Player Matchup

Nemesis
Nemesis
RAGE Static
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,441 Elo+
Solo
Chaac
Chaac
hazmating
Chaac
Level 85
God Stats
4W - 2L
1,269 SR
Queue Stats
112W - 121L
1,515 Elo+
Party 1
Zeus
Zeus
jokesterbrenden9
Zeus
Level 27
God Stats
11W - 4L
1,491 SR
Queue Stats
18W - 15L
1,688 Elo+
Party 1
Ullr
Ullr
paperyhat
Ullr
Level 125
God Stats
1W - 3L
1,269 SR
Queue Stats
2W - 5L
1,433 Elo+
Party 1
Cerberus
Cerberus
purpleiceeeee
Cerberus
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 12L
1,510 Elo+
Party 1
Team Averages
Level 57
1,406 SR
1,517 Elo+

VS

Team Averages
Level 44
1,442 SR
1,425 Elo+
Achilles
Achilles
DrTrollface76
Achilles
Level 3
God Stats
2W - 3L
1,456 SR
Queue Stats
2W - 3L
1,426 Elo+
Solo
Ullr
Ullr
FRAG Toni
Ullr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,317 Elo+
Party 2
Pele
Pele
Gallenburg
Pele
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 182L
1,448 Elo+
Party 3
Tsukuyomi
Tsukuyomi
My Cycles
Tsukuyomi
Level 22
God Stats
14W - 9L
1,561 SR
Queue Stats
40W - 50L
1,520 Elo+
Party 3
Thoth
Thoth
Westernhearts
Thoth
Level 29
God Stats
0W - 2L
1,194 SR
Queue Stats
33W - 38L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RAGE Static
Nemesis
14
0 / 6 / 4
7,431
743
2,640
8,614
3,987
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Chaac
hazmating
Chaac
15
0 / 1 / 21
8,905
891
5,666
16,003
8,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
9 / 3 / 9
9,083
908
15,128
6,776
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
18
18 / 1 / 3
10,520
1,052
18,260
7,147
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
purpleiceeeee
Cerberus
14
3 / 4 / 12
8,103
810
4,819
11,452
11,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrTrollface76
Achilles
12
2 / 4 / 4
7,393
739
4,157
9,125
6,473
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
13
1 / 9 / 6
7,502
750
4,662
12,203
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 5 / 3
8,405
841
11,461
13,125
4,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
My Cycles
Tsukuyomi
13
1 / 6 / 5
6,743
674
5,288
11,654
3,838
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 6 / 4
8,402
840
8,632
9,118
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
30
Kills
15
15
Deaths
30
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
DrTrollface76
Achilles
2
4
4
1
L
Ullr
1
9
6
0.44
L
6
5
3
1.5
L
Tsukuyomi
My Cycles
Tsukuyomi
1
6
5
0.58
W
Nemesis
RAGE Static
Nemesis
0
6
4
0.33
L
5
6
4
1.17
W
Chaac
hazmating
Chaac
0
1
21
10.5
W
9
3
9
4.5
W
Ullr
18
1
3
19.5
W
Cerberus
purpleiceeeee
Cerberus
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,513
Damage
34,200
49,992
Taken
55,225
28,687
Mitigated
23,517
14,828
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DrTrollface76
Achilles
4,157
2,119
0
228
9,125
6,473
0
3,535
5,590
0
14,754
L
Ullr
4,662
1,912
215
1,078
12,203
5,633
378
3,412
8,791
0
14,105
L
11,461
2,213
0
1,490
13,125
4,728
156
4,295
8,830
0
28,352
L
Tsukuyomi
My Cycles
Tsukuyomi
5,288
1,075
504
1,063
11,654
3,838
0
6,091
5,563
0
13,228
W
Nemesis
RAGE Static
Nemesis
2,640
1,228
0
174
8,614
3,987
1,066
467
7,922
0
13,886
L
8,632
507
344
830
9,118
2,845
0
2,614
6,504
17,426
0
W
Chaac
hazmating
Chaac
5,666
600
2,098
9,422
16,003
8,066
542
3,326
12,275
0
16,867
W
15,128
2,000
0
555
6,776
2,383
512
1,242
5,275
39,827
0
W
Ullr
18,260
6,934
0
1,306
7,147
2,852
3,240
1,112
5,871
0
42,332
W
Cerberus
purpleiceeeee
Cerberus
4,819
527
191
1,082
11,452
11,399
273
1,728
9,514
8,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,042
Gold Earned
38,445
174
Minions Killed
132
0
Camps Cleared
0
1,032,020
Distance Traveled
863,085
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,393
739
25
3
0
137,148
1
L
Ullr
7,502
750
22
2
0
164,516
0
L
Pele
8,405
841
44
4
0
202,091
4
L
Tsukuyomi
6,743
674
12
1
0
201,805
1
W
Nemesis
7,431
743
28
3
0
209,162
1
L
Thoth
8,402
840
29
3
0
157,525
0
W
Chaac
8,905
891
20
2
0
240,994
3
W
Zeus
9,083
908
62
6
0
200,125
5
W
Ullr
10,520
1,052
52
5
0
205,309
0
W
Cerberus
8,103
810
12
1
0
176,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role