Player Matchup

Hun Batz
Hun Batz
AngelNegro69xxx
Hun Batz
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 105L
1,430 Elo+
Party 3
Ne Zha
Ne Zha
AttackOnGir
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Thoth
Thoth
Cheire_kat
Thoth
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GhostTrac3R
Sylvanus
Level 154
God Stats
0W - 1L
1,276 SR
Queue Stats
10W - 5L
1,827 Elo+
Solo
Raijin
Raijin
charles magnifi
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,361 Elo+
Party 3
Team Averages
Level 92
1,455 SR
1,561 Elo+

VS

Team Averages
Level 104
1,447 SR
1,450 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CoD v Calypso
Danzaburou
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 29L
1,404 Elo+
Solo
Tiamat
Tiamat
Devilmanz1024
Tiamat
Level 97
God Stats
8W - 8L
1,491 SR
Queue Stats
277W - 263L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
IIMuN73DII
Zhong Kui
Level 126
God Stats
3W - 3L
1,245 SR
Queue Stats
92W - 108L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Ur64BitNitemare
Kukulkan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
1 / 5 / 5
8,495
653
6,640
12,610
4,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
16
2 / 2 / 6
9,350
719
12,200
10,675
5,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
16
2 / 4 / 5
8,996
692
7,490
10,979
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
GhostTrac3R
Sylvanus
14
1 / 3 / 4
8,261
635
5,550
16,254
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 2
8,152
627
9,924
11,696
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 1 / 7
9,199
708
5,533
12,727
11,967
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
CoD v Calypso
Danzaburou
17
5 / 3 / 5
10,046
773
10,048
10,405
3,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 2 / 5
10,419
801
19,736
9,892
4,906
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
IIMuN73DII
Zhong Kui
17
2 / 3 / 9
9,734
749
12,628
13,272
8,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
17
1 / 0 / 13
9,802
754
8,384
6,115
2,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
7
Kills
18
18
Deaths
9
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
7
6.5
L
Hun Batz
1
5
5
0.7
L
Ne Zha
2
2
6
2.5
L
Thoth
2
4
5
1.13
W
Danzaburou
CoD v Calypso
Danzaburou
5
3
5
2.5
W
7
2
5
4.75
L
Sylvanus
GhostTrac3R
Sylvanus
1
3
4
1
W
Zhong Kui
IIMuN73DII
Zhong Kui
2
3
9
2.17
W
Kukulkan
1
0
13
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,804
Damage
56,329
62,214
Taken
52,411
31,343
Mitigated
31,510
27,650
Healing
32,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,533
446
8,658
7,559
12,727
11,967
0
6,165
6,284
798
10,789
L
Hun Batz
6,640
560
2,397
3,226
12,610
4,323
0
7,918
4,692
0
21,707
L
Ne Zha
12,200
1,588
1,939
3,331
10,675
5,259
0
5,283
5,392
0
24,327
L
Thoth
7,490
787
1,045
925
10,979
4,030
0
8,723
2,256
19,596
0
W
Danzaburou
CoD v Calypso
Danzaburou
10,048
3,389
2,437
3,238
10,405
3,637
822
4,110
6,143
0
23,103
W
19,736
917
829
2,422
9,892
4,906
559
4,248
5,386
30,295
0
L
Sylvanus
GhostTrac3R
Sylvanus
5,550
1,177
5,884
6,283
16,254
13,772
0
10,990
5,264
10,499
0
W
Zhong Kui
IIMuN73DII
Zhong Kui
12,628
729
76
4,501
13,272
8,784
1,244
5,606
7,442
31,490
0
W
Kukulkan
8,384
943
1,151
1,363
6,115
2,216
566
1,895
4,192
20,628
0
L
9,924
1,095
1,038
1,582
11,696
3,959
0
8,305
3,391
19,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
49,200
123
Minions Killed
148
0
Camps Cleared
0
1,193,645
Distance Traveled
1,239,523
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,199
708
11
1
0
274,463
1
L
Hun Batz
8,495
653
32
2
0
249,847
0
L
Ne Zha
9,350
719
21
2
0
254,854
0
L
Thoth
8,996
692
33
3
0
215,369
0
W
Danzaburou
10,046
773
44
3
0
215,209
0
W
Tiamat
10,419
801
29
2
0
257,806
1
L
Sylvanus
8,261
635
14
1
0
248,454
0
W
Zhong Kui
9,734
749
41
3
0
235,689
0
W
Kukulkan
9,802
754
23
2
0
256,356
1
L
Raijin
8,152
627
23
2
0
225,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role