Player Matchup

The Morrigan
The Morrigan
AlexCosta010
The Morrigan
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,446 Elo+
Party 2
Xbalanque
Xbalanque
Chuy94
Xbalanque
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,790 Elo+
Party 2
Ares
Ares
jersonRR
Ares
Level 155
God Stats
2W - 0L
1,766 SR
Queue Stats
5W - 4L
1,446 Elo+
Party 2
Team Averages
Level 147
1,589 SR
1,561 Elo+

VS

Team Averages
Level 62
1,500 SR
1,165 Elo+
Bacchus
Bacchus
Axuro98
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,165 Elo+
Party 1
Zeus
Zeus
RCDC123
Zeus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,165 Elo+
Party 1
Medusa
Medusa
dtoidshow
Medusa
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlexCosta010
The Morrigan
17
8 / 4 / 8
12,217
814
12,499
6,849
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Chuy94
Xbalanque
16
7 / 3 / 8
11,891
793
14,699
12,316
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
16
3 / 3 / 13
12,007
800
7,016
18,134
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Axuro98
Bacchus
14
1 / 6 / 9
10,269
685
7,076
17,011
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
RCDC123
Zeus
15
2 / 6 / 5
9,893
660
7,564
10,742
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
dtoidshow
Medusa
14
7 / 6 / 1
10,692
713
11,768
12,439
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
10
10
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AlexCosta010
The Morrigan
8
4
8
3
L
Bacchus
Axuro98
Bacchus
1
6
9
0.92
W
Xbalanque
Chuy94
Xbalanque
7
3
8
3.67
L
Zeus
RCDC123
Zeus
2
6
5
0.75
L
Medusa
dtoidshow
Medusa
7
6
1
1.25
W
Ares
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
26,408
37,299
Taken
40,192
20,885
Mitigated
26,610
5,451
Healing
1,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AlexCosta010
The Morrigan
12,499
1,365
0
1,669
6,849
2,124
1,458
2,541
4,257
53,276
0
L
Bacchus
Axuro98
Bacchus
7,076
1,268
0
1,186
17,011
17,548
0
7,264
9,747
22,702
0
W
Xbalanque
Chuy94
Xbalanque
14,699
9,022
0
2,018
12,316
3,674
1,576
6,088
5,276
0
47,289
L
Zeus
RCDC123
Zeus
7,564
886
0
66
10,742
3,632
270
5,568
5,174
34,421
0
L
Medusa
dtoidshow
Medusa
11,768
4,579
0
569
12,439
5,430
240
6,954
5,485
0
56,712
W
Ares
7,016
167
0
1,764
18,134
15,087
17
6,265
11,869
16,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,115
Gold Earned
30,854
163
Minions Killed
176
5
Camps Cleared
7
799,786
Distance Traveled
729,259
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,217
814
58
4
2
254,921
5
L
Bacchus
10,269
685
15
1
1
246,853
5
W
Xbalanque
11,891
793
88
6
1
267,638
7
L
Zeus
9,893
660
68
5
3
237,682
3
L
Medusa
10,692
713
93
6
3
244,724
7
W
Ares
12,007
800
17
1
2
277,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role