Player Matchup

Hachiman
Hachiman
FlamingoDad
Hachiman
Level 15
God Stats
1W - 6L
1,366 SR
Queue Stats
1W - 6L
1,421 Elo+
Party 1
Ra
Ra
Frozode111
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
LucidKrazyfish
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1
Atlas
Atlas
ewok slayer47
Atlas
Level 22
God Stats
0W - 1L
1,112 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1
Anhur
Anhur
uhnlucid
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1
Team Averages
Level 34
1,395 SR
1,437 Elo+

VS

Team Averages
Level 76
1,420 SR
1,480 Elo+
Sol
Sol
GemaLantern1
Sol
Level 29
God Stats
10W - 14L
1,369 SR
Queue Stats
48W - 56L
1,386 Elo+
Solo
Pele
Pele
GunmetalDegree
Pele
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 86L
1,380 Elo+
Solo
Merlin
Merlin
WatermelonTyger
Merlin
Level 99
God Stats
15W - 21L
1,456 SR
Queue Stats
180W - 165L
1,515 Elo+
Party 2
Odin
Odin
WetBread911
Odin
Level 26
God Stats
10W - 9L
1,569 SR
Queue Stats
102W - 105L
1,573 Elo+
Party 2
Izanami
Izanami
X Rilo O
Izanami
Level 129
God Stats
13W - 13L
1,206 SR
Queue Stats
134W - 129L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FlamingoDad
Hachiman
15
0 / 4 / 1
8,444
650
3,872
9,510
2,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 7 / 3
9,289
715
6,984
9,424
3,535
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
14
1 / 8 / 3
8,917
686
7,300
16,896
15,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
2 / 4 / 3
8,884
683
7,819
12,667
6,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
uhnlucid
Anhur
15
1 / 6 / 2
9,043
696
4,852
11,391
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 11
8,898
684
7,305
6,660
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 3 / 8
10,657
820
8,488
10,180
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 13
10,279
791
15,715
6,732
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 1 / 13
10,299
792
10,757
8,880
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
X Rilo O
Izanami
17
6 / 1 / 9
10,300
792
9,194
10,459
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
6
Kills
29
29
Deaths
6
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FlamingoDad
Hachiman
0
4
1
0.13
L
2
7
3
0.5
W
1
0
11
6.5
W
9
3
8
4.33
L
Cabrakan
1
8
3
0.31
W
5
1
13
11.5
W
8
1
13
14.5
W
Izanami
X Rilo O
Izanami
6
1
9
10.5
L
2
4
3
0.88
L
Anhur
uhnlucid
Anhur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
51,459
59,888
Taken
42,911
31,036
Mitigated
18,411
7,537
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FlamingoDad
Hachiman
3,872
1,861
0
591
9,510
2,912
0
3,799
5,350
0
23,063
L
6,984
1,334
489
1,484
9,424
3,535
25
1,922
7,335
16,829
0
W
7,305
2,582
0
2,539
6,660
2,139
1,352
4,762
1,834
22,610
1,825
W
8,488
1,958
70
3,129
10,180
3,945
260
5,078
5,102
0
38,453
L
Cabrakan
7,300
643
242
3,137
16,896
15,610
0
6,653
9,690
19,819
0
W
15,715
674
108
975
6,732
2,210
702
3,890
2,743
48,595
0
W
10,757
2,575
359
1,237
8,880
7,137
0
2,395
6,341
0
25,532
W
Izanami
X Rilo O
Izanami
9,194
6,554
0
3,897
10,459
2,980
0
5,683
4,740
0
43,790
L
7,819
2,919
0
881
12,667
6,227
0
3,185
9,117
24,119
0
L
Anhur
uhnlucid
Anhur
4,852
1,792
0
713
11,391
2,752
282
5,838
5,174
0
28,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
50,433
172
Minions Killed
277
0
Camps Cleared
0
1,127,402
Distance Traveled
1,300,316
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,444
650
42
3
0
254,101
1
L
Ra
9,289
715
17
1
0
205,529
0
W
Sol
8,898
684
38
3
0
237,747
0
W
Pele
10,657
820
60
5
0
278,588
1
L
Cabrakan
8,917
686
15
1
0
224,111
0
W
Merlin
10,279
791
72
6
0
248,527
0
W
Odin
10,299
792
30
2
0
290,273
0
W
Izanami
10,300
792
77
6
0
245,181
1
L
Atlas
8,884
683
33
3
0
226,265
0
L
Anhur
9,043
696
65
5
0
217,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role