Player Matchup

Baron Samedi
Baron Samedi
KageSakura1
Baron Samedi
Level 156
God Stats
1W - 0L
1,769 SR
Queue Stats
26W - 24L
1,740 Elo+
Party 2
Cerberus
Cerberus
Retekan
Cerberus
Level 103
God Stats
3W - 2L
1,310 SR
Queue Stats
33W - 37L
1,432 Elo+
Party 2
Medusa
Medusa
reyrey413
Medusa
Level 6
God Stats
5W - 3L
1,537 SR
Queue Stats
5W - 3L
1,504 Elo+
Party 2
Team Averages
Level 88
1,539 SR
1,558 Elo+

VS

Team Averages
Level 90
1,525 SR
1,515 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Willba290
Bacchus
Level 77
God Stats
95W - 96L
1,536 SR
Queue Stats
131W - 151L
1,497 Elo+
Party 1
Arachne
Arachne
mrcookiefairy
Arachne
Level 69
God Stats
45W - 53L
1,539 SR
Queue Stats
141W - 156L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KageSakura1
Baron Samedi
12
5 / 2 / 2
8,130
813
9,608
5,786
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Retekan
Cerberus
10
0 / 1 / 7
6,854
685
7,074
10,450
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
reyrey413
Medusa
10
2 / 3 / 1
6,627
663
3,280
5,579
1,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 4
6,954
695
6,566
2,727
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Willba290
Bacchus
10
0 / 3 / 6
6,849
685
6,475
11,434
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
11
4 / 4 / 2
7,010
701
5,335
11,045
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
6
6
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
0
4
4
W
Baron Samedi
KageSakura1
Baron Samedi
5
2
2
3
W
Cerberus
Retekan
Cerberus
0
1
7
3.5
L
Bacchus
Willba290
Bacchus
0
3
6
1
L
Arachne
4
4
2
1.25
W
Medusa
reyrey413
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
18,376
21,815
Taken
25,206
12,926
Mitigated
14,665
6,690
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,566
613
0
954
2,727
816
111
2,120
583
25,540
0
W
Baron Samedi
KageSakura1
Baron Samedi
9,608
1,087
909
2,350
5,786
2,161
440
3,601
2,185
31,236
0
W
Cerberus
Retekan
Cerberus
7,074
815
190
2,764
10,450
8,866
0
5,263
5,187
13,842
0
L
Bacchus
Willba290
Bacchus
6,475
107
282
1,238
11,434
10,756
0
7,170
3,961
13,088
0
L
Arachne
5,335
3,621
361
2,866
11,045
3,093
226
7,308
3,555
0
19,777
W
Medusa
reyrey413
Medusa
3,280
1,506
222
255
5,579
1,899
92
4,509
1,070
0
12,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,611
Gold Earned
20,813
111
Minions Killed
91
2
Camps Cleared
6
479,958
Distance Traveled
519,907
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,954
695
49
5
1
162,846
4
W
Baron Samedi
8,130
813
52
5
1
167,471
3
W
Cerberus
6,854
685
33
3
1
177,725
3
L
Bacchus
6,849
685
11
1
0
171,530
0
L
Arachne
7,010
701
31
3
5
185,531
3
W
Medusa
6,627
663
26
3
0
134,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role