Kui
Level 104
God Stats
26W - 23L
1,515 SR
Queue Stats
204W - 201L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 6 / 2
9,227
513
8,498
12,298
3,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
AweStuck
Kumbhakarna
12
0 / 1 / 7
7,970
443
3,488
11,556
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 0
9,057
503
8,429
9,782
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
FlowerKat
Medusa
15
2 / 5 / 5
9,187
510
8,855
15,224
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
KonmanKB
Gilgamesh
14
3 / 2 / 3
8,726
485
6,838
15,957
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
0 / 2 / 6
9,778
543
9,071
12,349
8,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
14
1 / 4 / 3
9,051
503
5,407
12,734
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
O-For-The-Win
Hachiman
15
0 / 3 / 2
9,084
505
7,618
11,131
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Porkers43
Awilix
18
6 / 2 / 1
10,954
609
8,337
11,003
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ReeverDerchie
Zhong Kui
19
10 / 2 / 0
12,327
685
18,502
14,145
9,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
17
17
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
6
2
1
W
Nike
 
Nike
0
2
6
1.5
L
Kumbhakarna
AweStuck
Kumbhakarna
0
1
7
3.5
L
3
3
0
1
L
Medusa
FlowerKat
Medusa
2
5
5
0.9
W
Hera
1
4
3
0.63
L
Gilgamesh
KonmanKB
Gilgamesh
3
2
3
2.25
W
Hachiman
O-For-The-Win
Hachiman
0
3
2
0.33
W
Awilix
Porkers43
Awilix
6
2
1
3.25
W
Zhong Kui
ReeverDerchie
Zhong Kui
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
48,935
64,817
Taken
61,362
25,986
Mitigated
32,434
15,946
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,498
912
0
2,710
12,298
3,632
0
8,162
4,136
56,550
0
W
Nike
 
Nike
9,071
863
0
780
12,349
8,968
422
239
12,015
5,951
55,732
L
Kumbhakarna
AweStuck
Kumbhakarna
3,488
470
782
4,054
11,556
7,570
0
5,182
6,374
23,586
0
L
8,429
4,054
0
3,168
9,782
2,470
2,135
2,469
7,313
72,470
0
L
Medusa
FlowerKat
Medusa
8,855
4,251
0
2,282
15,224
4,660
0
4,631
10,593
0
62,374
W
Hera
5,407
834
0
2,659
12,734
8,711
295
6,885
5,680
31,026
455
L
Gilgamesh
KonmanKB
Gilgamesh
6,838
2,503
0
2,950
15,957
7,654
612
4,347
11,610
0
48,633
W
Hachiman
O-For-The-Win
Hachiman
7,618
4,350
0
4,266
11,131
2,306
485
5,859
5,272
0
72,074
W
Awilix
Porkers43
Awilix
8,337
3,553
0
4,337
11,003
3,273
740
3,890
7,113
0
75,194
W
Zhong Kui
ReeverDerchie
Zhong Kui
18,502
4,158
0
8,246
14,145
9,176
402
3,542
10,603
97,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,167
Gold Earned
51,194
474
Minions Killed
602
0
Camps Cleared
0
1,679,551
Distance Traveled
1,755,477
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,227
513
115
6
0
303,295
4
W
Nike
9,778
543
124
7
0
354,609
6
L
Kumbhakarna
7,970
443
30
2
0
358,277
5
L
Sol
9,057
503
138
8
0
336,040
6
L
Medusa
9,187
510
97
5
0
333,380
1
W
Hera
9,051
503
36
2
0
320,156
4
L
Gilgamesh
8,726
485
94
5
0
348,559
8
W
Hachiman
9,084
505
146
8
0
321,746
9
W
Awilix
10,954
609
132
7
0
424,410
3
W
Zhong Kui
12,327
685
164
9
0
334,556
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role