Player Matchup

Ymir
Ymir
HALL N AZZZ
Ymir
Level 118
God Stats
4W - 4L
1,759 SR
Queue Stats
20W - 29L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
MajiOfSeas
Kukulkan
Level 73
God Stats
19W - 21L
1,184 SR
Queue Stats
35W - 50L
1,277 Elo+
Party 2
Hachiman
Hachiman
Vikingr6595
Hachiman
Level 22
God Stats
0W - 2L
1,715 SR
Queue Stats
12W - 16L
1,171 Elo+
Party 2
Team Averages
Level 71
1,553 SR
1,257 Elo+

VS

Team Averages
Level 87
1,534 SR
1,397 Elo+
Merlin
Merlin
Blurred Galaxys
Merlin
Level 91
God Stats
17W - 18L
1,505 SR
Queue Stats
35W - 43L
1,376 Elo+
Party 1
Skadi
Skadi
RCG_Raven
Skadi
Level 104
God Stats
9W - 5L
1,746 SR
Queue Stats
119W - 149L
1,464 Elo+
Solo
Ganesha
Ganesha
St0nedSavag342
Ganesha
Level 65
God Stats
15W - 30L
1,351 SR
Queue Stats
21W - 39L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
11,418
714
11,141
14,667
4,731
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
MajiOfSeas
Kukulkan
15
2 / 6 / 2
10,371
648
11,228
9,724
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Vikingr6595
Hachiman
13
0 / 7 / 4
9,178
574
8,145
13,053
3,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 7
13,346
834
19,773
11,968
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
RCG_Raven
Skadi
16
7 / 3 / 5
11,736
734
6,344
7,764
2,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 2 / 17
12,524
783
6,880
22,812
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
21
21
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
2
7
8.25
L
5
8
2
0.75
L
Kukulkan
MajiOfSeas
Kukulkan
2
6
2
0.5
W
Skadi
RCG_Raven
Skadi
7
3
5
3.17
W
1
2
17
4.75
L
Hachiman
Vikingr6595
Hachiman
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
32,997
37,444
Taken
42,544
10,632
Mitigated
23,344
3,222
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,773
1,136
0
3,696
11,968
4,992
981
5,857
6,111
70,911
0
L
11,141
2,450
60
1,007
14,667
4,731
612
10,056
4,611
31,918
0
L
Kukulkan
MajiOfSeas
Kukulkan
11,228
506
225
204
9,724
2,686
0
7,830
1,894
56,216
0
W
Skadi
RCG_Raven
Skadi
6,344
2,521
0
556
7,764
2,963
1,760
5,431
2,333
0
25,721
W
6,880
308
0
11,260
22,812
15,389
568
11,624
11,188
33,936
0
L
Hachiman
Vikingr6595
Hachiman
8,145
3,823
0
1,726
13,053
3,215
0
9,440
3,613
0
20,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
37,606
174
Minions Killed
184
5
Camps Cleared
10
705,314
Distance Traveled
831,898
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,346
834
110
7
8
287,736
4
L
Ymir
11,418
714
37
2
3
242,960
1
L
Kukulkan
10,371
648
95
6
2
256,192
1
W
Skadi
11,736
734
73
5
2
247,445
2
W
Ganesha
12,524
783
1
0
0
296,717
1
L
Hachiman
9,178
574
42
3
0
206,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role