Player Matchup

Aphrodite
Aphrodite
EL Bunker6262
Aphrodite
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 281L
1,473 Elo+
Solo
Bakasura
Bakasura
ErrantCoder1203
Bakasura
Level 128
God Stats
4W - 5L
1,246 SR
Queue Stats
31W - 36L
1,413 Elo+
Solo
Artemis
Artemis
lAced__l
Artemis
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
253W - 267L
1,431 Elo+
Solo
Ymir
Ymir
slimshady7796
Ymir
Level 122
God Stats
5W - 3L
1,705 SR
Queue Stats
269W - 264L
1,482 Elo+
Solo
Chiron
Chiron
yogibear199000
Chiron
Level 136
God Stats
7W - 5L
1,500 SR
Queue Stats
548W - 573L
1,472 Elo+
Solo
Team Averages
Level 119
1,490 SR
1,454 Elo+

VS

Team Averages
Level 79
1,621 SR
1,463 Elo+
Ares
Ares
Angie2405
Ares
Level 54
God Stats
1W - 4L
1,728 SR
Queue Stats
28W - 27L
1,464 Elo+
Solo
Janus
Janus
ItsArmandiuxz
Janus
Level 82
God Stats
2W - 5L
1,596 SR
Queue Stats
139W - 122L
1,538 Elo+
Party 2
Thanatos
Thanatos
NoMercyXH
Thanatos
Level 85
God Stats
2W - 3L
1,779 SR
Queue Stats
99W - 119L
1,527 Elo+
Party 2
Nike
Nike
The_Cost_is_Low
Nike
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 136L
1,362 Elo+
Party 1
Charybdis
Charybdis
Theboywith3nuts
Charybdis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 78L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EL Bunker6262
Aphrodite
11
5 / 2 / 3
6,305
631
5,117
8,508
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
1
0 / 0 / 0
2,032
203
0
0
0
Artemis
lAced__l
Artemis
10
7 / 1 / 1
6,521
652
8,484
4,755
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 2
6,219
622
3,266
4,458
3,624
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 1 / 4
5,689
569
3,206
7,007
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 2 / 2
4,878
488
1,919
9,119
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 4 / 0
6,371
637
5,578
5,290
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NoMercyXH
Thanatos
9
1 / 4 / 1
5,338
534
2,550
6,115
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
5,860
586
2,552
6,213
3,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Theboywith3nuts
Charybdis
8
0 / 4 / 0
4,963
496
1,813
6,479
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
2
0.5
W
Aphrodite
EL Bunker6262
Aphrodite
5
2
3
3.25
W
Bakasura
0
0
0
0
L
3
4
0
0.75
L
Thanatos
NoMercyXH
Thanatos
1
4
1
0.38
L
0
1
0
0
L
Charybdis
Theboywith3nuts
Charybdis
0
4
0
0
W
Artemis
lAced__l
Artemis
7
1
1
7.5
W
1
0
2
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
14,412
24,728
Taken
33,216
11,198
Mitigated
12,185
13,602
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,919
25
0
1,756
9,119
4,201
25
584
8,535
11,155
0
W
Aphrodite
EL Bunker6262
Aphrodite
5,117
487
0
5,669
8,508
3,436
190
4,032
4,108
27,851
0
W
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
5,578
280
0
830
5,290
1,510
839
3,150
2,140
35,462
0
L
Thanatos
NoMercyXH
Thanatos
2,550
675
0
3,703
6,115
1,571
0
777
5,338
0
19,494
L
2,552
165
0
1,542
6,213
3,751
0
2,974
3,239
0
33,490
L
Charybdis
Theboywith3nuts
Charybdis
1,813
834
0
1,493
6,479
1,152
0
898
5,581
0
20,240
W
Artemis
lAced__l
Artemis
8,484
3,852
0
2,236
4,755
1,318
290
1,840
2,851
0
32,734
W
3,266
491
0
1,986
4,458
3,624
0
443
4,011
35,527
0
W
3,206
1,145
348
3,363
7,007
2,820
418
718
6,261
0
23,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,766
Gold Earned
27,410
231
Minions Killed
268
0
Camps Cleared
0
752,376
Distance Traveled
943,723
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,878
488
19
2
0
191,800
2
W
Aphrodite
6,305
631
55
6
0
193,005
3
W
Bakasura
2,032
203
0
0
0
0
0
L
Janus
6,371
637
69
7
0
182,351
0
L
Thanatos
5,338
534
43
4
0
197,624
1
L
Nike
5,860
586
86
9
0
207,276
3
L
Charybdis
4,963
496
51
5
0
164,672
0
W
Artemis
6,521
652
66
7
0
183,401
3
W
Ymir
6,219
622
79
8
0
175,995
4
W
Chiron
5,689
569
31
3
0
199,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role