Player Matchup

Janus
Janus
Ech4n
Janus
Level 21
God Stats
5W - 7L
1,463 SR
Queue Stats
17W - 19L
1,572 Elo+
Party 3
Atlas
Atlas
MercRebell
Atlas
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
254W - 181L
1,588 Elo+
Party 3
Hachiman
Hachiman
MexicanCornGod
Hachiman
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 195L
1,625 Elo+
Party 3
Erlang Shen
Erlang Shen
TheFancyApple18
Erlang Shen
Level 107
God Stats
13W - 11L
1,684 SR
Queue Stats
117W - 98L
1,629 Elo+
Party 3
Heimdallr
Heimdallr
fartandballs
Heimdallr
Level 121
God Stats
2W - 3L
1,861 SR
Queue Stats
179W - 176L
1,625 Elo+
Party 3
Team Averages
Level 88
1,601 SR
1,608 Elo+

VS

Team Averages
Level 80
1,666 SR
1,734 Elo+
Merlin
Merlin
AsdaManager
Merlin
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
449W - 52L
1,899 Elo+
Party 2
Neith
Neith
FreakOPsychO
Neith
Level 75
God Stats
13W - 9L
1,638 SR
Queue Stats
129W - 88L
1,633 Elo+
Party 1
Loki
Loki
Keshiin
Loki
Level 143
God Stats
14W - 5L
1,972 SR
Queue Stats
229W - 99L
1,758 Elo+
Party 2
Jormungandr
Jormungandr
MiliSoBad
Jormungandr
Level 14
God Stats
20W - 15L
1,719 SR
Queue Stats
435W - 381L
1,676 Elo+
Party 1
Ravana
Ravana
lasersmosh
Ravana
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 47L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ech4n
Janus
9
1 / 3 / 1
5,514
501
625
4,111
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
11
2 / 3 / 1
6,061
551
4,752
7,660
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
9
3 / 2 / 2
5,747
522
2,462
6,840
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
TheFancyApple18
Erlang Shen
9
0 / 2 / 2
5,206
473
1,019
6,796
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
fartandballs
Heimdallr
9
0 / 4 / 0
5,359
487
4,282
6,194
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 1 / 2
7,365
670
5,545
2,836
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 0 / 5
7,325
666
5,351
6,281
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Keshiin
Loki
14
3 / 0 / 1
8,094
736
4,057
6,058
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
MiliSoBad
Jormungandr
10
2 / 2 / 6
6,737
612
3,898
6,069
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ravana
lasersmosh
Ravana
11
2 / 3 / 3
6,347
577
2,879
5,486
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
14
14
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
2
5
L
Janus
Ech4n
Janus
1
3
1
0.5
W
3
0
5
5.5
W
Loki
Keshiin
Loki
3
0
1
3.5
L
Atlas
2
3
1
0.83
L
Hachiman
3
2
2
2
W
Jormungandr
MiliSoBad
Jormungandr
2
2
6
2.5
L
Erlang Shen
TheFancyApple18
Erlang Shen
0
2
2
0.5
L
Heimdallr
fartandballs
Heimdallr
0
4
0
0
W
Ravana
lasersmosh
Ravana
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,140
Damage
21,730
31,601
Taken
26,730
10,477
Mitigated
10,281
8,772
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,545
444
0
771
2,836
860
0
276
2,560
57,474
0
L
Janus
Ech4n
Janus
625
0
0
535
4,111
827
0
2,035
2,076
28,421
0
W
5,351
2,507
0
3,269
6,281
1,796
452
0
6,281
0
47,969
W
Loki
Keshiin
Loki
4,057
1,301
0
3,677
6,058
1,994
0
3,037
3,021
0
51,983
L
Atlas
4,752
2,122
0
2,102
7,660
4,216
0
1,709
5,951
36,015
0
L
Hachiman
2,462
1,675
0
2,545
6,840
1,560
0
1,359
5,481
0
26,559
W
Jormungandr
MiliSoBad
Jormungandr
3,898
1,468
197
2,426
6,069
3,728
60
1,121
4,948
18,420
0
L
Erlang Shen
TheFancyApple18
Erlang Shen
1,019
401
0
2,132
6,796
2,703
0
3,278
3,518
0
8,388
L
Heimdallr
fartandballs
Heimdallr
4,282
2,113
0
1,458
6,194
1,171
0
1,062
5,132
0
34,594
W
Ravana
lasersmosh
Ravana
2,879
1,090
0
2,110
5,486
1,903
0
901
4,543
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
35,868
268
Minions Killed
445
0
Camps Cleared
0
1,105,367
Distance Traveled
1,204,260
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,365
670
115
10
0
246,646
2
L
Janus
5,514
501
75
7
0
236,235
2
W
Neith
7,325
666
103
9
0
242,840
2
W
Loki
8,094
736
127
12
0
231,068
2
L
Atlas
6,061
551
67
6
0
196,541
6
L
Hachiman
5,747
522
55
5
0
236,892
4
W
Jormungandr
6,737
612
24
2
0
225,221
4
L
Erlang Shen
5,206
473
8
1
0
240,969
9
L
Heimdallr
5,359
487
63
6
0
194,730
4
W
Ravana
6,347
577
76
7
0
258,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role