Player Matchup

Osiris
Osiris
Battlelon
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,519 Elo+
Party 2
Jing Wei
Jing Wei
Cmonftw
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
Hawk7O1
Cabrakan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,518 Elo+
Party 2
Tyr
Tyr
Zuke0123456789
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,506 Elo+
Party 2
Raijin
Raijin
thesimmer11
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,529 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,518 Elo+

VS

Team Averages
Level 123
1,520 SR
1,437 Elo+
Bastet
Bastet
Godz1stknight
Bastet
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 241L
1,380 Elo+
Party 3
Eset
Eset
M4h_Drfluffysage
Eset
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 97L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
SillyCucumber1
Ah Puch
Level 122
God Stats
4W - 0L
1,437 SR
Queue Stats
204W - 212L
1,403 Elo+
Party 3
Zeus
Zeus
ThatFluffyHermit
Zeus
Level 89
God Stats
3W - 1L
1,662 SR
Queue Stats
110W - 89L
1,555 Elo+
Party 1
Mulan
Mulan
jalkiller
Mulan
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
855W - 876L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Battlelon
Osiris
14
0 / 5 / 6
7,760
776
6,718
15,009
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Cmonftw
Jing Wei
14
4 / 7 / 3
8,685
869
3,811
10,256
4,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Hawk7O1
Cabrakan
13
0 / 7 / 8
7,826
783
2,673
15,162
17,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 5 / 5
8,447
845
5,332
11,606
9,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
13
3 / 6 / 0
7,488
749
8,735
8,355
2,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 16
9,411
941
8,410
10,171
5,337
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 1 / 16
9,930
993
10,260
5,190
1,928
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 22
8,830
883
11,598
5,764
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
12 / 2 / 10
10,109
1,011
19,383
5,617
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
jalkiller
Mulan
15
2 / 3 / 19
8,625
863
5,635
12,997
11,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
10
Kills
30
30
Deaths
10
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Osiris
Battlelon
Osiris
0
5
6
0.6
L
Jing Wei
Cmonftw
Jing Wei
4
7
3
0.79
W
7
3
16
5
L
Cabrakan
Hawk7O1
Cabrakan
0
7
8
0.57
W
8
1
16
16
W
1
1
22
12
W
12
2
10
8.5
L
3
5
5
1.1
W
Mulan
jalkiller
Mulan
2
3
19
3.83
L
Raijin
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,269
Damage
55,286
60,388
Taken
39,739
46,169
Mitigated
23,189
9,548
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Battlelon
Osiris
6,718
828
1,017
1,879
15,009
12,439
532
8,983
6,026
0
14,717
L
Jing Wei
Cmonftw
Jing Wei
3,811
2,576
1,318
1,043
10,256
4,086
1,078
7,571
2,685
0
11,115
W
8,410
1,564
1,151
2,408
10,171
5,337
805
2,112
8,059
0
12,102
L
Cabrakan
Hawk7O1
Cabrakan
2,673
29
23
541
15,162
17,415
0
11,202
3,960
9,853
0
W
10,260
420
1,453
561
5,190
1,928
379
2,169
3,021
15,201
0
W
11,598
531
195
1,556
5,764
2,243
1,544
1,632
4,132
25,573
0
W
19,383
2,017
355
603
5,617
2,395
461
1,211
4,406
36,653
0
L
5,332
606
655
2,362
11,606
9,280
306
7,991
3,615
0
8,851
W
Mulan
jalkiller
Mulan
5,635
712
1,123
3,468
12,997
11,286
933
4,284
8,713
1,943
9,160
L
Raijin
8,735
546
547
163
8,355
2,949
0
6,042
2,313
20,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,206
Gold Earned
46,905
97
Minions Killed
102
0
Camps Cleared
0
865,027
Distance Traveled
901,548
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,760
776
18
2
0
196,866
0
L
Jing Wei
8,685
869
25
3
0
166,677
0
W
Bastet
9,411
941
10
1
0
211,586
0
L
Cabrakan
7,826
783
18
2
0
151,508
0
W
Eset
9,930
993
18
2
0
203,867
0
W
Ah Puch
8,830
883
28
3
0
167,490
0
W
Zeus
10,109
1,011
35
4
0
155,317
0
L
Tyr
8,447
845
11
1
0
189,218
1
W
Mulan
8,625
863
11
1
0
163,288
2
L
Raijin
7,488
749
25
3
0
160,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role