Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GldnHarambe
Chaac
Level 42
God Stats
31W - 26L
1,505 SR
Queue Stats
40W - 42L
1,469 Elo+
Party 2
Fafnir
Fafnir
LargeSota
Fafnir
Level 27
God Stats
3W - 2L
1,504 SR
Queue Stats
9W - 8L
1,580 Elo+
Party 2
Discordia
Discordia
Sirwin5
Discordia
Level 142
God Stats
5W - 3L
1,818 SR
Queue Stats
310W - 332L
1,507 Elo+
Party 2
Ravana
Ravana
montereyJak
Ravana
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,339 Elo+
Solo
Team Averages
Level 86
1,565 SR
1,479 Elo+

VS

Team Averages
Level 58
1,461 SR
1,463 Elo+
Erlang Shen
Erlang Shen
AROCKER88
Erlang Shen
Level 82
God Stats
7W - 11L
1,500 SR
Queue Stats
177W - 156L
1,647 Elo+
Party 3
Nu Wa
Nu Wa
BuddahBear-
Nu Wa
Level 55
God Stats
8W - 6L
1,622 SR
Queue Stats
221W - 222L
1,557 Elo+
Party 3
Izanami
Izanami
ImJustJoel
Izanami
Level 28
God Stats
10W - 13L
1,401 SR
Queue Stats
64W - 90L
1,339 Elo+
Party 1
Bastet
Bastet
NerfManakin
Bastet
Level 19
God Stats
1W - 2L
1,284 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 3
Ares
Ares
Solar Crayfish
Ares
Level 107
God Stats
9W - 8L
1,500 SR
Queue Stats
375W - 376L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
9 / 7 / 2
12,083
525
19,934
22,946
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 1
10,922
475
11,190
21,563
20,008
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
LargeSota
Fafnir
14
0 / 4 / 12
9,360
407
8,373
22,558
28,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Sirwin5
Discordia
17
6 / 2 / 5
11,427
497
23,487
10,416
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
2 / 8 / 6
9,255
402
6,727
18,963
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AROCKER88
Erlang Shen
18
5 / 3 / 5
11,312
492
10,199
20,499
19,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 6 / 9
11,932
519
23,132
11,515
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ImJustJoel
Izanami
16
2 / 2 / 8
10,881
473
11,054
18,150
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
20
6 / 2 / 11
12,873
560
17,062
17,884
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 6 / 11
11,370
494
12,189
28,033
29,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
19
Kills
26
27
Deaths
19
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
9
7
2
1.43
W
Erlang Shen
AROCKER88
Erlang Shen
5
3
5
2.5
W
8
6
9
2.08
L
2
6
1
0.42
W
Izanami
ImJustJoel
Izanami
2
2
8
3
L
Fafnir
LargeSota
Fafnir
0
4
12
1.5
W
Bastet
6
2
11
5.75
L
Discordia
Sirwin5
Discordia
6
2
5
4.25
W
5
6
11
1.75
L
Ravana
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,711
Damage
73,636
96,446
Taken
96,081
65,448
Mitigated
65,478
19,900
Healing
25,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
19,934
8,882
0
6,653
22,946
7,980
1,910
8,178
14,462
0
99,774
W
Erlang Shen
AROCKER88
Erlang Shen
10,199
4,539
0
6,096
20,499
19,636
1,201
3,519
16,980
5,097
50,232
W
23,132
3,291
0
970
11,515
3,110
90
6,705
4,810
67,873
48
L
11,190
1,866
0
3,690
21,563
20,008
335
6,544
14,690
0
77,289
W
Izanami
ImJustJoel
Izanami
11,054
5,794
0
4,893
18,150
6,259
0
6,926
11,224
0
88,742
L
Fafnir
LargeSota
Fafnir
8,373
1,877
1,658
2,913
22,558
28,462
461
7,539
14,613
19,073
0
W
Bastet
17,062
4,565
0
7,803
17,884
7,234
876
4,683
13,201
0
117,161
L
Discordia
Sirwin5
Discordia
23,487
1,895
0
1,374
10,416
3,178
589
5,835
4,038
82,996
0
W
12,189
486
1,144
4,290
28,033
29,239
0
10,027
18,006
34,645
0
L
Ravana
6,727
1,544
0
3,612
18,963
5,820
181
6,797
11,814
0
47,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,047
Gold Earned
58,368
537
Minions Killed
559
0
Camps Cleared
0
2,055,408
Distance Traveled
2,137,976
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,083
525
137
6
0
361,285
6
W
Erlang Shen
11,312
492
100
4
0
442,040
0
W
Nu Wa
11,932
519
113
5
0
381,241
4
L
Chaac
10,922
475
172
7
0
400,641
0
W
Izanami
10,881
473
143
6
0
407,635
1
L
Fafnir
9,360
407
21
1
0
468,837
2
W
Bastet
12,873
560
170
7
0
500,347
8
L
Discordia
11,427
497
131
6
0
428,853
4
W
Ares
11,370
494
33
1
0
406,713
1
L
Ravana
9,255
402
76
3
0
395,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role