Player Matchup

Atlas
Atlas
GoldenSoldier21
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,734 Elo+
Party 2
Vulcan
Vulcan
RedRavager94
Vulcan
Level 107
God Stats
6W - 4L
1,637 SR
Queue Stats
16W - 20L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
SPACENTIME
Danzaburou
Level 55
God Stats
16W - 9L
1,533 SR
Queue Stats
225W - 219L
1,624 Elo+
Solo
Zeus
Zeus
morenos001
Zeus
Level 143
God Stats
1W - 2L
1,264 SR
Queue Stats
14W - 14L
1,504 Elo+
Solo
Hercules
Hercules
xXthe1337frogXx
Hercules
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 50L
1,655 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,621 Elo+

VS

Team Averages
Level 133
1,545 SR
1,654 Elo+
Heimdallr
Heimdallr
CasuallyNobody
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Atlas
Atlas
Fakieeee
Atlas
Level 137
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Tyr
Tyr
IT me JOEY
Tyr
Level 123
God Stats
5W - 16L
1,352 SR
Queue Stats
206W - 191L
1,664 Elo+
Party 1
Sol
Sol
MEALTEAM6
Sol
Level 123
God Stats
4W - 2L
1,806 SR
Queue Stats
27W - 22L
1,595 Elo+
Party 1
Bastet
Bastet
Puncakemix
Bastet
Level 127
God Stats
0W - 2L
1,335 SR
Queue Stats
4W - 3L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 20
11,651
832
12,441
15,868
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
17
5 / 2 / 14
11,030
788
17,447
6,443
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SPACENTIME
Danzaburou
20
7 / 1 / 11
12,665
905
16,603
13,619
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 4 / 11
11,987
856
20,239
9,368
3,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
19
9 / 3 / 14
11,628
831
11,350
23,028
23,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CasuallyNobody
Heimdallr
18
5 / 7 / 2
11,357
811
12,494
19,919
7,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Fakieeee
Atlas
16
0 / 9 / 6
9,339
667
8,649
19,224
17,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 4
9,463
676
8,246
17,453
16,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 4 / 2
9,597
686
12,403
15,951
5,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Puncakemix
Bastet
16
4 / 6 / 3
10,250
732
6,642
16,557
5,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
32
Kills
11
11
Deaths
32
70
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CasuallyNobody
Heimdallr
5
7
2
0.86
L
Atlas
Fakieeee
Atlas
0
9
6
0.33
W
2
1
20
12
L
2
6
4
0.67
L
0
4
2
0.25
L
Bastet
Puncakemix
Bastet
4
6
3
0.92
W
Vulcan
5
2
14
6
W
Danzaburou
SPACENTIME
Danzaburou
7
1
11
12.5
W
9
4
11
3.63
W
Hercules
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,080
Damage
48,434
68,326
Taken
89,104
55,355
Mitigated
53,298
22,988
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CasuallyNobody
Heimdallr
12,494
6,167
0
1,986
19,919
7,548
0
11,676
8,093
0
38,618
L
Atlas
Fakieeee
Atlas
8,649
3,288
0
500
19,224
17,326
0
12,163
6,930
22,069
0
W
12,441
3,526
1,060
4,271
15,868
17,963
786
5,289
10,388
29,749
0
L
8,246
677
0
1,665
17,453
16,747
0
11,315
5,914
935
18,894
L
12,403
4,437
0
5,261
15,951
5,699
381
8,124
7,724
46,729
0
L
Bastet
Puncakemix
Bastet
6,642
1,298
0
882
16,557
5,978
0
6,849
9,504
0
21,181
W
Vulcan
17,447
7,016
0
875
6,443
2,984
1,403
1,709
4,672
40,429
0
W
Danzaburou
SPACENTIME
Danzaburou
16,603
10,343
0
7,790
13,619
7,018
4,552
5,229
8,307
0
67,604
W
20,239
2,134
0
650
9,368
3,865
1,668
2,810
6,443
50,337
0
W
Hercules
11,350
2,700
0
8,342
23,028
23,525
477
6,502
16,266
0
22,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,961
Gold Earned
50,006
288
Minions Killed
224
0
Camps Cleared
0
1,577,375
Distance Traveled
1,346,953
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,357
811
63
5
0
279,567
2
L
Atlas
9,339
667
30
2
0
234,526
1
W
Atlas
11,651
832
33
2
0
322,628
4
L
Tyr
9,463
676
24
2
0
301,127
1
L
Sol
9,597
686
75
5
0
240,566
1
L
Bastet
10,250
732
32
2
0
291,167
2
W
Vulcan
11,030
788
60
4
0
337,787
1
W
Danzaburou
12,665
905
88
6
0
284,066
0
W
Zeus
11,987
856
79
6
0
314,641
2
W
Hercules
11,628
831
28
2
0
318,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role