Player Matchup

Khepri
Khepri
G0R0DG0
Khepri
Level 59
God Stats
24W - 25L
1,400 SR
Queue Stats
113W - 115L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
PeguinSavage19
Sun Wukong
Level 44
God Stats
192W - 116L
1,578 SR
Queue Stats
262W - 169L
1,632 Elo+
Party 3
Izanami
Izanami
ShiftZxGeArZ
Izanami
Level 46
God Stats
63W - 44L
1,587 SR
Queue Stats
100W - 77L
1,554 Elo+
Party 1
Pele
Pele
VVarpiggy
Pele
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 76L
1,534 Elo+
Party 1
Merlin
Merlin
ogDonny Mac
Merlin
Level 154
God Stats
185W - 103L
1,735 SR
Queue Stats
782W - 370L
1,721 Elo+
Party 3
Team Averages
Level 89
1,560 SR
1,563 Elo+

VS

Team Averages
Level 78
1,530 SR
1,493 Elo+
Ah Puch
Ah Puch
D0n comedia1775
Ah Puch
Level 39
God Stats
7W - 9L
1,353 SR
Queue Stats
188W - 192L
1,304 Elo+
Party 4
Guan Yu
Guan Yu
Owen0214
Guan Yu
Level 121
God Stats
6W - 5L
1,178 SR
Queue Stats
296W - 248L
1,494 Elo+
Party 2
Zeus
Zeus
Scrillics
Zeus
Level 15
God Stats
1W - 1L
1,726 SR
Queue Stats
12W - 17L
1,527 Elo+
Party 2
Odin
Odin
chrisEG2387
Odin
Level 85
God Stats
4W - 4L
1,695 SR
Queue Stats
465W - 476L
1,643 Elo+
Party 4
Anhur
Anhur
kevroast
Anhur
Level 129
God Stats
1W - 2L
1,697 SR
Queue Stats
138W - 124L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
G0R0DG0
Khepri
20
0 / 6 / 18
14,173
1,090
7,946
19,527
15,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
PeguinSavage19
Sun Wukong
20
7 / 5 / 8
14,647
1,127
15,564
19,156
14,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ShiftZxGeArZ
Izanami
20
9 / 9 / 23
17,746
1,365
29,670
25,570
8,132
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
20
22 / 8 / 10
19,728
1,518
41,697
29,679
9,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
20
5 / 2 / 19
16,347
1,257
37,647
12,269
3,893
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 13
15,443
1,188
22,798
23,628
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Owen0214
Guan Yu
20
2 / 8 / 21
15,314
1,178
22,034
37,539
25,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Zeus
20
6 / 14 / 14
15,367
1,182
17,262
25,246
7,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 5 / 20
15,245
1,173
14,636
29,459
25,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
kevroast
Anhur
20
14 / 9 / 11
17,339
1,334
24,670
24,650
7,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
109
43
Kills
30
30
Deaths
43
78
Assists
79
Player
Kills
Deaths
Assists
KDA
L
4
7
13
1.5
W
Khepri
G0R0DG0
Khepri
0
6
18
1.5
L
Guan Yu
Owen0214
Guan Yu
2
8
21
1.56
W
Sun Wukong
PeguinSavage19
Sun Wukong
7
5
8
2.2
L
Zeus
6
14
14
0.93
W
Izanami
ShiftZxGeArZ
Izanami
9
9
23
2.28
W
Pele
22
8
10
3.38
L
4
5
20
2.8
L
Anhur
kevroast
Anhur
14
9
11
2.17
W
Merlin
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,524
Damage
101,400
106,201
Taken
140,522
52,008
Mitigated
72,403
16,010
Healing
24,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,798
2,006
0
4,806
23,628
6,876
0
5,663
17,965
50,618
0
W
Khepri
G0R0DG0
Khepri
7,946
130
0
487
19,527
15,343
0
4,580
14,779
16,698
0
L
Guan Yu
Owen0214
Guan Yu
22,034
3,301
3,560
11,169
37,539
25,292
0
16,924
20,615
0
53,876
W
Sun Wukong
PeguinSavage19
Sun Wukong
15,564
1,362
181
1,935
19,156
14,841
0
7,979
10,928
3,514
20,104
L
Zeus
17,262
4,372
0
626
25,246
7,395
0
5,279
19,967
30,897
0
W
Izanami
ShiftZxGeArZ
Izanami
29,670
25,730
0
3,901
25,570
8,132
0
10,952
14,243
0
45,568
W
Pele
41,697
10,320
0
8,776
29,679
9,799
0
11,487
17,891
194
80,317
L
14,636
3,075
0
1,459
29,459
25,661
0
12,939
16,520
0
29,821
L
Anhur
kevroast
Anhur
24,670
16,509
46
3,067
24,650
7,179
0
6,936
17,714
0
46,569
W
Merlin
37,647
2,144
0
730
12,269
3,893
0
3,801
8,300
79,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,641
Gold Earned
78,708
265
Minions Killed
233
15
Camps Cleared
3
1,154,634
Distance Traveled
1,263,098
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,443
1,188
61
5
0
232,090
0
W
Khepri
14,173
1,090
13
1
0
220,119
0
L
Guan Yu
15,314
1,178
51
4
1
279,815
2
W
Sun Wukong
14,647
1,127
12
1
0
241,012
0
L
Zeus
15,367
1,182
29
2
1
231,879
0
W
Izanami
17,746
1,365
60
5
5
209,959
0
W
Pele
19,728
1,518
95
7
7
231,910
1
L
Odin
15,245
1,173
36
3
0
283,789
1
L
Anhur
17,339
1,334
56
4
1
235,525
0
W
Merlin
16,347
1,257
85
7
3
251,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role