Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Jacoby6
Artio
Level 15
God Stats
3W - 8L
1,468 SR
Queue Stats
18W - 39L
1,372 Elo+
Party 1
Medusa
Medusa
Mookaacho
Medusa
Level 42
God Stats
11W - 8L
1,442 SR
Queue Stats
242W - 215L
1,396 Elo+
Solo
Nike
Nike
YearningPlague
Nike
Level 61
God Stats
7W - 17L
1,404 SR
Queue Stats
37W - 55L
1,421 Elo+
Party 1
Team Averages
Level 43
1,463 SR
1,438 Elo+

VS

Team Averages
Level 53
1,526 SR
1,504 Elo+
Osiris
Osiris
Marcorange
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,588 Elo+
Solo
Anubis
Anubis
Naringer420
Anubis
Level 85
God Stats
19W - 11L
1,569 SR
Queue Stats
38W - 26L
1,536 Elo+
Party 2
Arachne
Arachne
OGkush710
Arachne
Level 45
God Stats
12W - 19L
1,386 SR
Queue Stats
37W - 58L
1,351 Elo+
Party 2
Atlas
Atlas
Vizorise
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 106L
1,506 Elo+
Party 3
Neith
Neith
sintacks-
Neith
Level 64
God Stats
7W - 5L
1,677 SR
Queue Stats
36W - 33L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 2 / 4
10,649
560
9,680
7,782
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
 
Ravana
17
3 / 4 / 6
9,865
519
7,558
11,356
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Jacoby6
Artio
10
0 / 0 / 1
7,671
404
1,214
7,663
4,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Mookaacho
Medusa
18
5 / 4 / 5
10,663
561
11,742
14,169
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 5
11,350
597
11,984
16,088
17,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Marcorange
Osiris
16
1 / 4 / 1
9,187
484
5,750
12,258
12,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
14
2 / 5 / 0
9,159
482
5,311
11,052
4,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
OGkush710
Arachne
17
7 / 4 / 2
11,024
580
7,965
15,488
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Vizorise
Atlas
14
2 / 2 / 4
9,224
485
7,851
14,025
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
sintacks-
Neith
13
0 / 5 / 1
8,135
428
7,055
10,487
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
20
Kills
12
12
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
2
4
4
W
Ravana
 
Ravana
3
4
6
1.5
W
Artio
Jacoby6
Artio
0
0
1
0.5
L
Osiris
Marcorange
Osiris
1
4
1
0.38
W
Medusa
Mookaacho
Medusa
5
4
5
1.88
L
Anubis
2
5
0
0.4
L
Arachne
OGkush710
Arachne
7
4
2
2
L
Atlas
Vizorise
Atlas
2
2
4
2
W
6
2
5
4.25
L
Neith
sintacks-
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
33,932
57,058
Taken
63,310
35,837
Mitigated
39,812
16,647
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,680
711
0
2,029
7,782
2,957
265
2,797
4,810
72,897
0
W
Ravana
 
Ravana
7,558
2,277
0
3,947
11,356
5,002
0
3,738
7,618
0
68,177
W
Artio
Jacoby6
Artio
1,214
347
300
2,872
7,663
4,909
0
2,130
5,533
15,799
0
L
Osiris
Marcorange
Osiris
5,750
2,725
0
3,200
12,258
12,533
0
822
11,436
5,923
46,996
W
Medusa
Mookaacho
Medusa
11,742
5,382
0
5,369
14,169
5,180
0
4,515
9,654
0
79,802
L
Anubis
5,311
0
0
3,747
11,052
4,635
0
2,609
8,443
48,165
0
L
Arachne
OGkush710
Arachne
7,965
5,204
0
4,936
15,488
5,457
18
1,355
14,133
0
78,817
L
Atlas
Vizorise
Atlas
7,851
3,250
0
2,373
14,025
14,641
0
4,796
9,229
32,270
0
W
11,984
2,104
0
2,130
16,088
17,789
421
621
15,263
0
81,141
L
Neith
sintacks-
Neith
7,055
2,236
0
3,056
10,487
2,546
1,071
1,312
9,175
0
50,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,198
Gold Earned
46,729
575
Minions Killed
466
0
Camps Cleared
0
1,755,388
Distance Traveled
1,757,394
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,649
560
138
7
0
368,653
6
W
Ravana
9,865
519
123
6
0
404,833
4
W
Artio
7,671
404
30
2
0
261,855
3
L
Osiris
9,187
484
111
6
0
342,700
4
W
Medusa
10,663
561
142
7
0
326,008
11
L
Anubis
9,159
482
86
5
0
334,662
2
L
Arachne
11,024
580
121
6
0
416,651
2
L
Atlas
9,224
485
41
2
0
346,262
7
W
Nike
11,350
597
142
7
0
394,039
6
L
Neith
8,135
428
107
6
0
317,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role