Player Matchup

Fenrir
Fenrir
Felicios
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 65L
1,588 Elo+
Party 1
Artemis
Artemis
Sayurichan27
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,603 Elo+
Party 1
Ares
Ares
Tankmufin
Ares
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 43L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
vokar28
Jormungandr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
xDadxx
Baron Samedi
Level 121
God Stats
3W - 0L
1,766 SR
Queue Stats
53W - 46L
1,409 Elo+
Solo
Team Averages
Level 122
1,553 SR
1,533 Elo+

VS

Team Averages
Level 129
1,443 SR
1,493 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
LadyLockheart
Nox
Level 63
God Stats
18W - 30L
1,367 SR
Queue Stats
148W - 133L
1,553 Elo+
Party 3
Artio
Artio
SnowninjaXZ
Artio
Level 151
God Stats
0W - 4L
1,500 SR
Queue Stats
190W - 165L
1,501 Elo+
Party 3
Rama
Rama
Xx OdinDarok xX
Rama
Level 146
God Stats
4W - 5L
1,421 SR
Queue Stats
79W - 103L
1,499 Elo+
Party 2
Hercules
Hercules
smokinthekush420
Hercules
Level 132
God Stats
2W - 3L
1,425 SR
Queue Stats
40W - 64L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Felicios
Fenrir
20
10 / 1 / 12
12,866
858
10,093
11,378
8,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Sayurichan27
Artemis
20
10 / 1 / 21
11,960
797
24,580
10,142
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
19
4 / 2 / 25
11,512
767
13,142
18,238
21,807
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
vokar28
Jormungandr
19
3 / 0 / 20
11,368
758
12,289
14,841
8,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xDadxx
Baron Samedi
20
10 / 3 / 19
12,263
818
20,219
13,228
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
1 / 6 / 2
9,978
665
5,963
15,001
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 8 / 3
9,916
661
10,534
14,513
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 10 / 1
9,926
662
13,127
28,354
10,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 7 / 3
10,042
669
8,342
17,772
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 2
8,527
568
4,787
15,606
14,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
18
37
Kills
7
7
Deaths
37
97
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
6
2
0.33
W
Fenrir
Felicios
Fenrir
10
1
12
16
L
2
8
3
0.44
W
Artemis
Sayurichan27
Artemis
10
1
21
20.5
L
4
10
1
0.45
W
Ares
4
2
25
8.25
L
0
7
3
0.21
L
0
6
2
0.17
W
Jormungandr
vokar28
Jormungandr
3
0
20
13
W
Baron Samedi
xDadxx
Baron Samedi
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,323
Damage
42,753
67,827
Taken
91,246
50,647
Mitigated
39,331
24,886
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,963
3,432
0
2,540
15,001
4,804
72
7,174
7,827
0
48,709
W
Fenrir
Felicios
Fenrir
10,093
3,815
0
3,078
11,378
8,728
581
2,729
8,649
0
42,486
L
10,534
703
0
425
14,513
4,165
0
9,673
4,840
22,227
0
W
Artemis
Sayurichan27
Artemis
24,580
11,781
1,079
4,581
10,142
4,122
5,569
4,861
5,281
0
47,471
L
13,127
1,583
978
7,597
28,354
10,936
0
10,644
17,710
27,236
0
W
Ares
13,142
536
189
3,046
18,238
21,807
89
5,374
12,864
31,175
0
L
8,342
6,321
228
4,793
17,772
4,442
1,125
11,316
6,456
0
36,528
L
4,787
927
0
4,607
15,606
14,984
0
6,843
8,763
0
8,559
W
Jormungandr
vokar28
Jormungandr
12,289
2,142
466
3,345
14,841
8,176
855
5,228
9,613
50,441
0
W
Baron Samedi
xDadxx
Baron Samedi
20,219
1,530
4,352
4,750
13,228
7,814
474
5,469
7,759
51,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,969
Gold Earned
48,389
267
Minions Killed
235
0
Camps Cleared
0
1,533,053
Distance Traveled
1,183,974
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,978
665
98
7
0
245,000
2
W
Fenrir
12,866
858
66
4
0
319,758
2
L
Nox
9,916
661
22
1
0
259,392
10
W
Artemis
11,960
797
46
3
0
271,687
0
L
Artio
9,926
662
25
2
0
261,664
2
W
Ares
11,512
767
30
2
0
338,602
3
L
Rama
10,042
669
79
5
0
228,307
1
L
Hercules
8,527
568
11
1
0
189,611
2
W
Jormungandr
11,368
758
67
4
0
320,234
0
W
Baron Samedi
12,263
818
58
4
0
282,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role