Player Matchup

Cthulhu
Cthulhu
Jake949494
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
frank_desserres
Loki
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 157L
1,374 Elo+
Party 3
Vulcan
Vulcan
iceman-9008
Vulcan
Level 89
God Stats
9W - 4L
1,806 SR
Queue Stats
177W - 182L
1,466 Elo+
Party 1
Chang'e
Chang'e
sebisto28
Chang'e
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 166L
1,428 Elo+
Party 3
Da Ji
Da Ji
the1percent
Da Ji
Level 104
God Stats
2W - 5L
1,720 SR
Queue Stats
320W - 345L
1,444 Elo+
Party 1
Team Averages
Level 79
1,605 SR
1,442 Elo+

VS

Team Averages
Level 60
1,459 SR
1,437 Elo+
Charybdis
Charybdis
Grim Reeepz
Charybdis
Level 29
God Stats
1W - 1L
1,287 SR
Queue Stats
90W - 107L
1,410 Elo+
Party 2
Izanami
Izanami
LecheroDelivers
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,536 Elo+
Solo
Jormungandr
Jormungandr
PUFFx420xMaSSer
Jormungandr
Level 81
God Stats
9W - 6L
1,715 SR
Queue Stats
298W - 299L
1,497 Elo+
Party 2
Hera
Hera
thepaletongue
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,261 Elo+
Solo
Horus
Horus
x4silentDank20x
Horus
Level 148
God Stats
16W - 19L
1,294 SR
Queue Stats
606W - 601L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jake949494
Cthulhu
18
2 / 4 / 15
11,673
649
12,010
39,335
32,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
7 / 5 / 10
12,483
694
18,789
18,168
11,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
19
6 / 6 / 7
12,275
682
26,046
16,948
6,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
sebisto28
Chang'e
20
6 / 4 / 9
12,551
697
16,276
23,643
8,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 6 / 12
11,427
635
13,694
18,780
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grim Reeepz
Charybdis
17
1 / 7 / 13
10,969
609
7,225
15,085
5,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 9
13,784
766
22,363
14,947
6,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
PUFFx420xMaSSer
Jormungandr
20
8 / 3 / 15
14,415
801
39,446
36,640
32,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 7 / 12
11,628
646
21,453
17,131
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 4 / 17
13,112
728
12,643
25,740
24,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
91
23
Kills
25
25
Deaths
23
53
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Grim Reeepz
Charybdis
1
7
13
1.07
L
Cthulhu
Jake949494
Cthulhu
2
4
15
2.38
W
9
2
9
6.75
W
Jormungandr
PUFFx420xMaSSer
Jormungandr
8
3
15
5.17
L
7
5
10
2.4
L
Vulcan
6
6
7
1.58
L
Chang'e
sebisto28
Chang'e
6
4
9
2.63
L
2
6
12
1.33
W
3
7
12
1.29
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,815
Damage
103,130
116,874
Taken
109,543
68,118
Mitigated
76,071
45,981
Healing
51,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Grim Reeepz
Charybdis
7,225
3,169
0
242
15,085
5,259
1,551
7,581
7,344
0
19,326
L
Cthulhu
Jake949494
Cthulhu
12,010
1,184
985
9,066
39,335
32,485
786
22,375
16,622
30,755
0
W
22,363
12,724
1,947
4,000
14,947
6,234
3,726
7,414
7,427
0
55,940
W
Jormungandr
PUFFx420xMaSSer
Jormungandr
39,446
6,000
1,504
14,775
36,640
32,954
521
18,226
18,112
76,442
0
L
18,789
2,894
1,117
1,450
18,168
11,633
1,384
9,013
9,055
0
42,584
L
Vulcan
26,046
9,358
1,476
889
16,948
6,596
1,049
7,785
9,025
49,684
0
L
Chang'e
sebisto28
Chang'e
16,276
924
15,807
9,602
23,643
8,506
1,117
13,415
9,944
39,154
0
L
13,694
2,545
3,004
2,585
18,780
8,898
1,100
7,397
11,329
0
16,996
W
21,453
5,434
1,352
1,541
17,131
6,709
750
7,615
9,400
43,587
0
W
12,643
4,217
15,266
11,191
25,740
24,915
485
13,496
12,059
0
20,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,409
Gold Earned
63,908
175
Minions Killed
204
0
Camps Cleared
0
1,478,540
Distance Traveled
1,461,732
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,969
609
26
1
0
268,823
1
L
Cthulhu
11,673
649
40
2
0
287,168
0
W
Izanami
13,784
766
77
4
0
284,026
1
W
Jormungandr
14,415
801
62
3
0
310,116
0
L
Loki
12,483
694
32
2
0
296,468
0
L
Vulcan
12,275
682
51
3
0
267,732
2
L
Chang'e
12,551
697
49
3
0
322,813
0
L
Da Ji
11,427
635
3
0
0
304,359
1
W
Hera
11,628
646
30
2
0
292,001
1
W
Horus
13,112
728
9
1
0
306,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role