Player Matchup

Danzaburou
Danzaburou
JustCalMeKillo
Danzaburou
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,154 Elo+
Solo
Tiamat
Tiamat
Kingofdawolf
Tiamat
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 231L
1,712 Elo+
Party 1
Sobek
Sobek
lOption
Sobek
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 4L
1,925 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,597 Elo+

VS

Team Averages
Level 82
1,435 SR
1,411 Elo+
Ymir
Ymir
M1ntii
Ymir
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
430W - 395L
1,513 Elo+
Party 2
Sol
Sol
Tc Leafeon
Sol
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 377L
1,504 Elo+
Party 2
Neith
Neith
jaydayking
Neith
Level 31
God Stats
134W - 237L
1,305 SR
Queue Stats
138W - 244L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustCalMeKillo
Danzaburou
17
6 / 4 / 9
12,388
729
10,107
9,469
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
18
7 / 3 / 10
12,864
757
24,959
13,888
10,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
lOption
Sobek
17
5 / 2 / 12
13,109
771
9,766
24,033
30,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
M1ntii
Ymir
15
4 / 5 / 3
11,478
675
8,632
23,218
25,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 6 / 3
12,107
712
14,004
17,735
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
12
0 / 7 / 1
9,115
536
5,861
10,839
3,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
9
9
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JustCalMeKillo
Danzaburou
6
4
9
2.63
W
Tiamat
7
3
10
4
L
Ymir
M1ntii
Ymir
4
5
3
1.1
L
5
6
3
1.08
L
Neith
0
7
1
0.07
W
Sobek
lOption
Sobek
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
28,497
47,390
Taken
51,792
44,322
Mitigated
35,458
16,113
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JustCalMeKillo
Danzaburou
10,107
4,202
0
1,511
9,469
3,742
1,735
6,698
2,771
0
44,430
W
Tiamat
24,959
2,781
0
4,971
13,888
10,163
422
8,633
5,255
75,458
0
L
Ymir
M1ntii
Ymir
8,632
1,096
255
2,804
23,218
25,210
0
15,911
7,307
26,224
0
L
14,004
3,449
0
4,044
17,735
6,542
0
10,321
7,414
54,289
4,352
L
Neith
5,861
2,241
0
540
10,839
3,706
0
8,919
1,920
0
20,677
W
Sobek
lOption
Sobek
9,766
1,103
660
8,971
24,033
30,417
306
6,872
16,585
30,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
32,700
200
Minions Killed
157
10
Camps Cleared
5
919,061
Distance Traveled
771,969
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,388
729
60
4
4
296,943
2
W
Tiamat
12,864
757
111
7
6
306,918
1
L
Ymir
11,478
675
30
2
0
259,135
4
L
Sol
12,107
712
84
5
5
281,151
4
L
Neith
9,115
536
43
3
0
231,683
1
W
Sobek
13,109
771
29
2
0
315,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role